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28e7371701
This PR replaces Geth's logger package (a fork of [log15](https://github.com/inconshreveable/log15)) with an implementation using slog, a logging library included as part of the Go standard library as of Go1.21. Main changes are as follows: * removes any log handlers that were unused in the Geth codebase. * Json, logfmt, and terminal formatters are now slog handlers. * Verbosity level constants are changed to match slog constant values. Internal translation is done to make this opaque to the user and backwards compatible with existing `--verbosity` and `--vmodule` options. * `--log.backtraceat` and `--log.debug` are removed. The external-facing API is largely the same as the existing Geth logger. Logger method signatures remain unchanged. A small semantic difference is that a `Handler` can only be set once per `Logger` and not changed dynamically. This just means that a new logger must be instantiated every time the handler of the root logger is changed. ---- For users of the `go-ethereum/log` module. If you were using this module for your own project, you will need to change the initialization. If you previously did ```golang log.Root().SetHandler(log.LvlFilterHandler(log.LvlInfo, log.StreamHandler(os.Stderr, log.TerminalFormat(true)))) ``` You now instead need to do ```golang log.SetDefault(log.NewLogger(log.NewTerminalHandlerWithLevel(os.Stderr, log.LevelInfo, true))) ``` See more about reasoning here: https://github.com/ethereum/go-ethereum/issues/28558#issuecomment-1820606613 |
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ping-pong.go | ||
ping-pong.sh | ||
README.md |
devp2p simulation examples
ping-pong
ping-pong.go
implements a simulation network which contains nodes running a
simple "ping-pong" protocol where nodes send a ping message to all their
connected peers every 10s and receive pong messages in return.
To run the simulation, run go run ping-pong.go
in one terminal to start the
simulation API and ./ping-pong.sh
in another to start and connect the nodes:
$ go run ping-pong.go
INFO [08-15|13:53:49] using sim adapter
INFO [08-15|13:53:49] starting simulation server on 0.0.0.0:8888...
$ ./ping-pong.sh
---> 13:58:12 creating 10 nodes
Created node01
Started node01
...
Created node10
Started node10
---> 13:58:13 connecting node01 to all other nodes
Connected node01 to node02
...
Connected node01 to node10
---> 13:58:14 done
Use the --adapter
flag to choose the adapter type:
$ go run ping-pong.go --adapter exec
INFO [08-15|14:01:14] using exec adapter tmpdir=/var/folders/k6/wpsgfg4n23ddbc6f5cnw5qg00000gn/T/p2p-example992833779
INFO [08-15|14:01:14] starting simulation server on 0.0.0.0:8888...