mirror of
https://gitlab.com/pulsechaincom/go-pulse.git
synced 2024-12-25 04:47:17 +00:00
317 lines
6.7 KiB
Go
317 lines
6.7 KiB
Go
|
// Copyright 2016 The go-ethereum Authors
|
||
|
// This file is part of the go-ethereum library.
|
||
|
//
|
||
|
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Lesser General Public License as published by
|
||
|
// the Free Software Foundation, either version 3 of the License, or
|
||
|
// (at your option) any later version.
|
||
|
//
|
||
|
// The go-ethereum library is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Lesser General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Lesser General Public License
|
||
|
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
// memory storage layer for the package blockhash
|
||
|
|
||
|
package storage
|
||
|
|
||
|
import (
|
||
|
"sync"
|
||
|
)
|
||
|
|
||
|
const (
|
||
|
memTreeLW = 2 // log2(subtree count) of the subtrees
|
||
|
memTreeFLW = 14 // log2(subtree count) of the root layer
|
||
|
dbForceUpdateAccessCnt = 1000
|
||
|
defaultCacheCapacity = 5000
|
||
|
)
|
||
|
|
||
|
type MemStore struct {
|
||
|
memtree *memTree
|
||
|
entryCnt, capacity uint // stored entries
|
||
|
accessCnt uint64 // access counter; oldest is thrown away when full
|
||
|
dbAccessCnt uint64
|
||
|
dbStore *DbStore
|
||
|
lock sync.Mutex
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
a hash prefix subtree containing subtrees or one storage entry (but never both)
|
||
|
|
||
|
- access[0] stores the smallest (oldest) access count value in this subtree
|
||
|
- if it contains more subtrees and its subtree count is at least 4, access[1:2]
|
||
|
stores the smallest access count in the first and second halves of subtrees
|
||
|
(so that access[0] = min(access[1], access[2])
|
||
|
- likewise, if subtree count is at least 8,
|
||
|
access[1] = min(access[3], access[4])
|
||
|
access[2] = min(access[5], access[6])
|
||
|
(access[] is a binary tree inside the multi-bit leveled hash tree)
|
||
|
*/
|
||
|
|
||
|
func NewMemStore(d *DbStore, capacity uint) (m *MemStore) {
|
||
|
m = &MemStore{}
|
||
|
m.memtree = newMemTree(memTreeFLW, nil, 0)
|
||
|
m.dbStore = d
|
||
|
m.setCapacity(capacity)
|
||
|
return
|
||
|
}
|
||
|
|
||
|
type memTree struct {
|
||
|
subtree []*memTree
|
||
|
parent *memTree
|
||
|
parentIdx uint
|
||
|
|
||
|
bits uint // log2(subtree count)
|
||
|
width uint // subtree count
|
||
|
|
||
|
entry *Chunk // if subtrees are present, entry should be nil
|
||
|
lastDBaccess uint64
|
||
|
access []uint64
|
||
|
}
|
||
|
|
||
|
func newMemTree(b uint, parent *memTree, pidx uint) (node *memTree) {
|
||
|
node = new(memTree)
|
||
|
node.bits = b
|
||
|
node.width = 1 << uint(b)
|
||
|
node.subtree = make([]*memTree, node.width)
|
||
|
