go-pulse/swarm/network/fetcher_test.go

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// Copyright 2018 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package network
import (
"context"
"sync"
"testing"
"time"
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
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"github.com/ethereum/go-ethereum/p2p/enode"
)
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
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var requestedPeerID = enode.HexID("3431c3939e1ee2a6345e976a8234f9870152d64879f30bc272a074f6859e75e8")
var sourcePeerID = enode.HexID("99d8594b52298567d2ca3f4c441a5ba0140ee9245e26460d01102a52773c73b9")
// mockRequester pushes every request to the requestC channel when its doRequest function is called
type mockRequester struct {
// requests []Request
requestC chan *Request // when a request is coming it is pushed to requestC
waitTimes []time.Duration // with waitTimes[i] you can define how much to wait on the ith request (optional)
count int //counts the number of requests
quitC chan struct{}
}
func newMockRequester(waitTimes ...time.Duration) *mockRequester {
return &mockRequester{
requestC: make(chan *Request),
waitTimes: waitTimes,
quitC: make(chan struct{}),
}
}
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
2018-09-24 22:59:00 +00:00
func (m *mockRequester) doRequest(ctx context.Context, request *Request) (*enode.ID, chan struct{}, error) {
waitTime := time.Duration(0)
if m.count < len(m.waitTimes) {
waitTime = m.waitTimes[m.count]
m.count++
}
time.Sleep(waitTime)
m.requestC <- request
// if there is a Source in the request use that, if not use the global requestedPeerId
source := request.Source
if source == nil {
source = &requestedPeerID
}
return source, m.quitC, nil
}
// TestFetcherSingleRequest creates a Fetcher using mockRequester, and run it with a sample set of peers to skip.
// mockRequester pushes a Request on a channel every time the request function is called. Using
// this channel we test if calling Fetcher.Request calls the request function, and whether it uses
// the correct peers to skip which we provided for the fetcher.run function.
func TestFetcherSingleRequest(t *testing.T) {
requester := newMockRequester()
addr := make([]byte, 32)
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
fetcher := NewFetcher(ctx, addr, requester.doRequest, true)
peers := []string{"a", "b", "c", "d"}
peersToSkip := &sync.Map{}
for _, p := range peers {
peersToSkip.Store(p, time.Now())
}
go fetcher.run(peersToSkip)
fetcher.Request(0)
select {
case request := <-requester.requestC:
// request should contain all peers from peersToSkip provided to the fetcher
for _, p := range peers {
if _, ok := request.peersToSkip.Load(p); !ok {
t.Fatalf("request.peersToSkip misses peer")
}
}
// source peer should be also added to peersToSkip eventually
time.Sleep(100 * time.Millisecond)
if _, ok := request.peersToSkip.Load(requestedPeerID.String()); !ok {
t.Fatalf("request.peersToSkip does not contain peer returned by the request function")
}
// hopCount in the forwarded request should be incremented
if request.HopCount != 1 {
t.Fatalf("Expected request.HopCount 1 got %v", request.HopCount)
}
// fetch should trigger a request, if it doesn't happen in time, test should fail
case <-time.After(200 * time.Millisecond):
t.Fatalf("fetch timeout")
}
}
// TestCancelStopsFetcher tests that a cancelled fetcher does not initiate further requests even if its fetch function is called
func TestFetcherCancelStopsFetcher(t *testing.T) {
requester := newMockRequester()
addr := make([]byte, 32)
ctx, cancel := context.WithCancel(context.Background())
fetcher := NewFetcher(ctx, addr, requester.doRequest, true)
peersToSkip := &sync.Map{}
// we start the fetcher, and then we immediately cancel the context
go fetcher.run(peersToSkip)
cancel()
// we call Request with an active context
fetcher.Request(0)
// fetcher should not initiate request, we can only check by waiting a bit and making sure no request is happening
select {
case <-requester.requestC:
t.Fatalf("cancelled fetcher initiated request")
case <-time.After(200 * time.Millisecond):
}
}
// TestFetchCancelStopsRequest tests that calling a Request function with a cancelled context does not initiate a request
func TestFetcherCancelStopsRequest(t *testing.T) {
t.Skip("since context is now per fetcher, this test is likely redundant")
requester := newMockRequester(100 * time.Millisecond)
addr := make([]byte, 32)
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
fetcher := NewFetcher(ctx, addr, requester.doRequest, true)
peersToSkip := &sync.Map{}
// we start the fetcher with an active context
go fetcher.run(peersToSkip)
// we call Request with a cancelled context
fetcher.Request(0)
// fetcher should not initiate request, we can only check by waiting a bit and making sure no request is happening
select {
case <-requester.requestC:
t.Fatalf("cancelled fetch function initiated request")
case <-time.After(200 * time.Millisecond):
}
// if there is another Request with active context, there should be a request, because the fetcher itself is not cancelled
fetcher.Request(0)
select {
case <-requester.requestC:
case <-time.After(200 * time.Millisecond):
t.Fatalf("expected request")
}
}
// TestOfferUsesSource tests Fetcher Offer behavior.
