go-pulse/swarm/network_test.go
Felix Lange 30cd5c1854
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.

Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.

The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.

* p2p/discover: port to p2p/enode

This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:

  - Table.Lookup is not available anymore. It used to take a public key
    as argument because v4 protocol requires one. Its replacement is
    LookupRandom.
  - Table.Resolve takes *enode.Node instead of NodeID. This is also for
    v4 protocol compatibility because nodes cannot be looked up by ID
    alone.
  - Types Node and NodeID are gone. Further commits in the series will be
    fixes all over the the codebase to deal with those removals.

* p2p: port to p2p/enode and discovery changes

This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.

New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.

* p2p/simulations, p2p/testing: port to p2p/enode

No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:

 - testing.ProtocolSession tracks complete nodes, not just their IDs.
 - adapters.NodeConfig has a new method to create a complete node.

These changes were needed to make swarm tests work.

Note that the NodeID change makes the code incompatible with old
simulation snapshots.

* whisper/whisperv5, whisper/whisperv6: port to p2p/enode

This port was easy because whisper uses []byte for node IDs and
URL strings in the API.

* eth: port to p2p/enode

Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.

* les: port to p2p/enode

Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.

* node: port to p2p/enode

This change simply replaces discover.Node and discover.NodeID with their
new equivalents.

* swarm/network: port to p2p/enode

Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).

There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.

Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 00:59:00 +02:00

531 lines
13 KiB
Go

// Copyright 2018 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package swarm
import (
"context"
"flag"
"fmt"
"io/ioutil"
"math/rand"
"os"
"sync"
"sync/atomic"
"testing"
"time"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/node"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
"github.com/ethereum/go-ethereum/swarm/api"
"github.com/ethereum/go-ethereum/swarm/network/simulation"
"github.com/ethereum/go-ethereum/swarm/storage"
colorable "github.com/mattn/go-colorable"
)
var (
loglevel = flag.Int("loglevel", 2, "verbosity of logs")
longrunning = flag.Bool("longrunning", false, "do run long-running tests")
waitKademlia = flag.Bool("waitkademlia", false, "wait for healthy kademlia before checking files availability")
)
func init() {
rand.Seed(time.Now().UnixNano())
flag.Parse()
log.Root().SetHandler(log.LvlFilterHandler(log.Lvl(*loglevel), log.StreamHandler(colorable.NewColorableStderr(), log.TerminalFormat(true))))
}
// TestSwarmNetwork runs a series of test simulations with
// static and dynamic Swarm nodes in network simulation, by
// uploading files to every node and retrieving them.
func TestSwarmNetwork(t *testing.T) {
for _, tc := range []struct {
name string
steps []testSwarmNetworkStep
options *testSwarmNetworkOptions
disabled bool
}{
{
name: "10_nodes",
steps: []testSwarmNetworkStep{
{
nodeCount: 10,
},
},
options: &testSwarmNetworkOptions{
Timeout: 45 * time.Second,
},
},
{
name: "10_nodes_skip_check",
steps: []testSwarmNetworkStep{
{
nodeCount: 10,
},
},
options: &testSwarmNetworkOptions{
Timeout: 45 * time.Second,
SkipCheck: true,
},
},
{
name: "50_nodes",
steps: []testSwarmNetworkStep{
{
nodeCount: 50,
},
},
options: &testSwarmNetworkOptions{
Timeout: 3 * time.Minute,
},
disabled: !*longrunning,
},
{
name: "50_nodes_skip_check",
steps: []testSwarmNetworkStep{
{
nodeCount: 50,
},
},
options: &testSwarmNetworkOptions{
Timeout: 3 * time.Minute,
SkipCheck: true,
},
disabled: !*longrunning,
},
{
name: "inc_node_count",
steps: []testSwarmNetworkStep{
{
nodeCount: 2,
},
{
nodeCount: 5,
},
{
nodeCount: 10,
},
},
options: &testSwarmNetworkOptions{
Timeout: 90 * time.Second,
},
disabled: !*longrunning,
},
{
name: "dec_node_count",
steps: []testSwarmNetworkStep{
{
nodeCount: 10,
},
{
nodeCount: 6,
},
{
nodeCount: 3,
},
},
options: &testSwarmNetworkOptions{
Timeout: 90 * time.Second,
},
disabled: !*longrunning,
},
{
name: "dec_inc_node_count",
steps: []testSwarmNetworkStep{
{
nodeCount: 5,
},
{
nodeCount: 3,
},
{
nodeCount: 10,
},
},
options: &testSwarmNetworkOptions{
Timeout: 90 * time.Second,
},
},
{
name: "inc_dec_node_count",
steps: []testSwarmNetworkStep{
{
nodeCount: 3,
},
{
nodeCount: 5,
},
{
nodeCount: 25,
},
{
nodeCount: 10,
},
{
nodeCount: 4,
},
},
options: &testSwarmNetworkOptions{
Timeout: 5 * time.Minute,
},
disabled: !*longrunning,
},
{
name: "inc_dec_node_count_skip_check",
steps: []testSwarmNetworkStep{
{
nodeCount: 3,
},
{
nodeCount: 5,
},
{
nodeCount: 25,
},
{
nodeCount: 10,
},
{
nodeCount: 4,
},
},
options: &testSwarmNetworkOptions{
Timeout: 5 * time.Minute,
SkipCheck: true,
},
disabled: !*longrunning,
},
} {
if tc.disabled {
continue
}
t.Run(tc.name, func(t *testing.T) {
testSwarmNetwork(t, tc.options, tc.steps...)
})
}
}
// testSwarmNetworkStep is the configuration
// for the state of the simulation network.
type testSwarmNetworkStep struct {
// number of swarm nodes that must be in the Up state
nodeCount int
}
// file represents the file uploaded on a particular node.
type file struct {
addr storage.Address
data string
nodeID enode.ID
}
// check represents a reference to a file that is retrieved
// from a particular node.
type check struct {
key string
nodeID enode.ID
}
// testSwarmNetworkOptions contains optional parameters for running
// testSwarmNetwork.
type testSwarmNetworkOptions struct {
Timeout time.Duration
SkipCheck bool
}
// testSwarmNetwork is a helper function used for testing different
// static and dynamic Swarm network simulations.
// It is responsible for:
// - Setting up a Swarm network simulation, and updates the number of nodes within the network on every step according to steps.
// - Uploading a unique file to every node on every step.
// - May wait for Kademlia on every node to be healthy.
// - Checking if a file is retrievable from all nodes.
func testSwarmNetwork(t *testing.T, o *testSwarmNetworkOptions, steps ...testSwarmNetworkStep) {
if o == nil {
o = new(testSwarmNetworkOptions)
}
sim := simulation.New(map[string]simulation.ServiceFunc{
"swarm": func(ctx *adapters.ServiceContext, bucket *sync.Map) (s node.Service, cleanup func(), err error) {
config := api.NewConfig()
dir, err := ioutil.TempDir("", "swarm-network-test-node")
if err != nil {
return nil, nil, err
}
cleanup = func() {
err := os.RemoveAll(dir)
if err != nil {
log.Error("cleaning up swarm temp dir", "err", err)
}
}
config.Path = dir
privkey, err := crypto.GenerateKey()
if err != nil {
return nil, cleanup, err
}
config.Init(privkey)
config.DeliverySkipCheck = o.SkipCheck
config.Port = ""
swarm, err := NewSwarm(config, nil)
if err != nil {
return nil, cleanup, err
}
bucket.Store(simulation.BucketKeyKademlia, swarm.bzz.Hive.Kademlia)
log.Info("new swarm", "bzzKey", config.BzzKey, "baseAddr", fmt.Sprintf("%x", swarm.bzz.BaseAddr()))
return swarm, cleanup, nil
},
})
defer sim.Close()
ctx := context.Background()
if o.Timeout > 0 {
var cancel context.CancelFunc
ctx, cancel = context.WithTimeout(ctx, o.Timeout)
