mirror of
https://gitlab.com/pulsechaincom/go-pulse.git
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09777952ee
This commit adds pluggable consensus engines to go-ethereum. In short, it introduces a generic consensus interface, and refactors the entire codebase to use this interface.
367 lines
9.8 KiB
Go
367 lines
9.8 KiB
Go
// Copyright 2014 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package trie
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import (
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"bytes"
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"github.com/ethereum/go-ethereum/common"
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)
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// Iterator is a key-value trie iterator that traverses a Trie.
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type Iterator struct {
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nodeIt NodeIterator
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Key []byte // Current data key on which the iterator is positioned on
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Value []byte // Current data value on which the iterator is positioned on
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}
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// NewIterator creates a new key-value iterator.
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func NewIterator(trie *Trie) *Iterator {
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return &Iterator{
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nodeIt: NewNodeIterator(trie),
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}
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}
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// FromNodeIterator creates a new key-value iterator from a node iterator
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func NewIteratorFromNodeIterator(it NodeIterator) *Iterator {
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return &Iterator{
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nodeIt: it,
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}
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}
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// Next moves the iterator forward one key-value entry.
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func (it *Iterator) Next() bool {
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for it.nodeIt.Next(true) {
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if it.nodeIt.Leaf() {
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it.Key = decodeCompact(it.nodeIt.Path())
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it.Value = it.nodeIt.LeafBlob()
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return true
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}
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}
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it.Key = nil
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it.Value = nil
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return false
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}
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// NodeIterator is an iterator to traverse the trie pre-order.
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type NodeIterator interface {
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// Hash returns the hash of the current node
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Hash() common.Hash
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// Parent returns the hash of the parent of the current node
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Parent() common.Hash
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// Leaf returns true iff the current node is a leaf node.
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Leaf() bool
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// LeafBlob returns the contents of the node, if it is a leaf.
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// Callers must not retain references to the return value after calling Next()
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LeafBlob() []byte
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// Path returns the hex-encoded path to the current node.
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// Callers must not retain references to the return value after calling Next()
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Path() []byte
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// Next moves the iterator to the next node. If the parameter is false, any child
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// nodes will be skipped.
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Next(bool) bool
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// Error returns the error status of the iterator.
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Error() error
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}
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// nodeIteratorState represents the iteration state at one particular node of the
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// trie, which can be resumed at a later invocation.
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type nodeIteratorState struct {
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hash common.Hash // Hash of the node being iterated (nil if not standalone)
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node node // Trie node being iterated
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parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
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child int // Child to be processed next
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pathlen int // Length of the path to this node
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}
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type nodeIterator struct {
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trie *Trie // Trie being iterated
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stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
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err error // Failure set in case of an internal error in the iterator
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path []byte // Path to the current node
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}
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// NewNodeIterator creates an post-order trie iterator.
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func NewNodeIterator(trie *Trie) NodeIterator {
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if trie.Hash() == emptyState {
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return new(nodeIterator)
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}
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return &nodeIterator{trie: trie}
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}
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// Hash returns the hash of the current node
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func (it *nodeIterator) Hash() common.Hash {
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if len(it.stack) == 0 {
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return common.Hash{}
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}
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return it.stack[len(it.stack)-1].hash
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}
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// Parent returns the hash of the parent node
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func (it *nodeIterator) Parent() common.Hash {
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if len(it.stack) == 0 {
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return common.Hash{}
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}
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return it.stack[len(it.stack)-1].parent
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}
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// Leaf returns true if the current node is a leaf
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func (it *nodeIterator) Leaf() bool {
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if len(it.stack) == 0 {
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return false
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}
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_, ok := it.stack[len(it.stack)-1].node.(valueNode)
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return ok
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}
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// LeafBlob returns the data for the current node, if it is a leaf
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func (it *nodeIterator) LeafBlob() []byte {
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if len(it.stack) == 0 {
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return nil
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}
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if node, ok := it.stack[len(it.stack)-1].node.(valueNode); ok {
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return []byte(node)
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}
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return nil
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}
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// Path returns the hex-encoded path to the current node
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func (it *nodeIterator) Path() []byte {
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return it.path
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}
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// Error returns the error set in case of an internal error in the iterator
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func (it *nodeIterator) Error() error {
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return it.err
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}
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// Next moves the iterator to the next node, returning whether there are any
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// further nodes. In case of an internal error this method returns false and
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// sets the Error field to the encountered failure. If `descend` is false,
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// skips iterating over any subnodes of the current node.
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func (it *nodeIterator) Next(descend bool) bool {
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// If the iterator failed previously, don't do anything
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if it.err != nil {
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return false
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}
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// Otherwise step forward with the iterator and report any errors
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if err := it.step(descend); err != nil {
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it.err = err
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return false
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}
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return it.trie != nil
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}
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// step moves the iterator to the next node of the trie.
