go-pulse/vendor/github.com/rjeczalik/notify/tree_nonrecursive.go
Péter Szilágyi 289b30715d Godeps, vendor: convert dependency management to trash (#3198)
This commit converts the dependency management from Godeps to the vendor
folder, also switching the tool from godep to trash. Since the upstream tool
lacks a few features proposed via a few PRs, until those PRs are merged in
(if), use github.com/karalabe/trash.

You can update dependencies via trash --update.

All dependencies have been updated to their latest version.

Parts of the build system are reworked to drop old notions of Godeps and
invocation of the go vet command so that it doesn't run against the vendor
folder, as that will just blow up during vetting.

The conversion drops OpenCL (and hence GPU mining support) from ethash and our
codebase. The short reasoning is that there's noone to maintain and having
opencl libs in our deps messes up builds as go install ./... tries to build
them, failing with unsatisfied link errors for the C OpenCL deps.

golang.org/x/net/context is not vendored in. We expect it to be fetched by the
user (i.e. using go get). To keep ci.go builds reproducible the package is
"vendored" in build/_vendor.
2016-10-28 19:05:01 +02:00

293 lines
7.1 KiB
Go

// Copyright (c) 2014-2015 The Notify Authors. All rights reserved.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
package notify
import "sync"
// nonrecursiveTree TODO(rjeczalik)
type nonrecursiveTree struct {
rw sync.RWMutex // protects root
root root
w watcher
c chan EventInfo
rec chan EventInfo
}
// newNonrecursiveTree TODO(rjeczalik)
func newNonrecursiveTree(w watcher, c, rec chan EventInfo) *nonrecursiveTree {
if rec == nil {
rec = make(chan EventInfo, buffer)
}
t := &nonrecursiveTree{
root: root{nd: newnode("")},
w: w,
c: c,
rec: rec,
}
go t.dispatch(c)
go t.internal(rec)
return t
}
// dispatch TODO(rjeczalik)
func (t *nonrecursiveTree) dispatch(c <-chan EventInfo) {
for ei := range c {
dbgprintf("dispatching %v on %q", ei.Event(), ei.Path())
go func(ei EventInfo) {
var nd node
var isrec bool
dir, base := split(ei.Path())
fn := func(it node, isbase bool) error {
isrec = isrec || it.Watch.IsRecursive()
if isbase {
nd = it
} else {
it.Watch.Dispatch(ei, recursive)
}
return nil
}
t.rw.RLock()
// Notify recursive watchpoints found on the path.
if err := t.root.WalkPath(dir, fn); err != nil {
dbgprint("dispatch did not reach leaf:", err)
t.rw.RUnlock()
return
}
// Notify parent watchpoint.
nd.Watch.Dispatch(ei, 0)
isrec = isrec || nd.Watch.IsRecursive()
// If leaf watchpoint exists, notify it.
if nd, ok := nd.Child[base]; ok {
isrec = isrec || nd.Watch.IsRecursive()
nd.Watch.Dispatch(ei, 0)
}
t.rw.RUnlock()
// If the event describes newly leaf directory created within
if !isrec || ei.Event() != Create {
return
}
if ok, err := ei.(isDirer).isDir(); !ok || err != nil {
return
}
t.rec <- ei
}(ei)
}
}
// internal TODO(rjeczalik)
func (t *nonrecursiveTree) internal(rec <-chan EventInfo) {
for ei := range rec {
var nd node
var eset = internal
t.rw.Lock()
t.root.WalkPath(ei.Path(), func(it node, _ bool) error {
if e := it.Watch[t.rec]; e != 0 && e > eset {
eset = e
}
nd = it
return nil
})
if eset == internal {
t.rw.Unlock()
continue
}
err := nd.Add(ei.Path()).AddDir(t.recFunc(eset))
t.rw.Unlock()
if err != nil {
dbgprintf("internal(%p) error: %v", rec, err)
}
}
}
// watchAdd TODO(rjeczalik)
func (t *nonrecursiveTree) watchAdd(nd node, c chan<- EventInfo, e Event) eventDiff {
if e&recursive != 0 {
diff := nd.Watch.Add(t.rec, e|Create|omit)
nd.Watch.Add(c, e)
return diff
}
return nd.Watch.Add(c, e)
}
// watchDelMin TODO(rjeczalik)
func (t *nonrecursiveTree) watchDelMin(min Event, nd node, c chan<- EventInfo, e Event) eventDiff {
old, ok := nd.Watch[t.rec]
if ok {
nd.Watch[t.rec] = min
}
diff := nd.Watch.Del(c, e)
if ok {
switch old &^= diff[0] &^ diff[1]; {
case old|internal == internal:
delete(nd.Watch, t.rec)
if set, ok := nd.Watch[nil]; ok && len(nd.Watch) == 1 && set == 0 {
