mirror of
https://gitlab.com/pulsechaincom/go-pulse.git
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6f607de5d5
This PR adds enode.LocalNode and integrates it into the p2p subsystem. This new object is the keeper of the local node record. For now, a new version of the record is produced every time the client restarts. We'll make it smarter to avoid that in the future. There are a couple of other changes in this commit: discovery now waits for all of its goroutines at shutdown and the p2p server now closes the node database after discovery has shut down. This fixes a leveldb crash in tests. p2p server startup is faster because it doesn't need to wait for the external IP query anymore.
396 lines
12 KiB
Go
396 lines
12 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package enode
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import (
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"bytes"
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"crypto/rand"
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"encoding/binary"
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"fmt"
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"os"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/syndtr/goleveldb/leveldb"
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"github.com/syndtr/goleveldb/leveldb/errors"
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"github.com/syndtr/goleveldb/leveldb/iterator"
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"github.com/syndtr/goleveldb/leveldb/opt"
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"github.com/syndtr/goleveldb/leveldb/storage"
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"github.com/syndtr/goleveldb/leveldb/util"
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)
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// Keys in the node database.
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const (
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dbVersionKey = "version" // Version of the database to flush if changes
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dbItemPrefix = "n:" // Identifier to prefix node entries with
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dbDiscoverRoot = ":discover"
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dbDiscoverSeq = dbDiscoverRoot + ":seq"
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dbDiscoverPing = dbDiscoverRoot + ":lastping"
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dbDiscoverPong = dbDiscoverRoot + ":lastpong"
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dbDiscoverFindFails = dbDiscoverRoot + ":findfail"
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dbLocalRoot = ":local"
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dbLocalSeq = dbLocalRoot + ":seq"
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)
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var (
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dbNodeExpiration = 24 * time.Hour // Time after which an unseen node should be dropped.
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dbCleanupCycle = time.Hour // Time period for running the expiration task.
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dbVersion = 7
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)
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// DB is the node database, storing previously seen nodes and any collected metadata about
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// them for QoS purposes.
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type DB struct {
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lvl *leveldb.DB // Interface to the database itself
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runner sync.Once // Ensures we can start at most one expirer
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quit chan struct{} // Channel to signal the expiring thread to stop
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}
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// OpenDB opens a node database for storing and retrieving infos about known peers in the
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// network. If no path is given an in-memory, temporary database is constructed.
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func OpenDB(path string) (*DB, error) {
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if path == "" {
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return newMemoryDB()
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}
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return newPersistentDB(path)
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}
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// newMemoryNodeDB creates a new in-memory node database without a persistent backend.
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func newMemoryDB() (*DB, error) {
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db, err := leveldb.Open(storage.NewMemStorage(), nil)
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if err != nil {
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return nil, err
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}
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return &DB{lvl: db, quit: make(chan struct{})}, nil
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}
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// newPersistentNodeDB creates/opens a leveldb backed persistent node database,
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// also flushing its contents in case of a version mismatch.
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func newPersistentDB(path string) (*DB, error) {
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opts := &opt.Options{OpenFilesCacheCapacity: 5}
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db, err := leveldb.OpenFile(path, opts)
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if _, iscorrupted := err.(*errors.ErrCorrupted); iscorrupted {
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db, err = leveldb.RecoverFile(path, nil)
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}
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if err != nil {
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return nil, err
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}
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// The nodes contained in the cache correspond to a certain protocol version.
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// Flush all nodes if the version doesn't match.
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currentVer := make([]byte, binary.MaxVarintLen64)
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currentVer = currentVer[:binary.PutVarint(currentVer, int64(dbVersion))]
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blob, err := db.Get([]byte(dbVersionKey), nil)
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switch err {
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case leveldb.ErrNotFound:
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// Version not found (i.e. empty cache), insert it
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if err := db.Put([]byte(dbVersionKey), currentVer, nil); err != nil {
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db.Close()
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return nil, err
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}
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case nil:
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// Version present, flush if different
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if !bytes.Equal(blob, currentVer) {
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db.Close()
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if err = os.RemoveAll(path); err != nil {
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return nil, err
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}
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return newPersistentDB(path)
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}
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}
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return &DB{lvl: db, quit: make(chan struct{})}, nil
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}
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// makeKey generates the leveldb key-blob from a node id and its particular
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// field of interest.
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func makeKey(id ID, field string) []byte {
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if (id == ID{}) {
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return []byte(field)
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}
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return append([]byte(dbItemPrefix), append(id[:], field...)...)