node.access = make([]uint64, node.width-1)
|
||
|
node.parent = parent
|
||
|
node.parentIdx = pidx
|
||
|
if parent != nil {
|
||
|
parent.subtree[pidx] = node
|
||
|
}
|
||
|
|
||
|
return node
|
||
|
}
|
||
|
|
||
|
func (node *memTree) updateAccess(a uint64) {
|
||
|
aidx := uint(0)
|
||
|
var aa uint64
|
||
|
oa := node.access[0]
|
||
|
for node.access[aidx] == oa {
|
||
|
node.access[aidx] = a
|
||
|
if aidx > 0 {
|
||
|
aa = node.access[((aidx-1)^1)+1]
|
||
|
aidx = (aidx - 1) >> 1
|
||
|
} else {
|
||
|
pidx := node.parentIdx
|
||
|
node = node.parent
|
||
|
if node == nil {
|
||
|
return
|
||
|
}
|
||
|
nn := node.subtree[pidx^1]
|
||
|
if nn != nil {
|
||
|
aa = nn.access[0]
|
||
|
} else {
|
||
|
aa = 0
|
||
|
}
|
||
|
aidx = (node.width + pidx - 2) >> 1
|
||
|
}
|
||
|
|
||
|
if (aa != 0) && (aa < a) {
|
||
|
a = aa
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (s *MemStore) setCapacity(c uint) {
|
||
|
s.lock.Lock()
|
||
|
defer s.lock.Unlock()
|
||
|
|
||
|
for c < s.entryCnt {
|
||
|
s.removeOldest()
|
||
|
}
|
||
|
s.capacity = c
|
||
|
}
|
||
|
|
||
|
func (s *MemStore) getEntryCnt() uint {
|
||
|
return s.entryCnt
|
||
|
}
|
||
|
|
||
|
// entry (not its copy) is going to be in MemStore
|
||
|
func (s *MemStore) Put(entry *Chunk) {
|
||
|
if s.capacity == 0 {
|
||
|
return
|
||
|
}
|
||
|
|
||
|
s.lock.Lock()
|
||
|
defer s.lock.Unlock()
|
||
|
|
||
|
if s.entryCnt >= s.capacity {
|
||
|
s.removeOldest()
|
||
|
}
|
||
|
|
||
|
s.accessCnt++
|
||
|
|
||
|
node := s.memtree
|
||
|
bitpos := uint(0)
|
||
|
for node.entry == nil {
|
||
|
l := entry.Key.bits(bitpos, node.bits)
|
||
|
st := node.subtree[l]
|
||
|
if st == nil {
|
||
|
st = newMemTree(memTreeLW, node, l)
|
||
|
bitpos += node.bits
|
||
|
node = st
|
||
|
break
|
||
|
}
|
||
|
bitpos += node.bits
|
||
|
node = st
|
||
|
}
|
||
|
|
||
|
if node.entry != nil {
|
||
|
|
||
|
if node.entry.Key.isEqual(entry.Key) {
|
||
|
node.updateAccess(s.accessCnt)
|
||
|
if entry.SData == nil {
|
||
|
entry.Size = node.entry.Size
|
||
|
entry.SData = node.entry.SData
|
||
|
}
|
||
|
if entry.Req == nil {
|
||
|
entry.Req = node.entry.Req
|
||
|
}
|
||
|
entry.C = node.entry.C
|
||
|
node.entry = entry
|
||
|
return
|
||
|
}
|
||
|
|
||
|
for node.entry != nil {
|
||
|
|
||
|
l := node.entry.Key.bits(bitpos, node.bits)
|
||
|
st := node.subtree[l]
|
||
|
if st == nil {
|
||
|
st = newMemTree(memTreeLW, node, l)
|
||
|
}
|
||
|
st.entry = node.entry
|
||
|
node.entry = nil
|
||
|
st.updateAccess(node.access[0])
|
||
|
|
||
|
l = entry.Key.bits(bitpos, node.bits)
|
||
|
st = node.subtree[l]
|
||
|
if st == nil {
|
||
|
st = newMemTree(memTreeLW, node, l)
|
||
|
}
|
||
|
bitpos += node.bits
|
||
|
node = st
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
node.entry = entry
