mirror of
https://gitlab.com/pulsechaincom/go-pulse.git
synced 2024-12-22 11:31:02 +00:00
3086c256c9
* common/prque, eth/downloader: fix timeout resurrection panic * common/prque: revert -1 hack for les, temporaryly!
381 lines
14 KiB
Go
381 lines
14 KiB
Go
// Copyright 2021 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package downloader
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import (
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"errors"
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"sort"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common/prque"
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"github.com/ethereum/go-ethereum/eth/protocols/eth"
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"github.com/ethereum/go-ethereum/log"
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)
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// timeoutGracePeriod is the amount of time to allow for a peer to deliver a
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// response to a locally already timed out request. Timeouts are not penalized
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// as a peer might be temporarily overloaded, however, they still must reply
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// to each request. Failing to do so is considered a protocol violation.
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var timeoutGracePeriod = 2 * time.Minute
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// typedQueue is an interface defining the adaptor needed to translate the type
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// specific downloader/queue schedulers into the type-agnostic general concurrent
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// fetcher algorithm calls.
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type typedQueue interface {
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// waker returns a notification channel that gets pinged in case more fetches
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// have been queued up, so the fetcher might assign it to idle peers.
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waker() chan bool
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// pending returns the number of wrapped items that are currently queued for
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// fetching by the concurrent downloader.
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pending() int
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// capacity is responsible for calculating how many items of the abstracted
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// type a particular peer is estimated to be able to retrieve within the
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// allotted round trip time.
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capacity(peer *peerConnection, rtt time.Duration) int
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// updateCapacity is responsible for updating how many items of the abstracted
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// type a particular peer is estimated to be able to retrieve in a unit time.
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updateCapacity(peer *peerConnection, items int, elapsed time.Duration)
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// reserve is responsible for allocating a requested number of pending items
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// from the download queue to the specified peer.
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reserve(peer *peerConnection, items int) (*fetchRequest, bool, bool)
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// unreserve is responsible for removing the current retrieval allocation
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// assigned to a specific peer and placing it back into the pool to allow
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// reassigning to some other peer.
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unreserve(peer string) int
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// request is responsible for converting a generic fetch request into a typed
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// one and sending it to the remote peer for fulfillment.
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request(peer *peerConnection, req *fetchRequest, resCh chan *eth.Response) (*eth.Request, error)
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// deliver is responsible for taking a generic response packet from the
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// concurrent fetcher, unpacking the type specific data and delivering
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// it to the downloader's queue.
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deliver(peer *peerConnection, packet *eth.Response) (int, error)
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}
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// concurrentFetch iteratively downloads scheduled block parts, taking available
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// peers, reserving a chunk of fetch requests for each and waiting for delivery
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// or timeouts.
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func (d *Downloader) concurrentFetch(queue typedQueue, beaconMode bool) error {
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// Create a delivery channel to accept responses from all peers
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responses := make(chan *eth.Response)
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// Track the currently active requests and their timeout order
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pending := make(map[string]*eth.Request)
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defer func() {
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// Abort all requests on sync cycle cancellation. The requests may still
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// be fulfilled by the remote side, but the dispatcher will not wait to
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// deliver them since nobody's going to be listening.
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for _, req := range pending {
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req.Close()
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}
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}()
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ordering := make(map[*eth.Request]int)
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timeouts := prque.New[int64, *eth.Request](func(data *eth.Request, index int) {
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ordering[data] = index
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})
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timeout := time.NewTimer(0)
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if !timeout.Stop() {
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<-timeout.C
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}
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defer timeout.Stop()
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// Track the timed-out but not-yet-answered requests separately. We want to
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// keep tracking which peers are busy (potentially overloaded), so removing
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// all trace of a timed out request is not good. We also can't just cancel
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// the pending request altogether as that would prevent a late response from
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// being delivered, thus never unblocking the peer.
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stales := make(map[string]*eth.Request)
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defer func() {
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// Abort all requests on sync cycle cancellation. The requests may still
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// be fulfilled by the remote side, but the dispatcher will not wait to
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// deliver them since nobody's going to be listening.
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for _, req := range stales {
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req.Close()
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}
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}()
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// Subscribe to peer lifecycle events to schedule tasks to new joiners and
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// reschedule tasks upon disconnections. We don't care which event happened
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// for simplicity, so just use a single channel.