defer cancel()
}
files := make([]file, 0)
for i, step := range steps {
log.Debug("test sync step", "n", i+1, "nodes", step.nodeCount)
change := step.nodeCount - len(sim.UpNodeIDs())
if change > 0 {
_, err := sim.AddNodesAndConnectChain(change)
if err != nil {
t.Fatal(err)
}
} else if change < 0 {
_, err := sim.StopRandomNodes(-change)
if err != nil {
t.Fatal(err)
}
} else {
t.Logf("step %v: no change in nodes", i)
continue
}
var checkStatusM sync.Map
var nodeStatusM sync.Map
var totalFoundCount uint64
result := sim.Run(ctx, func(ctx context.Context, sim *simulation.Simulation) error {
nodeIDs := sim.UpNodeIDs()
shuffle(len(nodeIDs), func(i, j int) {
nodeIDs[i], nodeIDs[j] = nodeIDs[j], nodeIDs[i]
})
for _, id := range nodeIDs {
key, data, err := uploadFile(sim.Service("swarm", id).(*Swarm))
if err != nil {
return err
}
log.Trace("file uploaded", "node", id, "key", key.String())
files = append(files, file{
addr: key,
data: data,
nodeID: id,
})
}
if *waitKademlia {
if _, err := sim.WaitTillHealthy(ctx, 2); err != nil {
return err
}
}
// File retrieval check is repeated until all uploaded files are retrieved from all nodes
// or until the timeout is reached.
for {
if retrieve(sim, files, &checkStatusM, &nodeStatusM, &totalFoundCount) == 0 {
return nil
}
}
})
if result.Error != nil {
t.Fatal(result.Error)
}
log.Debug("done: test sync step", "n", i+1, "nodes", step.nodeCount)
}
}
// uploadFile, uploads a short file to the swarm instance
// using the api.Put method.
func uploadFile(swarm *Swarm) (storage.Address, string, error) {
b := make([]byte, 8)
_, err := rand.Read(b)
if err != nil {
return nil, "", err
}
// File data is very short, but it is ensured that its
// uniqueness is very certain.
data := fmt.Sprintf("test content %s %x", time.Now().Round(0), b)
ctx := context.TODO()
k, wait, err := swarm.api.Put(ctx, data, "text/plain", false)
if err != nil {
return nil, "", err
}
if wait != nil {
err = wait(ctx)
}
return k, data, err
}
// retrieve is the function that is used for checking the availability of
// uploaded files in testSwarmNetwork test helper function.
func retrieve(
sim *simulation.Simulation,
files []file,
checkStatusM *sync.Map,
nodeStatusM *sync.Map,
totalFoundCount *uint64,
) (missing uint64) {
shuffle(len(files), func(i, j int) {
files[i], files[j] = files[j], files[i]
})
var totalWg sync.WaitGroup
errc := make(chan error)
nodeIDs := sim.UpNodeIDs()
totalCheckCount := len(nodeIDs) * len(files)
for _, id := range nodeIDs {
if _, ok := nodeStatusM.Load(id); ok {
continue
}
start := time.Now()
var checkCount uint64
var foundCount uint64
totalWg.Add(1)
var wg sync.WaitGroup
swarm := sim.Service("swarm", id).(*Swarm)
for _, f := range files {
checkKey := check{
key: f.addr.String(),
nodeID: id,
}
if n, ok := checkStatusM.Load(checkKey); ok && n.(int) == 0 {
continue
}
checkCount++
wg.Add(1)
go func(f file, id enode.ID) {
defer wg.Done()
log.Debug("api get: check file", "node", id.String(), "key", f.addr.String(), "total files found", atomic.LoadUint64(totalFoundCount))
r, _, _, _, err := swarm.api.Get(context.TODO(), api.NOOPDecrypt, f.addr, "/")
if err != nil {
errc <- fmt.Errorf("api get: node %s, key %s, kademlia %s: %v", id, f.addr, swarm.bzz.Hive, err)
return
}
d, err := ioutil.ReadAll(r)
if err != nil {
errc <- fmt.Errorf("api get: read response: node %s, key %s: kademlia %s: %v", id, f.addr, swarm.bzz.Hive, err)
return
}
data := string(d)
if data != f.data {
errc <- fmt.Errorf("file contend missmatch: node %s, key %s, expected %q, got %q", id, f.addr, f.data, data)
return
}
checkStatusM.Store(checkKey, 0)
atomic.AddUint64(&foundCount, 1)
log.Info("api get: file found", "node", id.String(), "key", f.addr.String(), "content", data, "files found", atomic.LoadUint64(&foundCount))
}(f, id)
}
go func(id enode.ID) {
defer totalWg.Done()
wg.Wait()
atomic.AddUint64(totalFoundCount, foundCount)
if foundCount == checkCount {
log.Info("all files are found for node", "id", id.String(), "duration", time.Since(start))
nodeStatusM.Store(id, 0)
return
}
log.Debug("files missing for node", "id", id.String(), "check", checkCount, "found", foundCount)
}(id)
}
go func() {
totalWg.Wait()
close(errc)
}()
var errCount int
for err := range errc {
if err != nil {
errCount++
}
log.Warn(err.Error())
}
log.Info("check stats", "total check count", totalCheckCount, "total files found", atomic.LoadUint64(totalFoundCount), "total errors", errCount)
return uint64(totalCheckCount) - atomic.LoadUint64(totalFoundCount)
}
// Backported from stdlib https://golang.org/src/math/rand/rand.go?s=11175:11215#L333
//
// Replace with rand.Shuffle from go 1.10 when go 1.9 support is dropped.
//
// shuffle pseudo-randomizes the order of elements.
// n is the number of elements. Shuffle panics if n < 0.
// swap swaps the elements with indexes i and j.
func shuffle(n int, swap func(i, j int)) {
if n < 0 {
panic("invalid argument to Shuffle")
}
// Fisher-Yates shuffle: https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle
// Shuffle really ought not be called with n that doesn't fit in 32 bits.
// Not only will it take a very long time, but with 2³¹! possible permutations,
// there's no way that any PRNG can have a big enough internal state to
// generate even a minuscule percentage of the possible permutations.
// Nevertheless, the right API signature accepts an int n, so handle it as best we can.
i := n - 1
for ; i > 1<<31-1-1; i-- {
j := int(rand.Int63n(int64(i + 1)))
swap(i, j)
}
for ; i > 0; i-- {
j := int(rand.Int31n(int32(i + 1)))
swap(i, j)
}
}