mirror of
https://gitlab.com/pulsechaincom/go-pulse.git
synced 2024-12-22 11:31:02 +00:00
705a51e566
This change adds a configurable limit to websocket message. --------- Co-authored-by: Martin Holst Swende <martin@swende.se>
373 lines
10 KiB
Go
373 lines
10 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package rpc
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import (
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"context"
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"encoding/base64"
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"fmt"
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"net/http"
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"net/url"
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"os"
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"strings"
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"sync"
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"time"
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mapset "github.com/deckarep/golang-set/v2"
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"github.com/ethereum/go-ethereum/log"
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"github.com/gorilla/websocket"
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)
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const (
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wsReadBuffer = 1024
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wsWriteBuffer = 1024
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wsPingInterval = 30 * time.Second
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wsPingWriteTimeout = 5 * time.Second
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wsPongTimeout = 30 * time.Second
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wsDefaultReadLimit = 32 * 1024 * 1024
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)
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var wsBufferPool = new(sync.Pool)
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// WebsocketHandler returns a handler that serves JSON-RPC to WebSocket connections.
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//
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// allowedOrigins should be a comma-separated list of allowed origin URLs.
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// To allow connections with any origin, pass "*".
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func (s *Server) WebsocketHandler(allowedOrigins []string) http.Handler {
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var upgrader = websocket.Upgrader{
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ReadBufferSize: wsReadBuffer,
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WriteBufferSize: wsWriteBuffer,
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WriteBufferPool: wsBufferPool,
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CheckOrigin: wsHandshakeValidator(allowedOrigins),
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}
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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conn, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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log.Debug("WebSocket upgrade failed", "err", err)
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return
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}
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codec := newWebsocketCodec(conn, r.Host, r.Header, wsDefaultReadLimit)
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s.ServeCodec(codec, 0)
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})
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}
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// wsHandshakeValidator returns a handler that verifies the origin during the
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// websocket upgrade process. When a '*' is specified as an allowed origins all
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// connections are accepted.
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func wsHandshakeValidator(allowedOrigins []string) func(*http.Request) bool {
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origins := mapset.NewSet[string]()
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allowAllOrigins := false
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for _, origin := range allowedOrigins {
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if origin == "*" {
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allowAllOrigins = true
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}
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if origin != "" {
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origins.Add(origin)
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}
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}
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// allow localhost if no allowedOrigins are specified.
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if len(origins.ToSlice()) == 0 {
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origins.Add("http://localhost")
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if hostname, err := os.Hostname(); err == nil {
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origins.Add("http://" + hostname)
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}
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}
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log.Debug(fmt.Sprintf("Allowed origin(s) for WS RPC interface %v", origins.ToSlice()))
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f := func(req *http.Request) bool {
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// Skip origin verification if no Origin header is present. The origin check
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// is supposed to protect against browser based attacks. Browsers always set
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// Origin. Non-browser software can put anything in origin and checking it doesn't
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// provide additional security.
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if _, ok := req.Header["Origin"]; !ok {
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return true
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}
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// Verify origin against allow list.
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origin := strings.ToLower(req.Header.Get("Origin"))
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if allowAllOrigins || originIsAllowed(origins, origin) {
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return true
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}
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log.Warn("Rejected WebSocket connection", "origin", origin)
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return false
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}
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return f
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}
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type wsHandshakeError struct {
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err error
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status string
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}
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func (e wsHandshakeError) Error() string {
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s := e.err.Error()
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if e.status != "" {
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s += " (HTTP status " + e.status + ")"
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}
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return s
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}
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func originIsAllowed(allowedOrigins mapset.Set[string], browserOrigin string) bool {
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it := allowedOrigins.Iterator()
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for origin := range it.C {
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if ruleAllowsOrigin(origin, browserOrigin) {
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return true
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}
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}
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return false
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}
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func ruleAllowsOrigin(allowedOrigin string, browserOrigin string) bool {
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var (
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allowedScheme, allowedHostname, allowedPort string
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browserScheme, browserHostname, browserPort string
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err error
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)
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allowedScheme, allowedHostname, allowedPort, err = parseOriginURL(allowedOrigin)
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if err != nil {
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log.Warn("Error parsing allowed origin specification", "spec", allowedOrigin, "error", err)
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return false
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}
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browserScheme, browserHostname, browserPort, err = parseOriginURL(browserOrigin)
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if err != nil {
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log.Warn("Error parsing browser 'Origin' field", "Origin", browserOrigin, "error", err)
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return false
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}
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if allowedScheme != "" && allowedScheme != browserScheme {
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return false
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}
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if allowedHostname != "" && allowedHostname != browserHostname {
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return false
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}
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if allowedPort != "" && allowedPort != browserPort {
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return false
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}
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return true
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}
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func parseOriginURL(origin string) (string, string, string, error) {
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parsedURL, err := url.Parse(strings.ToLower(origin))
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if err != nil {
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return "", "", "", err
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}
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var scheme, hostname, port string
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if strings.Contains(origin, "://") {
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scheme = parsedURL.Scheme
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hostname = parsedURL.Hostname()
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port = parsedURL.Port()
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} else {
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scheme = ""
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hostname = parsedURL.Scheme
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port = parsedURL.Opaque
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if hostname == "" {
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hostname = origin
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}
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}
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return scheme, hostname, port, nil
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}
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// DialWebsocketWithDialer creates a new RPC client using WebSocket.
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//
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// The context is used for the initial connection establishment. It does not
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// affect subsequent interactions with the client.
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//
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// Deprecated: use DialOptions and the WithWebsocketDialer option.