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func (it *nodeIterator) step(descend bool) error {
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if it.trie == nil {
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// Abort if we reached the end of the iteration
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return nil
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}
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if len(it.stack) == 0 {
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// Initialize the iterator if we've just started.
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root := it.trie.Hash()
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state := &nodeIteratorState{node: it.trie.root, child: -1}
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if root != emptyRoot {
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state.hash = root
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}
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it.stack = append(it.stack, state)
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return nil
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}
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if !descend {
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// If we're skipping children, pop the current node first
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it.path = it.path[:it.stack[len(it.stack)-1].pathlen]
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it.stack = it.stack[:len(it.stack)-1]
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}
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// Continue iteration to the next child
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outer:
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for {
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if len(it.stack) == 0 {
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it.trie = nil
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return nil
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}
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parent := it.stack[len(it.stack)-1]
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ancestor := parent.hash
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if (ancestor == common.Hash{}) {
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ancestor = parent.parent
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}
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if node, ok := parent.node.(*fullNode); ok {
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// Full node, iterate over children
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for parent.child++; parent.child < len(node.Children); parent.child++ {
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child := node.Children[parent.child]
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if child != nil {
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hash, _ := child.cache()
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it.stack = append(it.stack, &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: child,
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parent: ancestor,
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child: -1,
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pathlen: len(it.path),
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})
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it.path = append(it.path, byte(parent.child))
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break outer
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}
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}
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} else if node, ok := parent.node.(*shortNode); ok {
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// Short node, return the pointer singleton child
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if parent.child < 0 {
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parent.child++
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hash, _ := node.Val.cache()
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it.stack = append(it.stack, &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: node.Val,
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parent: ancestor,
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child: -1,
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pathlen: len(it.path),
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})
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if hasTerm(node.Key) {
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it.path = append(it.path, node.Key[:len(node.Key)-1]...)
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} else {
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it.path = append(it.path, node.Key...)
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}
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break
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}
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} else if hash, ok := parent.node.(hashNode); ok {
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// Hash node, resolve the hash child from the database
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if parent.child < 0 {
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parent.child++
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node, err := it.trie.resolveHash(hash, nil, nil)
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if err != nil {
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return err
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}
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it.stack = append(it.stack, &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: node,
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parent: ancestor,
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child: -1,
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pathlen: len(it.path),
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})
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break
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}
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}
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it.path = it.path[:parent.pathlen]
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it.stack = it.stack[:len(it.stack)-1]
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}
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return nil
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}
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type differenceIterator struct {
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a, b NodeIterator // Nodes returned are those in b - a.
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eof bool // Indicates a has run out of elements
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count int // Number of nodes scanned on either trie
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}
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// NewDifferenceIterator constructs a NodeIterator that iterates over elements in b that
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// are not in a. Returns the iterator, and a pointer to an integer recording the number
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// of nodes seen.
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func NewDifferenceIterator(a, b NodeIterator) (NodeIterator, *int) {
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a.Next(true)
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it := &differenceIterator{
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a: a,
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b: b,
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}
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return it, &it.count
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}
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func (it *differenceIterator) Hash() common.Hash {
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return it.b.Hash()
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}
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func (it *differenceIterator) Parent() common.Hash {
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return it.b.Parent()
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}
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func (it *differenceIterator) Leaf() bool {
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return it.b.Leaf()
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}
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func (it *differenceIterator) LeafBlob() []byte {
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return it.b.LeafBlob()
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}
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func (it *differenceIterator) Path() []byte {
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return it.b.Path()
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}
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func (it *differenceIterator) Next(bool) bool {
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// Invariants:
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// - We always advance at least one element in b.
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// - At the start of this function, a's path is lexically greater than b's.
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if !it.b.Next(true) {
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return false
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}
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it.count += 1
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if it.eof {
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// a has reached eof, so we just return all elements from b
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return true
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}
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for {
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apath, bpath := it.a.Path(), it.b.Path()
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switch bytes.Compare(apath, bpath) {
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case -1:
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// b jumped past a; advance a
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if !it.a.Next(true) {
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it.eof = true
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return true
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}
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it.count += 1
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case 1:
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// b is before a
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return true
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case 0:
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if it.a.Hash() != it.b.Hash() || it.a.Leaf() != it.b.Leaf() {
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// Keys are identical, but hashes or leaf status differs
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return true
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}
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if it.a.Leaf() && it.b.Leaf() && !bytes.Equal(it.a.LeafBlob(), it.b.LeafBlob()) {
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// Both are leaf nodes, but with different values
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return true
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}
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// a and b are identical; skip this whole subtree if the nodes have hashes
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hasHash := it.a.Hash() == common.Hash{}
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if !it.b.Next(hasHash) {
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return false
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}
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it.count += 1
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if !it.a.Next(hasHash) {
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it.eof = true
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return true
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}
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it.count += 1
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}
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}
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}
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func (it *differenceIterator) Error() error {
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if err := it.a.Error(); err != nil {
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return err
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}
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return it.b.Error()
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}
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