go-pulse/common/prque/lazyqueue_test.go

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// Copyright 2019 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package prque
import (
"math/rand"
"sync"
"testing"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
)
const (
testItems = 1000
testPriorityStep = 100
testSteps = 1000000
testStepPeriod = time.Millisecond
testQueueRefresh = time.Second
testAvgRate = float64(testPriorityStep) / float64(testItems) / float64(testStepPeriod)
)
type lazyItem struct {
p, maxp int64
last mclock.AbsTime
index int
}
func testPriority(a interface{}) int64 {
return a.(*lazyItem).p
}
func testMaxPriority(a interface{}, until mclock.AbsTime) int64 {
i := a.(*lazyItem)
dt := until - i.last
i.maxp = i.p + int64(float64(dt)*testAvgRate)
return i.maxp
}
func testSetIndex(a interface{}, i int) {
a.(*lazyItem).index = i
}
func TestLazyQueue(t *testing.T) {
clock := &mclock.Simulated{}
q := NewLazyQueue(testSetIndex, testPriority, testMaxPriority, clock, testQueueRefresh)
var (
items [testItems]lazyItem
maxPri int64
)
for i := range items[:] {
items[i].p = rand.Int63n(testPriorityStep * 10)
if items[i].p > maxPri {
maxPri = items[i].p
}
items[i].index = -1
q.Push(&items[i])
}
var (
lock sync.Mutex
wg sync.WaitGroup
stopCh = make(chan chan struct{})
)
defer wg.Wait()
wg.Add(1)
go func() {
defer wg.Done()
for {
select {
case <-clock.After(testQueueRefresh):
lock.Lock()
q.Refresh()
lock.Unlock()
case <-stopCh:
return
}
}
}()
for c := 0; c < testSteps; c++ {
i := rand.Intn(testItems)
lock.Lock()
items[i].p += rand.Int63n(testPriorityStep*2-1) + 1
if items[i].p > maxPri {
maxPri = items[i].p
}
items[i].last = clock.Now()
if items[i].p > items[i].maxp {
q.Update(items[i].index)
}
if rand.Intn(100) == 0 {
p := q.PopItem().(*lazyItem)
if p.p != maxPri {
lock.Unlock()
close(stopCh)
t.Fatalf("incorrect item (best known priority %d, popped %d)", maxPri, p.p)
}
q.Push(p)
}
lock.Unlock()
clock.Run(testStepPeriod)
clock.WaitForTimers(1)
}
close(stopCh)
}