go-pulse/p2p/discover/table_util_test.go
Felix Lange dba1750eda p2p/discover: split out discv4 code
This change restructures the internals of p2p/discover to make room for
the discv5 code which will soon be added to this package.

- packet type names now have a "V4" suffix.
- ListenUDP returns *UDPv4 instead of *Table. This technically breaks
  the API but the only caller in go-ethereum is package p2p, which uses
  a compatible interface and doesn't need changes.
- The internal transport interface is changed to make Table reusable for v5.
- The 'lookup' code moves from table to transport. This required
  updating the lookup unit test to use udpTest instead of a custom transport.
2019-04-30 13:13:22 +02:00

184 lines
4.2 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package discover
import (
"crypto/ecdsa"
"encoding/hex"
"fmt"
"math/rand"
"net"
"sort"
"sync"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/enr"
)
var nullNode *enode.Node
func init() {
var r enr.Record
r.Set(enr.IP{0, 0, 0, 0})
nullNode = enode.SignNull(&r, enode.ID{})
}
func newTestTable(t transport) (*Table, *enode.DB) {
db, _ := enode.OpenDB("")
tab, _ := newTable(t, db, nil, log.Root())
return tab, db
}
// nodeAtDistance creates a node for which enode.LogDist(base, n.id) == ld.
func nodeAtDistance(base enode.ID, ld int, ip net.IP) *node {
var r enr.Record
r.Set(enr.IP(ip))
return wrapNode(enode.SignNull(&r, idAtDistance(base, ld)))
}
// idAtDistance returns a random hash such that enode.LogDist(a, b) == n
func idAtDistance(a enode.ID, n int) (b enode.ID) {
if n == 0 {
return a
}
// flip bit at position n, fill the rest with random bits
b = a
pos := len(a) - n/8 - 1
bit := byte(0x01) << (byte(n%8) - 1)
if bit == 0 {
pos++
bit = 0x80
}
b[pos] = a[pos]&^bit | ^a[pos]&bit // TODO: randomize end bits
for i := pos + 1; i < len(a); i++ {
b[i] = byte(rand.Intn(255))
}
return b
}
func intIP(i int) net.IP {
return net.IP{byte(i), 0, 2, byte(i)}
}
// fillBucket inserts nodes into the given bucket until it is full.
func fillBucket(tab *Table, n *node) (last *node) {
ld := enode.LogDist(tab.self().ID(), n.ID())
b := tab.bucket(n.ID())
for len(b.entries) < bucketSize {
b.entries = append(b.entries, nodeAtDistance(tab.self().ID(), ld, intIP(ld)))
}
return b.entries[bucketSize-1]
}
// fillTable adds nodes the table to the end of their corresponding bucket
// if the bucket is not full. The caller must not hold tab.mutex.
func fillTable(tab *Table, nodes []*node) {
for _, n := range nodes {
tab.addSeenNode(n)
}
}
type pingRecorder struct {
mu sync.Mutex
dead, pinged map[enode.ID]bool
n *enode.Node
}
func newPingRecorder() *pingRecorder {
var r enr.Record
r.Set(enr.IP{0, 0, 0, 0})
n := enode.SignNull(&r, enode.ID{})
return &pingRecorder{
dead: make(map[enode.ID]bool),
pinged: make(map[enode.ID]bool),
n: n,
}
}
func (t *pingRecorder) Self() *enode.Node {
return nullNode
}
func (t *pingRecorder) ping(n *enode.Node) error {
t.mu.Lock()
defer t.mu.Unlock()
t.pinged[n.ID()] = true
if t.dead[n.ID()] {
return errTimeout
} else {
return nil
}
}
func (t *pingRecorder) lookupSelf() []*enode.Node {
return nil
}
func (t *pingRecorder) lookupRandom() []*enode.Node {
return nil
}
func (t *pingRecorder) close() {}
func hasDuplicates(slice []*node) bool {
seen := make(map[enode.ID]bool)
for i, e := range slice {
if e == nil {
panic(fmt.Sprintf("nil *Node at %d", i))
}
if seen[e.ID()] {
return true
}
seen[e.ID()] = true
}
return false
}
func sortedByDistanceTo(distbase enode.ID, slice []*node) bool {
return sort.SliceIsSorted(slice, func(i, j int) bool {
return enode.DistCmp(distbase, slice[i].ID(), slice[j].ID()) < 0
})
}
func hexEncPrivkey(h string) *ecdsa.PrivateKey {
b, err := hex.DecodeString(h)
if err != nil {
panic(err)
}
key, err := crypto.ToECDSA(b)
if err != nil {
panic(err)
}
return key
}
func hexEncPubkey(h string) (ret encPubkey) {
b, err := hex.DecodeString(h)
if err != nil {
panic(err)
}
if len(b) != len(ret) {
panic("invalid length")
}
copy(ret[:], b)
return ret
}