mirror of
https://gitlab.com/pulsechaincom/go-pulse.git
synced 2024-12-25 12:57:17 +00:00
289b30715d
This commit converts the dependency management from Godeps to the vendor folder, also switching the tool from godep to trash. Since the upstream tool lacks a few features proposed via a few PRs, until those PRs are merged in (if), use github.com/karalabe/trash. You can update dependencies via trash --update. All dependencies have been updated to their latest version. Parts of the build system are reworked to drop old notions of Godeps and invocation of the go vet command so that it doesn't run against the vendor folder, as that will just blow up during vetting. The conversion drops OpenCL (and hence GPU mining support) from ethash and our codebase. The short reasoning is that there's noone to maintain and having opencl libs in our deps messes up builds as go install ./... tries to build them, failing with unsatisfied link errors for the C OpenCL deps. golang.org/x/net/context is not vendored in. We expect it to be fetched by the user (i.e. using go get). To keep ci.go builds reproducible the package is "vendored" in build/_vendor.
297 lines
6.2 KiB
Go
297 lines
6.2 KiB
Go
package otto
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import (
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"fmt"
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)
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// ======
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// _stash
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// ======
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type _stash interface {
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hasBinding(string) bool //
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createBinding(string, bool, Value) // CreateMutableBinding
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setBinding(string, Value, bool) // SetMutableBinding
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getBinding(string, bool) Value // GetBindingValue
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deleteBinding(string) bool //
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setValue(string, Value, bool) // createBinding + setBinding
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outer() _stash
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runtime() *_runtime
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newReference(string, bool, _at) _reference
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clone(clone *_clone) _stash
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}
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// ==========
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// _objectStash
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// ==========
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type _objectStash struct {
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_runtime *_runtime
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_outer _stash
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object *_object
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}
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func (self *_objectStash) runtime() *_runtime {
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return self._runtime
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}
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func (runtime *_runtime) newObjectStash(object *_object, outer _stash) *_objectStash {
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if object == nil {
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object = runtime.newBaseObject()
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object.class = "environment"
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}
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return &_objectStash{
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_runtime: runtime,
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_outer: outer,
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object: object,
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}
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}
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func (in *_objectStash) clone(clone *_clone) _stash {
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out, exists := clone.objectStash(in)
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if exists {
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return out
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}
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*out = _objectStash{
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clone.runtime,
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clone.stash(in._outer),
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clone.object(in.object),
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}
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return out
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}
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func (self *_objectStash) hasBinding(name string) bool {
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return self.object.hasProperty(name)
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}
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func (self *_objectStash) createBinding(name string, deletable bool, value Value) {
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if self.object.hasProperty(name) {
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panic(hereBeDragons())
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}
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mode := _propertyMode(0111)
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if !deletable {
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mode = _propertyMode(0110)
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}
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// TODO False?
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self.object.defineProperty(name, value, mode, false)
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}
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func (self *_objectStash) setBinding(name string, value Value, strict bool) {
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self.object.put(name, value, strict)
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}
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func (self *_objectStash) setValue(name string, value Value, throw bool) {
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if !self.hasBinding(name) {
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self.createBinding(name, true, value) // Configurable by default
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} else {
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self.setBinding(name, value, throw)
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}
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}
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func (self *_objectStash) getBinding(name string, throw bool) Value {
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if self.object.hasProperty(name) {
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return self.object.get(name)
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}
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if throw { // strict?