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peering := make(chan *peeringEvent, 64) // arbitrary buffer, just some burst protection
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peeringSub := d.peers.SubscribeEvents(peering)
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defer peeringSub.Unsubscribe()
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// Prepare the queue and fetch block parts until the block header fetcher's done
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finished := false
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for {
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// Short circuit if we lost all our peers
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if d.peers.Len() == 0 && !beaconMode {
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return errNoPeers
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}
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// If there's nothing more to fetch, wait or terminate
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if queue.pending() == 0 {
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if len(pending) == 0 && finished {
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return nil
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}
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} else {
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// Send a download request to all idle peers, until throttled
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var (
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idles []*peerConnection
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caps []int
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)
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for _, peer := range d.peers.AllPeers() {
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pending, stale := pending[peer.id], stales[peer.id]
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if pending == nil && stale == nil {
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idles = append(idles, peer)
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caps = append(caps, queue.capacity(peer, time.Second))
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} else if stale != nil {
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if waited := time.Since(stale.Sent); waited > timeoutGracePeriod {
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// Request has been in flight longer than the grace period
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// permitted it, consider the peer malicious attempting to
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// stall the sync.
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peer.log.Warn("Peer stalling, dropping", "waited", common.PrettyDuration(waited))
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d.dropPeer(peer.id)
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}
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}
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}
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sort.Sort(&peerCapacitySort{idles, caps})
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var (
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progressed bool
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throttled bool
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queued = queue.pending()
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)
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for _, peer := range idles {
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// Short circuit if throttling activated or there are no more
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// queued tasks to be retrieved
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if throttled {
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break
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}
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if queued = queue.pending(); queued == 0 {
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break
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}
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// Reserve a chunk of fetches for a peer. A nil can mean either that
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// no more headers are available, or that the peer is known not to
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// have them.
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request, progress, throttle := queue.reserve(peer, queue.capacity(peer, d.peers.rates.TargetRoundTrip()))
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if progress {
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progressed = true
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}
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if throttle {
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throttled = true
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throttleCounter.Inc(1)
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}
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if request == nil {
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continue
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}
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// Fetch the chunk and make sure any errors return the hashes to the queue
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req, err := queue.request(peer, request, responses)
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if err != nil {
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// Sending the request failed, which generally means the peer
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// was disconnected in between assignment and network send.
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// Although all peer removal operations return allocated tasks
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// to the queue, that is async, and we can do better here by
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// immediately pushing the unfulfilled requests.
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queue.unreserve(peer.id) // TODO(karalabe): This needs a non-expiration method
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continue
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}
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pending[peer.id] = req
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ttl := d.peers.rates.TargetTimeout()
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ordering[req] = timeouts.Size()
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timeouts.Push(req, -time.Now().Add(ttl).UnixNano())
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if timeouts.Size() == 1 {
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timeout.Reset(ttl)
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}
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}
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// Make sure that we have peers available for fetching. If all peers have been tried
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// and all failed throw an error
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if !progressed && !throttled && len(pending) == 0 && len(idles) == d.peers.Len() && queued > 0 && !beaconMode {
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return errPeersUnavailable
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}
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}
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// Wait for something to happen
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select {
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case <-d.cancelCh:
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// If sync was cancelled, tear down the parallel retriever. Pending
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// requests will be cancelled locally, and the remote responses will
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// be dropped when they arrive
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return errCanceled
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case event := <-peering:
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// A peer joined or left, the tasks queue and allocations need to be
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// checked for potential assignment or reassignment
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peerid := event.peer.id
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if event.join {
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// Sanity check the internal state; this can be dropped later
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if _, ok := pending[peerid]; ok {
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event.peer.log.Error("Pending request exists for joining peer")
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}
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if _, ok := stales[peerid]; ok {
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event.peer.log.Error("Stale request exists for joining peer")
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}
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// Loop back to the entry point for task assignment
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continue
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}
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// A peer left, any existing requests need to be untracked, pending
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// tasks returned and possible reassignment checked
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if req, ok := pending[peerid]; ok {
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queue.unreserve(peerid) // TODO(karalabe): This needs a non-expiration method
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delete(pending, peerid)
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req.Close()
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if index, live := ordering[req]; live {
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timeouts.Remove(index)
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if index == 0 {
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if !timeout.Stop() {
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<-timeout.C
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}
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if timeouts.Size() > 0 {
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_, exp := timeouts.Peek()
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timeout.Reset(time.Until(time.Unix(0, -exp)))
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}
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}
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delete(ordering, req)
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}
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}
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if req, ok := stales[peerid]; ok {
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delete(stales, peerid)
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req.Close()
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}
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case <-timeout.C:
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// Retrieve the next request which should have timed out. The check
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// below is purely for to catch programming errors, given the correct
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// code, there's no possible order of events that should result in a
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// timeout firing for a non-existent event.
