go-pulse/core/blockchain_insert.go
Ziyuan Zhong(仲梓源) c576fa153a
core: fix snapshot missing when recovery from crash (#23496)
It is because write known block only checks block and state without snapshot, which could lead to gap between newest snapshot and newest block state. However, new blocks which would cause snapshot to become fixed were ignored, since state was already known. 


Co-authored-by: Gary Rong <garyrong0905@gmail.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
2021-11-01 14:09:36 +01:00

175 lines
6.0 KiB
Go

// Copyright 2018 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package core
import (
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/log"
)
// insertStats tracks and reports on block insertion.
type insertStats struct {
queued, processed, ignored int
usedGas uint64
lastIndex int
startTime mclock.AbsTime
}
// statsReportLimit is the time limit during import and export after which we
// always print out progress. This avoids the user wondering what's going on.
const statsReportLimit = 8 * time.Second
// report prints statistics if some number of blocks have been processed
// or more than a few seconds have passed since the last message.
func (st *insertStats) report(chain []*types.Block, index int, dirty common.StorageSize) {
// Fetch the timings for the batch
var (
now = mclock.Now()
elapsed = now.Sub(st.startTime)
)
// If we're at the last block of the batch or report period reached, log
if index == len(chain)-1 || elapsed >= statsReportLimit {
// Count the number of transactions in this segment
var txs int
for _, block := range chain[st.lastIndex : index+1] {
txs += len(block.Transactions())
}
end := chain[index]
// Assemble the log context and send it to the logger
context := []interface{}{
"blocks", st.processed, "txs", txs, "mgas", float64(st.usedGas) / 1000000,
"elapsed", common.PrettyDuration(elapsed), "mgasps", float64(st.usedGas) * 1000 / float64(elapsed),
"number", end.Number(), "hash", end.Hash(),
}
if timestamp := time.Unix(int64(end.Time()), 0); time.Since(timestamp) > time.Minute {
context = append(context, []interface{}{"age", common.PrettyAge(timestamp)}...)
}
context = append(context, []interface{}{"dirty", dirty}...)
if st.queued > 0 {
context = append(context, []interface{}{"queued", st.queued}...)
}
if st.ignored > 0 {
context = append(context, []interface{}{"ignored", st.ignored}...)
}
log.Info("Imported new chain segment", context...)
// Bump the stats reported to the next section
*st = insertStats{startTime: now, lastIndex: index + 1}
}
}
// insertIterator is a helper to assist during chain import.
type insertIterator struct {
chain types.Blocks // Chain of blocks being iterated over
results <-chan error // Verification result sink from the consensus engine
errors []error // Header verification errors for the blocks
index int // Current offset of the iterator
validator Validator // Validator to run if verification succeeds
}
// newInsertIterator creates a new iterator based on the given blocks, which are
// assumed to be a contiguous chain.
func newInsertIterator(chain types.Blocks, results <-chan error, validator Validator) *insertIterator {
return &insertIterator{
chain: chain,
results: results,
errors: make([]error, 0, len(chain)),
index: -1,
validator: validator,
}
}
// next returns the next block in the iterator, along with any potential validation
// error for that block. When the end is reached, it will return (nil, nil).
func (it *insertIterator) next() (*types.Block, error) {
// If we reached the end of the chain, abort
if it.index+1 >= len(it.chain) {
it.index = len(it.chain)
return nil, nil
}
// Advance the iterator and wait for verification result if not yet done
it.index++
if len(it.errors) <= it.index {
it.errors = append(it.errors, <-it.results)
}
if it.errors[it.index] != nil {
return it.chain[it.index], it.errors[it.index]
}
// Block header valid, run body validation and return
return it.chain[it.index], it.validator.ValidateBody(it.chain[it.index])
}
// peek returns the next block in the iterator, along with any potential validation
// error for that block, but does **not** advance the iterator.
//
// Both header and body validation errors (nil too) is cached into the iterator
// to avoid duplicating work on the following next() call.
func (it *insertIterator) peek() (*types.Block, error) {
// If we reached the end of the chain, abort
if it.index+1 >= len(it.chain) {
return nil, nil
}
// Wait for verification result if not yet done
if len(it.errors) <= it.index+1 {
it.errors = append(it.errors, <-it.results)
}
if it.errors[it.index+1] != nil {
return it.chain[it.index+1], it.errors[it.index+1]
}
// Block header valid, ignore body validation since we don't have a parent anyway
return it.chain[it.index+1], nil
}
// previous returns the previous header that was being processed, or nil.
func (it *insertIterator) previous() *types.Header {
if it.index < 1 {
return nil
}
return it.chain[it.index-1].Header()
}
// current returns the current header that is being processed, or nil.
func (it *insertIterator) current() *types.Header {
if it.index == -1 || it.index >= len(it.chain) {
return nil
}
return it.chain[it.index].Header()
}
// first returns the first block in the it.
func (it *insertIterator) first() *types.Block {
return it.chain[0]
}
// remaining returns the number of remaining blocks.
func (it *insertIterator) remaining() int {
return len(it.chain) - it.index
}
// processed returns the number of processed blocks.
func (it *insertIterator) processed() int {
return it.index + 1
}