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https://gitlab.com/pulsechaincom/go-pulse.git
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7a800f98f6
* les/utils: Limiter * les/utils: dropped prior weight vs variable cost logic, using fixed weights * les/utils: always create node selector in addressGroup * les/utils: renamed request weight to request cost * les/utils: simplified and improved the DoS penalty mechanism * les/utils: minor fixes * les/utils: made selection weight calculation nicer * les/utils: fixed linter warning * les/utils: more precise and reliable probabilistic test * les/utils: fixed linter warning
184 lines
5.5 KiB
Go
184 lines
5.5 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package utils
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import (
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"math"
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"math/rand"
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"github.com/ethereum/go-ethereum/log"
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)
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type (
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// WeightedRandomSelect is capable of weighted random selection from a set of items
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WeightedRandomSelect struct {
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root *wrsNode
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idx map[WrsItem]int
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wfn WeightFn
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}
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WrsItem interface{}
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WeightFn func(interface{}) uint64
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)
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// NewWeightedRandomSelect returns a new WeightedRandomSelect structure
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func NewWeightedRandomSelect(wfn WeightFn) *WeightedRandomSelect {
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return &WeightedRandomSelect{root: &wrsNode{maxItems: wrsBranches}, idx: make(map[WrsItem]int), wfn: wfn}
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}
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// Update updates an item's weight, adds it if it was non-existent or removes it if
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// the new weight is zero. Note that explicitly updating decreasing weights is not necessary.
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func (w *WeightedRandomSelect) Update(item WrsItem) {
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w.setWeight(item, w.wfn(item))
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}
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// Remove removes an item from the set
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func (w *WeightedRandomSelect) Remove(item WrsItem) {
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w.setWeight(item, 0)
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}
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// IsEmpty returns true if the set is empty
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func (w *WeightedRandomSelect) IsEmpty() bool {
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return w.root.sumCost == 0
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}
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// setWeight sets an item's weight to a specific value (removes it if zero)
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func (w *WeightedRandomSelect) setWeight(item WrsItem, weight uint64) {
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if weight > math.MaxInt64-w.root.sumCost {
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// old weight is still included in sumCost, remove and check again
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w.setWeight(item, 0)
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if weight > math.MaxInt64-w.root.sumCost {
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log.Error("WeightedRandomSelect overflow", "sumCost", w.root.sumCost, "new weight", weight)
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weight = math.MaxInt64 - w.root.sumCost
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}
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}
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idx, ok := w.idx[item]
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if ok {
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w.root.setWeight(idx, weight)
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if weight == 0 {
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delete(w.idx, item)
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}
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} else {
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if weight != 0 {
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if w.root.itemCnt == w.root.maxItems {
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// add a new level
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newRoot := &wrsNode{sumCost: w.root.sumCost, itemCnt: w.root.itemCnt, level: w.root.level + 1, maxItems: w.root.maxItems * wrsBranches}
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newRoot.items[0] = w.root
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newRoot.weights[0] = w.root.sumCost
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w.root = newRoot
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}
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w.idx[item] = w.root.insert(item, weight)
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}
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}
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}
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// Choose randomly selects an item from the set, with a chance proportional to its
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// current weight. If the weight of the chosen element has been decreased since the
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// last stored value, returns it with a newWeight/oldWeight chance, otherwise just
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// updates its weight and selects another one
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func (w *WeightedRandomSelect) Choose() WrsItem {
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for {
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if w.root.sumCost == 0 {
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return nil
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}
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val := uint64(rand.Int63n(int64(w.root.sumCost)))
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choice, lastWeight := w.root.choose(val)
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weight := w.wfn(choice)
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if weight != lastWeight {
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w.setWeight(choice, weight)
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}
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if weight >= lastWeight || uint64(rand.Int63n(int64(lastWeight))) < weight {
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return choice
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}
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}
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}
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const wrsBranches = 8 // max number of branches in the wrsNode tree
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// wrsNode is a node of a tree structure that can store WrsItems or further wrsNodes.
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type wrsNode struct {
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items [wrsBranches]interface{}
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weights [wrsBranches]uint64
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sumCost uint64
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level, itemCnt, maxItems int
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}
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// insert recursively inserts a new item to the tree and returns the item index
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func (n *wrsNode) insert(item WrsItem, weight uint64) int {
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branch := 0
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for n.items[branch] != nil && (n.level == 0 || n.items[branch].(*wrsNode).itemCnt == n.items[branch].(*wrsNode).maxItems) {
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branch++
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if branch == wrsBranches {
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panic(nil)
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}
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}
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n.itemCnt++
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n.sumCost += weight
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n.weights[branch] += weight
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if n.level == 0 {
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n.items[branch] = item
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return branch
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}
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var subNode *wrsNode
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if n.items[branch] == nil {
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subNode = &wrsNode{maxItems: n.maxItems / wrsBranches, level: n.level - 1}
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n.items[branch] = subNode
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} else {
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subNode = n.items[branch].(*wrsNode)
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}
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subIdx := subNode.insert(item, weight)
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return subNode.maxItems*branch + subIdx
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}
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// setWeight updates the weight of a certain item (which should exist) and returns
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// the change of the last weight value stored in the tree
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func (n *wrsNode) setWeight(idx int, weight uint64) uint64 {
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if n.level == 0 {
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oldWeight := n.weights[idx]
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n.weights[idx] = weight
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diff := weight - oldWeight
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n.sumCost += diff
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if weight == 0 {
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n.items[idx] = nil
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n.itemCnt--
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}
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return diff
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}
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branchItems := n.maxItems / wrsBranches
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branch := idx / branchItems
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diff := n.items[branch].(*wrsNode).setWeight(idx-branch*branchItems, weight)
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n.weights[branch] += diff
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n.sumCost += diff
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if weight == 0 {
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n.itemCnt--
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}
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return diff
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}
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// choose recursively selects an item from the tree and returns it along with its weight
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func (n *wrsNode) choose(val uint64) (WrsItem, uint64) {
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for i, w := range n.weights {
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if val < w {
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if n.level == 0 {
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return n.items[i].(WrsItem), n.weights[i]
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}
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return n.items[i].(*wrsNode).choose(val)
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}
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val -= w
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}
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panic(nil)
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}
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