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req, exp := timeouts.Peek()
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if now, at := time.Now(), time.Unix(0, -exp); now.Before(at) {
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log.Error("Timeout triggered but not reached", "left", at.Sub(now))
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timeout.Reset(at.Sub(now))
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continue
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}
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// Stop tracking the timed out request from a timing perspective,
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// cancel it, so it's not considered in-flight anymore, but keep
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// the peer marked busy to prevent assigning a second request and
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// overloading it further.
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delete(pending, req.Peer)
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stales[req.Peer] = req
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timeouts.Pop() // Popping an item will reorder indices in `ordering`, delete after, otherwise will resurrect!
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if timeouts.Size() > 0 {
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_, exp := timeouts.Peek()
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timeout.Reset(time.Until(time.Unix(0, -exp)))
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}
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delete(ordering, req)
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// New timeout potentially set if there are more requests pending,
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// reschedule the failed one to a free peer
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fails := queue.unreserve(req.Peer)
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// Finally, update the peer's retrieval capacity, or if it's already
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// below the minimum allowance, drop the peer. If a lot of retrieval
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// elements expired, we might have overestimated the remote peer or
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// perhaps ourselves. Only reset to minimal throughput but don't drop
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// just yet.
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//
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// The reason the minimum threshold is 2 is that the downloader tries
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// to estimate the bandwidth and latency of a peer separately, which
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// requires pushing the measured capacity a bit and seeing how response
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// times reacts, to it always requests one more than the minimum (i.e.
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// min 2).
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peer := d.peers.Peer(req.Peer)
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if peer == nil {
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// If the peer got disconnected in between, we should really have
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// short-circuited it already. Just in case there's some strange
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// codepath, leave this check in not to crash.
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log.Error("Delivery timeout from unknown peer", "peer", req.Peer)
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continue
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}
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if fails > 2 {
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queue.updateCapacity(peer, 0, 0)
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} else {
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d.dropPeer(peer.id)
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// If this peer was the master peer, abort sync immediately
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d.cancelLock.RLock()
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master := peer.id == d.cancelPeer
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d.cancelLock.RUnlock()
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if master {
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d.cancel()
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return errTimeout
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}
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}
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case res := <-responses:
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// Response arrived, it may be for an existing or an already timed
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// out request. If the former, update the timeout heap and perhaps
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// reschedule the timeout timer.
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index, live := ordering[res.Req]
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if live {
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timeouts.Remove(index)
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if index == 0 {
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if !timeout.Stop() {
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<-timeout.C
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}
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if timeouts.Size() > 0 {
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_, exp := timeouts.Peek()
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timeout.Reset(time.Until(time.Unix(0, -exp)))
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}
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}
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delete(ordering, res.Req)
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}
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// Delete the pending request (if it still exists) and mark the peer idle
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delete(pending, res.Req.Peer)
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delete(stales, res.Req.Peer)
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// Signal the dispatcher that the round trip is done. We'll drop the
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// peer if the data turns out to be junk.
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res.Done <- nil
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res.Req.Close()
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// If the peer was previously banned and failed to deliver its pack
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// in a reasonable time frame, ignore its message.
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if peer := d.peers.Peer(res.Req.Peer); peer != nil {
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// Deliver the received chunk of data and check chain validity
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accepted, err := queue.deliver(peer, res)
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if errors.Is(err, errInvalidChain) {
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return err
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}
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// Unless a peer delivered something completely else than requested (usually
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// caused by a timed out request which came through in the end), set it to
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// idle. If the delivery's stale, the peer should have already been idled.
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if !errors.Is(err, errStaleDelivery) {
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queue.updateCapacity(peer, accepted, res.Time)
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}
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}
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case cont := <-queue.waker():
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// The header fetcher sent a continuation flag, check if it's done
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if !cont {
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finished = true
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}
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}
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}
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}
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