// In this case there should be 1 (and only one) request initiated from the source peer, and the
// source nodeid should appear in the peersToSkip map.
func TestFetcherOfferUsesSource(t *testing.T) {
requester := newMockRequester(100 * time.Millisecond)
addr := make([]byte, 32)
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
fetcher := NewFetcher(ctx, addr, requester.doRequest, true)
peersToSkip := &sync.Map{}
// start the fetcher
go fetcher.run(peersToSkip)
// call the Offer function with the source peer
fetcher.Offer(&sourcePeerID)
// fetcher should not initiate request
select {
case <-requester.requestC:
t.Fatalf("fetcher initiated request")
case <-time.After(200 * time.Millisecond):
}
// call Request after the Offer
fetcher.Request(0)
// there should be exactly 1 request coming from fetcher
var request *Request
select {
case request = <-requester.requestC:
if *request.Source != sourcePeerID {
t.Fatalf("Expected source id %v got %v", sourcePeerID, request.Source)
}
case <-time.After(200 * time.Millisecond):
t.Fatalf("fetcher did not initiate request")
}
select {
case <-requester.requestC:
t.Fatalf("Fetcher number of requests expected 1 got 2")
case <-time.After(200 * time.Millisecond):
}
// source peer should be added to peersToSkip eventually
time.Sleep(100 * time.Millisecond)
if _, ok := request.peersToSkip.Load(sourcePeerID.String()); !ok {
t.Fatalf("SourcePeerId not added to peersToSkip")
}
}
func TestFetcherOfferAfterRequestUsesSourceFromContext(t *testing.T) {
requester := newMockRequester(100 * time.Millisecond)
addr := make([]byte, 32)
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
fetcher := NewFetcher(ctx, addr, requester.doRequest, true)
peersToSkip := &sync.Map{}
// start the fetcher
go fetcher.run(peersToSkip)
// call Request first
fetcher.Request(0)
// there should be a request coming from fetcher
var request *Request
select {
case request = <-requester.requestC:
if request.Source != nil {
t.Fatalf("Incorrect source peer id, expected nil got %v", request.Source)
}
case <-time.After(200 * time.Millisecond):
t.Fatalf("fetcher did not initiate request")
}
// after the Request call Offer
fetcher.Offer(&sourcePeerID)
// there should be a request coming from fetcher
select {
case request = <-requester.requestC:
if *request.Source != sourcePeerID {
t.Fatalf("Incorrect source peer id, expected %v got %v", sourcePeerID, request.Source)
}
case <-time.After(200 * time.Millisecond):
t.Fatalf("fetcher did not initiate request")
}
// source peer should be added to peersToSkip eventually
time.Sleep(100 * time.Millisecond)
if _, ok := request.peersToSkip.Load(sourcePeerID.String()); !ok {
t.Fatalf("SourcePeerId not added to peersToSkip")
}
}
// TestFetcherRetryOnTimeout tests that fetch retries after searchTimeOut has passed
func TestFetcherRetryOnTimeout(t *testing.T) {
requester := newMockRequester()
addr := make([]byte, 32)
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
fetcher := NewFetcher(ctx, addr, requester.doRequest, true)
// set searchTimeOut to low value so the test is quicker
fetcher.searchTimeout = 250 * time.Millisecond
peersToSkip := &sync.Map{}
// start the fetcher
go fetcher.run(peersToSkip)
// call the fetch function with an active context
fetcher.Request(0)
// after 100ms the first request should be initiated
time.Sleep(100 * time.Millisecond)
select {
case <-requester.requestC:
default:
t.Fatalf("fetch did not initiate request")
}
// after another 100ms no new request should be initiated, because search timeout is 250ms
time.Sleep(100 * time.Millisecond)
select {
case <-requester.requestC:
t.Fatalf("unexpected request from fetcher")
default:
}
// after another 300ms search timeout is over, there should be a new request
time.Sleep(300 * time.Millisecond)
select {
case <-requester.requestC:
default:
t.Fatalf("fetch did not retry request")
}
}
// TestFetcherFactory creates a FetcherFactory and checks if the factory really creates and starts
// a Fetcher when it return a fetch function. We test the fetching functionality just by checking if
// a request is initiated when the fetch function is called
