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9feec51e2d
This commit introduces a network simulation framework which can be used to run simulated networks of devp2p nodes. The intention is to use this for testing protocols, performing benchmarks and visualising emergent network behaviour.
41 lines
753 B
Bash
Executable File
41 lines
753 B
Bash
Executable File
#!/bin/bash
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#
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# Boot a ping-pong network simulation using the HTTP API started by ping-pong.go
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set -e
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main() {
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if ! which p2psim &>/dev/null; then
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fail "missing p2psim binary (you need to build cmd/p2psim and put it in \$PATH)"
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fi
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info "creating 10 nodes"
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for i in $(seq 1 10); do
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p2psim node create --name "$(node_name $i)"
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p2psim node start "$(node_name $i)"
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done
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info "connecting node01 to all other nodes"
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for i in $(seq 2 10); do
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p2psim node connect "node01" "$(node_name $i)"
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done
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info "done"
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}
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node_name() {
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local num=$1
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echo "node$(printf '%02d' $num)"
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}
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info() {
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echo -e "\033[1;32m---> $(date +%H:%M:%S) ${@}\033[0m"
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}
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fail() {
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echo -e "\033[1;31mERROR: ${@}\033[0m" >&2
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exit 1
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}
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main "$@"
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