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func DialWebsocketWithDialer(ctx context.Context, endpoint, origin string, dialer websocket.Dialer) (*Client, error) {
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cfg := new(clientConfig)
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cfg.wsDialer = &dialer
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if origin != "" {
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cfg.setHeader("origin", origin)
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}
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connect, err := newClientTransportWS(endpoint, cfg)
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if err != nil {
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return nil, err
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}
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return newClient(ctx, cfg, connect)
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}
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// DialWebsocket creates a new RPC client that communicates with a JSON-RPC server
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// that is listening on the given endpoint.
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//
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// The context is used for the initial connection establishment. It does not
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// affect subsequent interactions with the client.
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func DialWebsocket(ctx context.Context, endpoint, origin string) (*Client, error) {
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cfg := new(clientConfig)
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if origin != "" {
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cfg.setHeader("origin", origin)
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}
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connect, err := newClientTransportWS(endpoint, cfg)
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if err != nil {
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return nil, err
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}
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return newClient(ctx, cfg, connect)
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}
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func newClientTransportWS(endpoint string, cfg *clientConfig) (reconnectFunc, error) {
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dialer := cfg.wsDialer
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if dialer == nil {
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dialer = &websocket.Dialer{
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ReadBufferSize: wsReadBuffer,
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WriteBufferSize: wsWriteBuffer,
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WriteBufferPool: wsBufferPool,
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Proxy: http.ProxyFromEnvironment,
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}
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}
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dialURL, header, err := wsClientHeaders(endpoint, "")
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if err != nil {
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return nil, err
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}
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for key, values := range cfg.httpHeaders {
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header[key] = values
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}
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connect := func(ctx context.Context) (ServerCodec, error) {
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header := header.Clone()
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if cfg.httpAuth != nil {
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if err := cfg.httpAuth(header); err != nil {
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return nil, err
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}
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}
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conn, resp, err := dialer.DialContext(ctx, dialURL, header)
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if err != nil {
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hErr := wsHandshakeError{err: err}
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if resp != nil {
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hErr.status = resp.Status
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}
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return nil, hErr
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}
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messageSizeLimit := int64(wsDefaultReadLimit)
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if cfg.wsMessageSizeLimit != nil && *cfg.wsMessageSizeLimit >= 0 {
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messageSizeLimit = *cfg.wsMessageSizeLimit
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}
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return newWebsocketCodec(conn, dialURL, header, messageSizeLimit), nil
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}
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return connect, nil
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}
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func wsClientHeaders(endpoint, origin string) (string, http.Header, error) {
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endpointURL, err := url.Parse(endpoint)
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if err != nil {
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return endpoint, nil, err
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}
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header := make(http.Header)
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if origin != "" {
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header.Add("origin", origin)
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}
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if endpointURL.User != nil {
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b64auth := base64.StdEncoding.EncodeToString([]byte(endpointURL.User.String()))
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header.Add("authorization", "Basic "+b64auth)
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endpointURL.User = nil
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}
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return endpointURL.String(), header, nil
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}
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type websocketCodec struct {
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*jsonCodec
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conn *websocket.Conn
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info PeerInfo
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wg sync.WaitGroup
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pingReset chan struct{}
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pongReceived chan struct{}
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}
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func newWebsocketCodec(conn *websocket.Conn, host string, req http.Header, readLimit int64) ServerCodec {
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conn.SetReadLimit(readLimit)
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encode := func(v interface{}, isErrorResponse bool) error {
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return conn.WriteJSON(v)
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}
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wc := &websocketCodec{
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jsonCodec: NewFuncCodec(conn, encode, conn.ReadJSON).(*jsonCodec),
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conn: conn,
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pingReset: make(chan struct{}, 1),
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pongReceived: make(chan struct{}),
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info: PeerInfo{
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Transport: "ws",
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RemoteAddr: conn.RemoteAddr().String(),
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},
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}
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// Fill in connection details.
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wc.info.HTTP.Host = host
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wc.info.HTTP.Origin = req.Get("Origin")
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wc.info.HTTP.UserAgent = req.Get("User-Agent")
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// Start pinger.
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conn.SetPongHandler(func(appData string) error {
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select {
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case wc.pongReceived <- struct{}{}:
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case <-wc.closed():
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}
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return nil
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})
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wc.wg.Add(1)
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go wc.pingLoop()
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return wc
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}
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func (wc *websocketCodec) close() {
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wc.jsonCodec.close()
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wc.wg.Wait()
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}
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func (wc *websocketCodec) peerInfo() PeerInfo {
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return wc.info
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}
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func (wc *websocketCodec) writeJSON(ctx context.Context, v interface{}, isError bool) error {
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err := wc.jsonCodec.writeJSON(ctx, v, isError)
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if err == nil {
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// Notify pingLoop to delay the next idle ping.
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select {
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case wc.pingReset <- struct{}{}:
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default:
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}
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}
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return err
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}
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// pingLoop sends periodic ping frames when the connection is idle.
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func (wc *websocketCodec) pingLoop() {
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var pingTimer = time.NewTimer(wsPingInterval)
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defer wc.wg.Done()
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defer pingTimer.Stop()
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for {
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select {
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case <-wc.closed():
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return
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case <-wc.pingReset:
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if !pingTimer.Stop() {
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<-pingTimer.C
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}
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pingTimer.Reset(wsPingInterval)
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case <-pingTimer.C:
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wc.jsonCodec.encMu.Lock()
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wc.conn.SetWriteDeadline(time.Now().Add(wsPingWriteTimeout))
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wc.conn.WriteMessage(websocket.PingMessage, nil)
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wc.conn.SetReadDeadline(time.Now().Add(wsPongTimeout))
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wc.jsonCodec.encMu.Unlock()
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pingTimer.Reset(wsPingInterval)
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case <-wc.pongReceived:
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wc.conn.SetReadDeadline(time.Time{})
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}
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}
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}
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