mirror of
https://gitlab.com/pulsechaincom/go-pulse.git
synced 2024-12-23 11:57:17 +00:00
ea26fc8a6c
This PR makes it possible to set custom headers, in particular for two scenarios: - geth attach - geth commands which can use --remotedb, e..g geth db inspect The ability to use custom headers is typically useful for connecting to cloud-apis, e.g. providing an infura- or alchemy key, or for that matter access-keys for environments behind cloudflare. Co-authored-by: Felix Lange <fjl@twurst.com>
164 lines
5.2 KiB
Go
164 lines
5.2 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of go-ethereum.
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//
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// go-ethereum is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// go-ethereum is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with go-ethereum. If not, see <http://www.gnu.org/licenses/>.
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package main
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import (
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"fmt"
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"strings"
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"github.com/ethereum/go-ethereum/cmd/utils"
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"github.com/ethereum/go-ethereum/console"
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"github.com/ethereum/go-ethereum/internal/flags"
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"github.com/urfave/cli/v2"
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)
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var (
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consoleFlags = []cli.Flag{utils.JSpathFlag, utils.ExecFlag, utils.PreloadJSFlag}
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consoleCommand = &cli.Command{
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Action: localConsole,
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Name: "console",
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Usage: "Start an interactive JavaScript environment",
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Flags: flags.Merge(nodeFlags, rpcFlags, consoleFlags),
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Description: `
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The Geth console is an interactive shell for the JavaScript runtime environment
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which exposes a node admin interface as well as the Ðapp JavaScript API.
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See https://geth.ethereum.org/docs/interface/javascript-console.`,
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}
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attachCommand = &cli.Command{
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Action: remoteConsole,
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Name: "attach",
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Usage: "Start an interactive JavaScript environment (connect to node)",
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ArgsUsage: "[endpoint]",
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Flags: flags.Merge([]cli.Flag{utils.DataDirFlag, utils.HttpHeaderFlag}, consoleFlags),
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Description: `
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The Geth console is an interactive shell for the JavaScript runtime environment
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which exposes a node admin interface as well as the Ðapp JavaScript API.
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See https://geth.ethereum.org/docs/interface/javascript-console.
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This command allows to open a console on a running geth node.`,
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}
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javascriptCommand = &cli.Command{
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Action: ephemeralConsole,
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Name: "js",
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Usage: "(DEPRECATED) Execute the specified JavaScript files",
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ArgsUsage: "<jsfile> [jsfile...]",
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Flags: flags.Merge(nodeFlags, consoleFlags),
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Description: `
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The JavaScript VM exposes a node admin interface as well as the Ðapp
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JavaScript API. See https://geth.ethereum.org/docs/interface/javascript-console`,
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}
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)
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// localConsole starts a new geth node, attaching a JavaScript console to it at the
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// same time.
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func localConsole(ctx *cli.Context) error {
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// Create and start the node based on the CLI flags
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prepare(ctx)
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stack, backend := makeFullNode(ctx)
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startNode(ctx, stack, backend, true)
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defer stack.Close()
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// Attach to the newly started node and create the JavaScript console.
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client, err := stack.Attach()
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if err != nil {
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return fmt.Errorf("Failed to attach to the inproc geth: %v", err)
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}
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config := console.Config{
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DataDir: utils.MakeDataDir(ctx),
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DocRoot: ctx.String(utils.JSpathFlag.Name),
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Client: client,
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Preload: utils.MakeConsolePreloads(ctx),
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}
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console, err := console.New(config)
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if err != nil {
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return fmt.Errorf("Failed to start the JavaScript console: %v", err)
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}
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defer console.Stop(false)
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// If only a short execution was requested, evaluate and return.
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if script := ctx.String(utils.ExecFlag.Name); script != "" {
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console.Evaluate(script)
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return nil
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}
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// Track node shutdown and stop the console when it goes down.
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// This happens when SIGTERM is sent to the process.
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go func() {
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stack.Wait()
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console.StopInteractive()
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}()
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// Print the welcome screen and enter interactive mode.
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console.Welcome()
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console.Interactive()
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return nil
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}
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// remoteConsole will connect to a remote geth instance, attaching a JavaScript
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// console to it.
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func remoteConsole(ctx *cli.Context) error {
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if ctx.Args().Len() > 1 {
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utils.Fatalf("invalid command-line: too many arguments")
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}
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endpoint := ctx.Args().First()
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if endpoint == "" {
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cfg := defaultNodeConfig()
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utils.SetDataDir(ctx, &cfg)
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endpoint = cfg.IPCEndpoint()
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}
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client, err := utils.DialRPCWithHeaders(endpoint, ctx.StringSlice(utils.HttpHeaderFlag.Name))
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if err != nil {
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utils.Fatalf("Unable to attach to remote geth: %v", err)
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}
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config := console.Config{
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DataDir: utils.MakeDataDir(ctx),
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DocRoot: ctx.String(utils.JSpathFlag.Name),
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Client: client,
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Preload: utils.MakeConsolePreloads(ctx),
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}
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console, err := console.New(config)
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if err != nil {
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utils.Fatalf("Failed to start the JavaScript console: %v", err)
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}
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defer console.Stop(false)
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if script := ctx.String(utils.ExecFlag.Name); script != "" {
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console.Evaluate(script)
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return nil
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}
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// Otherwise print the welcome screen and enter interactive mode
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console.Welcome()
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console.Interactive()
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return nil
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}
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// ephemeralConsole starts a new geth node, attaches an ephemeral JavaScript
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// console to it, executes each of the files specified as arguments and tears
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// everything down.
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func ephemeralConsole(ctx *cli.Context) error {
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var b strings.Builder
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for _, file := range ctx.Args().Slice() {
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b.Write([]byte(fmt.Sprintf("loadScript('%s');", file)))
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}
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utils.Fatalf(`The "js" command is deprecated. Please use the following instead:
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geth --exec "%s" console`, b.String())
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return nil
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}
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