|
||
|
node.lastDBaccess = s.dbAccessCnt
|
||
|
node.updateAccess(s.accessCnt)
|
||
|
s.entryCnt++
|
||
|
|
||
|
return
|
||
|
}
|
||
|
|
||
|
func (s *MemStore) Get(hash Key) (chunk *Chunk, err error) {
|
||
|
s.lock.Lock()
|
||
|
defer s.lock.Unlock()
|
||
|
|
||
|
node := s.memtree
|
||
|
bitpos := uint(0)
|
||
|
for node.entry == nil {
|
||
|
l := hash.bits(bitpos, node.bits)
|
||
|
st := node.subtree[l]
|
||
|
if st == nil {
|
||
|
return nil, notFound
|
||
|
}
|
||
|
bitpos += node.bits
|
||
|
node = st
|
||
|
}
|
||
|
|
||
|
if node.entry.Key.isEqual(hash) {
|
||
|
s.accessCnt++
|
||
|
node.updateAccess(s.accessCnt)
|
||
|
chunk = node.entry
|
||
|
if s.dbAccessCnt-node.lastDBaccess > dbForceUpdateAccessCnt {
|
||
|
s.dbAccessCnt++
|
||
|
node.lastDBaccess = s.dbAccessCnt
|
||
|
if s.dbStore != nil {
|
||
|
s.dbStore.updateAccessCnt(hash)
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
err = notFound
|
||
|
}
|
||
|
|
||
|
return
|
||
|
}
|
||
|
|
||
|
func (s *MemStore) removeOldest() {
|
||
|
node := s.memtree
|
||
|
|
||
|
for node.entry == nil {
|
||
|
|
||
|
aidx := uint(0)
|
||
|
av := node.access[aidx]
|
||
|
|
||
|
for aidx < node.width/2-1 {
|
||
|
if av == node.access[aidx*2+1] {
|
||
|
node.access[aidx] = node.access[aidx*2+2]
|
||
|
aidx = aidx*2 + 1
|
||
|
} else if av == node.access[aidx*2+2] {
|
||
|
node.access[aidx] = node.access[aidx*2+1]
|
||
|
aidx = aidx*2 + 2
|
||
|
} else {
|
||
|
panic(nil)
|
||
|
}
|
||
|
}
|
||
|
pidx := aidx*2 + 2 - node.width
|
||
|
if (node.subtree[pidx] != nil) && (av == node.subtree[pidx].access[0]) {
|
||
|
if node.subtree[pidx+1] != nil {
|
||
|
node.access[aidx] = node.subtree[pidx+1].access[0]
|
||
|
} else {
|
||
|
node.access[aidx] = 0
|
||
|
}
|
||
|
} else if (node.subtree[pidx+1] != nil) && (av == node.subtree[pidx+1].access[0]) {
|
||
|
if node.subtree[pidx] != nil {
|
||
|
node.access[aidx] = node.subtree[pidx].access[0]
|
||
|
} else {
|
||
|
node.access[aidx] = 0
|
||
|
}
|
||
|
pidx++
|
||
|
} else {
|
||
|
panic(nil)
|
||
|
}
|
||
|
|
||
|
//fmt.Println(pidx)
|
||
|
node = node.subtree[pidx]
|
||
|
|
||
|
}
|
||
|
|
||
|
if node.entry.dbStored != nil {
|
||
|
<-node.entry.dbStored
|
||
|
}
|
||
|
|
||
|
if node.entry.SData != nil {
|
||
|
node.entry = nil
|
||
|
s.entryCnt--
|
||
|
}
|
||
|
|
||
|
node.access[0] = 0
|
||
|
|
||
|
//---
|
||
|
|
||
|
aidx := uint(0)
|
||
|
for {
|
||
|
aa := node.access[aidx]
|
||
|
if aidx > 0 {
|
||
|
aidx = (aidx - 1) >> 1
|
||
|
} else {
|
||
|
pidx := node.parentIdx
|
||
|
node = node.parent
|
||
|
if node == nil {
|
||
|
return
|
||
|
}
|
||
|
aidx = (node.width + pidx - 2) >> 1
|
||
|
}
|
||
|
if (aa != 0) && ((aa < node.access[aidx]) || (node.access[aidx] == 0)) {
|
||
|
node.access[aidx] = aa
|
||
|
}
|
||
|
}
|
||
|
}
|