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panic(self._runtime.panicReferenceError("Not Defined", name))
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}
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return Value{}
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}
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func (self *_objectStash) deleteBinding(name string) bool {
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return self.object.delete(name, false)
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}
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func (self *_objectStash) outer() _stash {
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return self._outer
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}
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func (self *_objectStash) newReference(name string, strict bool, at _at) _reference {
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return newPropertyReference(self._runtime, self.object, name, strict, at)
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}
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// =========
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// _dclStash
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// =========
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type _dclStash struct {
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_runtime *_runtime
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_outer _stash
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property map[string]_dclProperty
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}
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type _dclProperty struct {
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value Value
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mutable bool
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deletable bool
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readable bool
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}
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func (runtime *_runtime) newDeclarationStash(outer _stash) *_dclStash {
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return &_dclStash{
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_runtime: runtime,
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_outer: outer,
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property: map[string]_dclProperty{},
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}
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}
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func (in *_dclStash) clone(clone *_clone) _stash {
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out, exists := clone.dclStash(in)
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if exists {
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return out
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}
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property := make(map[string]_dclProperty, len(in.property))
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for index, value := range in.property {
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property[index] = clone.dclProperty(value)
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}
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*out = _dclStash{
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clone.runtime,
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clone.stash(in._outer),
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property,
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}
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return out
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}
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func (self *_dclStash) hasBinding(name string) bool {
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_, exists := self.property[name]
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return exists
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}
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func (self *_dclStash) runtime() *_runtime {
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return self._runtime
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}
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func (self *_dclStash) createBinding(name string, deletable bool, value Value) {
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_, exists := self.property[name]
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if exists {
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panic(fmt.Errorf("createBinding: %s: already exists", name))
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}
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self.property[name] = _dclProperty{
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value: value,
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mutable: true,
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deletable: deletable,
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readable: false,
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}
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}
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func (self *_dclStash) setBinding(name string, value Value, strict bool) {
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property, exists := self.property[name]
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if !exists {
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panic(fmt.Errorf("setBinding: %s: missing", name))
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}
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if property.mutable {
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property.value = value
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self.property[name] = property
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} else {
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self._runtime.typeErrorResult(strict)
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}
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}
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func (self *_dclStash) setValue(name string, value Value, throw bool) {
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if !self.hasBinding(name) {
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self.createBinding(name, false, value) // NOT deletable by default
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} else {
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self.setBinding(name, value, throw)
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}
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}
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// FIXME This is called a __lot__
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func (self *_dclStash) getBinding(name string, throw bool) Value {
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property, exists := self.property[name]
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if !exists {
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panic(fmt.Errorf("getBinding: %s: missing", name))
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}
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if !property.mutable && !property.readable {
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if throw { // strict?
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panic(self._runtime.panicTypeError())
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}
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return Value{}
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}
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return property.value
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}
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func (self *_dclStash) deleteBinding(name string) bool {
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property, exists := self.property[name]
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if !exists {
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return true
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}
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if !property.deletable {
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return false
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}
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delete(self.property, name)
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return true
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}
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func (self *_dclStash) outer() _stash {
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return self._outer
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}
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func (self *_dclStash) newReference(name string, strict bool, _ _at) _reference {
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return &_stashReference{
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name: name,
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base: self,
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}
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}
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// ========
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// _fnStash
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// ========
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type _fnStash struct {
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_dclStash
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arguments *_object
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indexOfArgumentName map[string]string
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}
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func (runtime *_runtime) newFunctionStash(outer _stash) *_fnStash {
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return &_fnStash{
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_dclStash: _dclStash{
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_runtime: runtime,
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_outer: outer,
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property: map[string]_dclProperty{},
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},
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}
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}
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func (in *_fnStash) clone(clone *_clone) _stash {
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out, exists := clone.fnStash(in)
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if exists {
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return out
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}
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dclStash := in._dclStash.clone(clone).(*_dclStash)
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index := make(map[string]string, len(in.indexOfArgumentName))
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for name, value := range in.indexOfArgumentName {
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index[name] = value
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}
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*out = _fnStash{
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_dclStash: *dclStash,
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arguments: clone.object(in.arguments),
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indexOfArgumentName: index,
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}
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return out
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}
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func getStashProperties(stash _stash) (keys []string) {
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switch vars := stash.(type) {
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case *_dclStash:
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for k := range vars.property {
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keys = append(keys, k)
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}
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case *_fnStash:
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for k := range vars.property {
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keys = append(keys, k)
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}
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case *_objectStash:
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for k := range vars.object.property {
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keys = append(keys, k)
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}
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default:
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panic("unknown stash type")
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}
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return
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}
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