func TestFetcherFactory(t *testing.T) {
requester := newMockRequester(100 * time.Millisecond)
addr := make([]byte, 32)
fetcherFactory := NewFetcherFactory(requester.doRequest, false)
peersToSkip := &sync.Map{}
fetcher := fetcherFactory.New(context.Background(), addr, peersToSkip)
fetcher.Request(0)
// check if the created fetchFunction really starts a fetcher and initiates a request
select {
case <-requester.requestC:
case <-time.After(200 * time.Millisecond):
t.Fatalf("fetch timeout")
}
}
func TestFetcherRequestQuitRetriesRequest(t *testing.T) {
requester := newMockRequester()
addr := make([]byte, 32)
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
fetcher := NewFetcher(ctx, addr, requester.doRequest, true)
// make sure the searchTimeout is long so it is sure the request is not
// retried because of timeout
fetcher.searchTimeout = 10 * time.Second
peersToSkip := &sync.Map{}
go fetcher.run(peersToSkip)
fetcher.Request(0)
select {
case <-requester.requestC:
case <-time.After(200 * time.Millisecond):
t.Fatalf("request is not initiated")
}
close(requester.quitC)
select {
case <-requester.requestC:
case <-time.After(200 * time.Millisecond):
t.Fatalf("request is not initiated after failed request")
}
}
// TestRequestSkipPeer checks if PeerSkip function will skip provided peer
// and not skip unknown one.
func TestRequestSkipPeer(t *testing.T) {
addr := make([]byte, 32)
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
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peers := []enode.ID{
enode.HexID("3431c3939e1ee2a6345e976a8234f9870152d64879f30bc272a074f6859e75e8"),
enode.HexID("99d8594b52298567d2ca3f4c441a5ba0140ee9245e26460d01102a52773c73b9"),
}
peersToSkip := new(sync.Map)
peersToSkip.Store(peers[0].String(), time.Now())
r := NewRequest(addr, false, peersToSkip)
if !r.SkipPeer(peers[0].String()) {
t.Errorf("peer not skipped")
}
if r.SkipPeer(peers[1].String()) {
t.Errorf("peer skipped")
}
}
// TestRequestSkipPeerExpired checks if a peer to skip is not skipped
// after RequestTimeout has passed.
func TestRequestSkipPeerExpired(t *testing.T) {
addr := make([]byte, 32)
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
2018-09-24 22:59:00 +00:00
peer := enode.HexID("3431c3939e1ee2a6345e976a8234f9870152d64879f30bc272a074f6859e75e8")
// set RequestTimeout to a low value and reset it after the test
defer func(t time.Duration) { RequestTimeout = t }(RequestTimeout)
RequestTimeout = 250 * time.Millisecond
peersToSkip := new(sync.Map)
peersToSkip.Store(peer.String(), time.Now())
r := NewRequest(addr, false, peersToSkip)
if !r.SkipPeer(peer.String()) {
t.Errorf("peer not skipped")
}
time.Sleep(500 * time.Millisecond)
if r.SkipPeer(peer.String()) {
t.Errorf("peer skipped")
}
}
// TestRequestSkipPeerPermanent checks if a peer to skip is not skipped
// after RequestTimeout is not skipped if it is set for a permanent skipping
// by value to peersToSkip map is not time.Duration.
func TestRequestSkipPeerPermanent(t *testing.T) {
addr := make([]byte, 32)
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
2018-09-24 22:59:00 +00:00
peer := enode.HexID("3431c3939e1ee2a6345e976a8234f9870152d64879f30bc272a074f6859e75e8")
// set RequestTimeout to a low value and reset it after the test
defer func(t time.Duration) { RequestTimeout = t }(RequestTimeout)
RequestTimeout = 250 * time.Millisecond
peersToSkip := new(sync.Map)
peersToSkip.Store(peer.String(), true)
r := NewRequest(addr, false, peersToSkip)
if !r.SkipPeer(peer.String()) {
t.Errorf("peer not skipped")
}
time.Sleep(500 * time.Millisecond)
if !r.SkipPeer(peer.String()) {
t.Errorf("peer not skipped")
}
}
func TestFetcherMaxHopCount(t *testing.T) {
requester := newMockRequester()
addr := make([]byte, 32)
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
fetcher := NewFetcher(ctx, addr, requester.doRequest, true)
peersToSkip := &sync.Map{}
go fetcher.run(peersToSkip)
// if hopCount is already at max no request should be initiated
select {
case <-requester.requestC:
t.Fatalf("cancelled fetcher initiated request")
case <-time.After(200 * time.Millisecond):
}
}