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}
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// splitKey tries to split a database key into a node id and a field part.
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func splitKey(key []byte) (id ID, field string) {
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// If the key is not of a node, return it plainly
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if !bytes.HasPrefix(key, []byte(dbItemPrefix)) {
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return ID{}, string(key)
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}
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// Otherwise split the id and field
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item := key[len(dbItemPrefix):]
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copy(id[:], item[:len(id)])
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field = string(item[len(id):])
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return id, field
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}
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// fetchInt64 retrieves an integer associated with a particular key.
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func (db *DB) fetchInt64(key []byte) int64 {
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blob, err := db.lvl.Get(key, nil)
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if err != nil {
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return 0
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}
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val, read := binary.Varint(blob)
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if read <= 0 {
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return 0
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}
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return val
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}
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// storeInt64 stores an integer in the given key.
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func (db *DB) storeInt64(key []byte, n int64) error {
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blob := make([]byte, binary.MaxVarintLen64)
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blob = blob[:binary.PutVarint(blob, n)]
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return db.lvl.Put(key, blob, nil)
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}
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// fetchUint64 retrieves an integer associated with a particular key.
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func (db *DB) fetchUint64(key []byte) uint64 {
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blob, err := db.lvl.Get(key, nil)
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if err != nil {
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return 0
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}
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val, _ := binary.Uvarint(blob)
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return val
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}
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// storeUint64 stores an integer in the given key.
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func (db *DB) storeUint64(key []byte, n uint64) error {
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blob := make([]byte, binary.MaxVarintLen64)
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blob = blob[:binary.PutUvarint(blob, n)]
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return db.lvl.Put(key, blob, nil)
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}
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// Node retrieves a node with a given id from the database.
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func (db *DB) Node(id ID) *Node {
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blob, err := db.lvl.Get(makeKey(id, dbDiscoverRoot), nil)
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if err != nil {
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return nil
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}
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return mustDecodeNode(id[:], blob)
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}
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func mustDecodeNode(id, data []byte) *Node {
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node := new(Node)
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if err := rlp.DecodeBytes(data, &node.r); err != nil {
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panic(fmt.Errorf("p2p/enode: can't decode node %x in DB: %v", id, err))
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}
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// Restore node id cache.
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copy(node.id[:], id)
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return node
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}
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// UpdateNode inserts - potentially overwriting - a node into the peer database.
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func (db *DB) UpdateNode(node *Node) error {
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if node.Seq() < db.NodeSeq(node.ID()) {
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return nil
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}
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blob, err := rlp.EncodeToBytes(&node.r)
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if err != nil {
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return err
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}
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if err := db.lvl.Put(makeKey(node.ID(), dbDiscoverRoot), blob, nil); err != nil {
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return err
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}
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return db.storeUint64(makeKey(node.ID(), dbDiscoverSeq), node.Seq())
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}
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// NodeSeq returns the stored record sequence number of the given node.
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func (db *DB) NodeSeq(id ID) uint64 {
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return db.fetchUint64(makeKey(id, dbDiscoverSeq))
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}
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// Resolve returns the stored record of the node if it has a larger sequence
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// number than n.
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func (db *DB) Resolve(n *Node) *Node {
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if n.Seq() > db.NodeSeq(n.ID()) {
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return n
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}
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return db.Node(n.ID())
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}
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// DeleteNode deletes all information/keys associated with a node.
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func (db *DB) DeleteNode(id ID) error {
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deleter := db.lvl.NewIterator(util.BytesPrefix(makeKey(id, "")), nil)
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for deleter.Next() {
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if err := db.lvl.Delete(deleter.Key(), nil); err != nil {
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return err
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}
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}
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return nil
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}
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// ensureExpirer is a small helper method ensuring that the data expiration
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// mechanism is running. If the expiration goroutine is already running, this
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// method simply returns.
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//
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// The goal is to start the data evacuation only after the network successfully
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// bootstrapped itself (to prevent dumping potentially useful seed nodes). Since
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// it would require significant overhead to exactly trace the first successful
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// convergence, it's simpler to "ensure" the correct state when an appropriate
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// condition occurs (i.e. a successful bonding), and discard further events.
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func (db *DB) ensureExpirer() {
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db.runner.Do(func() { go db.expirer() })
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}
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// expirer should be started in a go routine, and is responsible for looping ad
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// infinitum and dropping stale data from the database.