delete(nd.Watch, nil)
}
default:
nd.Watch.Add(t.rec, old|Create)
switch {
case diff == none:
case diff[1]|Create == diff[0]:
diff = none
default:
diff[1] |= Create
}
}
}
return diff
}
// watchDel TODO(rjeczalik)
func (t *nonrecursiveTree) watchDel(nd node, c chan<- EventInfo, e Event) eventDiff {
return t.watchDelMin(0, nd, c, e)
}
// Watch TODO(rjeczalik)
func (t *nonrecursiveTree) Watch(path string, c chan<- EventInfo, events ...Event) error {
if c == nil {
panic("notify: Watch using nil channel")
}
// Expanding with empty event set is a nop.
if len(events) == 0 {
return nil
}
path, isrec, err := cleanpath(path)
if err != nil {
return err
}
eset := joinevents(events)
t.rw.Lock()
defer t.rw.Unlock()
nd := t.root.Add(path)
if isrec {
return t.watchrec(nd, c, eset|recursive)
}
return t.watch(nd, c, eset)
}
func (t *nonrecursiveTree) watch(nd node, c chan<- EventInfo, e Event) (err error) {
diff := nd.Watch.Add(c, e)
switch {
case diff == none:
return nil
case diff[1] == 0:
// TODO(rjeczalik): cleanup this panic after implementation is stable
panic("eset is empty: " + nd.Name)
case diff[0] == 0:
err = t.w.Watch(nd.Name, diff[1])
default:
err = t.w.Rewatch(nd.Name, diff[0], diff[1])
}
if err != nil {
nd.Watch.Del(c, diff.Event())
return err
}
return nil
}
func (t *nonrecursiveTree) recFunc(e Event) walkFunc {
return func(nd node) error {
switch diff := nd.Watch.Add(t.rec, e|omit|Create); {
case diff == none:
case diff[1] == 0:
// TODO(rjeczalik): cleanup this panic after implementation is stable
panic("eset is empty: " + nd.Name)
case diff[0] == 0:
t.w.Watch(nd.Name, diff[1])
default:
t.w.Rewatch(nd.Name, diff[0], diff[1])
}
return nil
}
}
func (t *nonrecursiveTree) watchrec(nd node, c chan<- EventInfo, e Event) error {
var traverse func(walkFunc) error
// Non-recursive tree listens on Create event for every recursive
// watchpoint in order to automagically set a watch for every
// created directory.
switch diff := nd.Watch.dryAdd(t.rec, e|Create); {
case diff == none:
t.watchAdd(nd, c, e)
nd.Watch.Add(t.rec, e|omit|Create)
return nil
case diff[1] == 0:
// TODO(rjeczalik): cleanup this panic after implementation is stable
panic("eset is empty: " + nd.Name)
case diff[0] == 0:
// TODO(rjeczalik): BFS into directories and skip subtree as soon as first
// recursive watchpoint is encountered.
traverse = nd.AddDir
default:
traverse = nd.Walk
}
// TODO(rjeczalik): account every path that failed to be (re)watched
// and retry.
if err := traverse(t.recFunc(e)); err != nil {
return err
}
t.watchAdd(nd, c, e)
return nil
}
type walkWatchpointFunc func(Event, node) error
func (t *nonrecursiveTree) walkWatchpoint(nd node, fn walkWatchpointFunc) error {
type minode struct {
min Event
nd node
}
mnd := minode{nd: nd}
stack := []minode{mnd}
Traverse:
for n := len(stack); n != 0; n = len(stack) {
mnd, stack = stack[n-1], stack[:n-1]
// There must be no recursive watchpoints if the node has no watchpoints
// itself (every node in subtree rooted at recursive watchpoints must
// have at least nil (total) and t.rec watchpoints).
if len(mnd.nd.Watch) != 0 {
switch err := fn(mnd.min, mnd.nd); err {
case nil:
case errSkip:
continue Traverse
default:
return err
}
}
for _, nd := range mnd.nd.Child {
stack = append(stack, minode{mnd.nd.Watch[t.rec], nd})
}
}
return nil
}
// Stop TODO(rjeczalik)
func (t *nonrecursiveTree) Stop(c chan<- EventInfo) {
fn := func(min Event, nd node) error {
// TODO(rjeczalik): aggregate watcher errors and retry; in worst case
// forward to the user.
switch diff := t.watchDelMin(min, nd, c, all); {
case diff == none:
return nil
case diff[1] == 0:
t.w.Unwatch(nd.Name)
default:
t.w.Rewatch(nd.Name, diff[0], diff[1])
}
return nil
}
t.rw.Lock()
err := t.walkWatchpoint(t.root.nd, fn) // TODO(rjeczalik): store max root per c
t.rw.Unlock()
dbgprintf("Stop(%p) error: %v\n", c, err)
}
// Close TODO(rjeczalik)
func (t *nonrecursiveTree) Close() error {
err := t.w.Close()
close(t.c)
return err
}