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do not export constant for when to log a deep block you mined
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@ -38,7 +38,7 @@ type Agent interface {
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GetHashRate() int64
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}
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const MINING_LOG_AT_DEPTH = 5
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const miningLogAtDepth = 5
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type UInt64RingBuffer struct {
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ints []uint64 //array of all integers in buffer
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@ -219,7 +219,7 @@ out:
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func newLocalMinedBlock(blockNumber uint64, prevMinedBlocks *UInt64RingBuffer) (minedBlocks *UInt64RingBuffer) {
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if prevMinedBlocks == nil {
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minedBlocks = &UInt64RingBuffer{next: 0, ints: make([]uint64, MINING_LOG_AT_DEPTH)}
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minedBlocks = &UInt64RingBuffer{next: 0, ints: make([]uint64, miningLogAtDepth)}
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} else {
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minedBlocks = prevMinedBlocks
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}
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@ -353,9 +353,9 @@ func (self *worker) logLocalMinedBlocks(previous *environment) {
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if previous != nil && self.current.localMinedBlocks != nil {
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nextBlockNum := self.current.block.Number().Uint64()
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for checkBlockNum := previous.block.Number().Uint64(); checkBlockNum < nextBlockNum; checkBlockNum++ {
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inspectBlockNum := checkBlockNum - MINING_LOG_AT_DEPTH
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inspectBlockNum := checkBlockNum - miningLogAtDepth
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if self.isBlockLocallyMined(inspectBlockNum) {
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glog.V(logger.Info).Infof("🔨 🔗 Mined %d blocks back: block #%v", MINING_LOG_AT_DEPTH, inspectBlockNum)
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glog.V(logger.Info).Infof("🔨 🔗 Mined %d blocks back: block #%v", miningLogAtDepth, inspectBlockNum)
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}
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}
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}
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