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func (db *DB) expirer() {
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tick := time.NewTicker(dbCleanupCycle)
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defer tick.Stop()
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for {
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select {
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case <-tick.C:
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if err := db.expireNodes(); err != nil {
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log.Error("Failed to expire nodedb items", "err", err)
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}
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case <-db.quit:
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return
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}
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}
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}
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// expireNodes iterates over the database and deletes all nodes that have not
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// been seen (i.e. received a pong from) for some allotted time.
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func (db *DB) expireNodes() error {
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threshold := time.Now().Add(-dbNodeExpiration)
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// Find discovered nodes that are older than the allowance
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it := db.lvl.NewIterator(nil, nil)
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defer it.Release()
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for it.Next() {
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// Skip the item if not a discovery node
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id, field := splitKey(it.Key())
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if field != dbDiscoverRoot {
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continue
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}
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// Skip the node if not expired yet (and not self)
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if seen := db.LastPongReceived(id); seen.After(threshold) {
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continue
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}
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// Otherwise delete all associated information
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db.DeleteNode(id)
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}
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return nil
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}
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// LastPingReceived retrieves the time of the last ping packet received from
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// a remote node.
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func (db *DB) LastPingReceived(id ID) time.Time {
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return time.Unix(db.fetchInt64(makeKey(id, dbDiscoverPing)), 0)
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}
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// UpdateLastPingReceived updates the last time we tried contacting a remote node.
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func (db *DB) UpdateLastPingReceived(id ID, instance time.Time) error {
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return db.storeInt64(makeKey(id, dbDiscoverPing), instance.Unix())
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}
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// LastPongReceived retrieves the time of the last successful pong from remote node.
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func (db *DB) LastPongReceived(id ID) time.Time {
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// Launch expirer
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db.ensureExpirer()
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return time.Unix(db.fetchInt64(makeKey(id, dbDiscoverPong)), 0)
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}
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// UpdateLastPongReceived updates the last pong time of a node.
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func (db *DB) UpdateLastPongReceived(id ID, instance time.Time) error {
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return db.storeInt64(makeKey(id, dbDiscoverPong), instance.Unix())
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}
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// FindFails retrieves the number of findnode failures since bonding.
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func (db *DB) FindFails(id ID) int {
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return int(db.fetchInt64(makeKey(id, dbDiscoverFindFails)))
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}
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// UpdateFindFails updates the number of findnode failures since bonding.
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func (db *DB) UpdateFindFails(id ID, fails int) error {
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return db.storeInt64(makeKey(id, dbDiscoverFindFails), int64(fails))
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}
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// LocalSeq retrieves the local record sequence counter.
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func (db *DB) localSeq(id ID) uint64 {
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return db.fetchUint64(makeKey(id, dbLocalSeq))
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}
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// storeLocalSeq stores the local record sequence counter.
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func (db *DB) storeLocalSeq(id ID, n uint64) {
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db.storeUint64(makeKey(id, dbLocalSeq), n)
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}
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// QuerySeeds retrieves random nodes to be used as potential seed nodes
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// for bootstrapping.
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func (db *DB) QuerySeeds(n int, maxAge time.Duration) []*Node {
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var (
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now = time.Now()
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nodes = make([]*Node, 0, n)
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it = db.lvl.NewIterator(nil, nil)
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id ID
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)
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defer it.Release()
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seek:
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for seeks := 0; len(nodes) < n && seeks < n*5; seeks++ {
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// Seek to a random entry. The first byte is incremented by a
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// random amount each time in order to increase the likelihood
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// of hitting all existing nodes in very small databases.
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ctr := id[0]
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rand.Read(id[:])
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id[0] = ctr + id[0]%16
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it.Seek(makeKey(id, dbDiscoverRoot))
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n := nextNode(it)
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if n == nil {
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id[0] = 0
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continue seek // iterator exhausted
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}
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if now.Sub(db.LastPongReceived(n.ID())) > maxAge {
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continue seek
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}
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for i := range nodes {
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if nodes[i].ID() == n.ID() {
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continue seek // duplicate
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}
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}
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nodes = append(nodes, n)
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}
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return nodes
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}
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// reads the next node record from the iterator, skipping over other
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// database entries.
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func nextNode(it iterator.Iterator) *Node {
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for end := false; !end; end = !it.Next() {
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id, field := splitKey(it.Key())
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if field != dbDiscoverRoot {
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continue
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}
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return mustDecodeNode(id[:], it.Value())
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}
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return nil
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}
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// close flushes and closes the database files.
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func (db *DB) Close() {
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close(db.quit)
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db.lvl.Close()
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}
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