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289 lines
8.1 KiB
Go
289 lines
8.1 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package light
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import (
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"bytes"
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"fmt"
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"math/big"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/rlp"
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"golang.org/x/net/context"
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)
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var emptyCodeHash = crypto.Keccak256(nil)
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// Code represents a contract code in binary form
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type Code []byte
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// String returns a string representation of the code
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func (self Code) String() string {
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return string(self) //strings.Join(Disassemble(self), " ")
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}
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// Storage is a memory map cache of a contract storage
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type Storage map[common.Hash]common.Hash
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// String returns a string representation of the storage cache
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func (self Storage) String() (str string) {
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for key, value := range self {
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str += fmt.Sprintf("%X : %X\n", key, value)
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}
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return
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}
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// Copy copies the contents of a storage cache
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func (self Storage) Copy() Storage {
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cpy := make(Storage)
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for key, value := range self {
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cpy[key] = value
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}
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return cpy
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}
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// StateObject is a memory representation of an account or contract and its storage.
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// This version is ODR capable, caching only the already accessed part of the
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// storage, retrieving unknown parts on-demand from the ODR backend. Changes are
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// never stored in the local database, only in the memory objects.
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type StateObject struct {
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odr OdrBackend
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trie *LightTrie
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// Address belonging to this account
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address common.Address
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// The balance of the account
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balance *big.Int
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// The nonce of the account
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nonce uint64
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// The code hash if code is present (i.e. a contract)
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codeHash []byte
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// The code for this account
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code Code
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// Cached storage (flushed when updated)
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storage Storage
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// Mark for deletion
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// When an object is marked for deletion it will be delete from the trie
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// during the "update" phase of the state transition
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remove bool
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deleted bool
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dirty bool
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}
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// NewStateObject creates a new StateObject of the specified account address
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func NewStateObject(address common.Address, odr OdrBackend) *StateObject {
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object := &StateObject{
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odr: odr,
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address: address,
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balance: new(big.Int),
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dirty: true,
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codeHash: emptyCodeHash,
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storage: make(Storage),
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}
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object.trie = NewLightTrie(&TrieID{}, odr, true)
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return object
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}
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// MarkForDeletion marks an account to be removed
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func (self *StateObject) MarkForDeletion() {
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self.remove = true
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self.dirty = true
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log.Debug("", "msg", log.Lazy{Fn: func() string {
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return fmt.Sprintf("%x: #%d %v X\n", self.Address(), self.nonce, self.balance)
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}})
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}
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// getAddr gets the storage value at the given address from the trie
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func (c *StateObject) getAddr(ctx context.Context, addr common.Hash) (common.Hash, error) {
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var ret []byte
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val, err := c.trie.Get(ctx, addr[:])
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if err != nil {
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return common.Hash{}, err
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}
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rlp.DecodeBytes(val, &ret)
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return common.BytesToHash(ret), nil
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}
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// Storage returns the storage cache object of the account
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func (self *StateObject) Storage() Storage {
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return self.storage
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}
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// GetState returns the storage value at the given address from either the cache
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// or the trie
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func (self *StateObject) GetState(ctx context.Context, key common.Hash) (common.Hash, error) {
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value, exists := self.storage[key]
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if !exists {
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var err error
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value, err = self.getAddr(ctx, key)
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if err != nil {
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return common.Hash{}, err
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}
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if (value != common.Hash{}) {
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self.storage[key] = value
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}
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}
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return value, nil
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}
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// SetState sets the storage value at the given address
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func (self *StateObject) SetState(k, value common.Hash) {
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self.storage[k] = value
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self.dirty = true
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}
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// AddBalance adds the given amount to the account balance
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func (c *StateObject) AddBalance(amount *big.Int) {
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c.SetBalance(new(big.Int).Add(c.balance, amount))
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log.Debug("", "msg", log.Lazy{Fn: func() string {
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return fmt.Sprintf("%x: #%d %v (+ %v)\n", c.Address(), c.nonce, c.balance, amount)
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}})
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}
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// SubBalance subtracts the given amount from the account balance
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func (c *StateObject) SubBalance(amount *big.Int) {
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c.SetBalance(new(big.Int).Sub(c.balance, amount))
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log.Debug("", "msg", log.Lazy{Fn: func() string {
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return fmt.Sprintf("%x: #%d %v (- %v)\n", c.Address(), c.nonce, c.balance, amount)
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}})
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}
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// SetBalance sets the account balance to the given amount
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func (c *StateObject) SetBalance(amount *big.Int) {
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c.balance = amount
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c.dirty = true
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}
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// ReturnGas returns the gas back to the origin. Used by the Virtual machine or Closures
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func (c *StateObject) ReturnGas(gas *big.Int) {}
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// Copy creates a copy of the state object
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func (self *StateObject) Copy() *StateObject {
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stateObject := NewStateObject(self.Address(), self.odr)
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stateObject.balance.Set(self.balance)
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stateObject.codeHash = common.CopyBytes(self.codeHash)
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stateObject.nonce = self.nonce
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stateObject.trie = self.trie
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stateObject.code = self.code
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stateObject.storage = self.storage.Copy()
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stateObject.remove = self.remove
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stateObject.dirty = self.dirty
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stateObject.deleted = self.deleted
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return stateObject
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}
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//
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// Attribute accessors
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//
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// empty returns whether the account is considered empty.
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func (self *StateObject) empty() bool {
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return self.nonce == 0 && self.balance.BitLen() == 0 && bytes.Equal(self.codeHash, emptyCodeHash)
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}
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// Balance returns the account balance
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func (self *StateObject) Balance() *big.Int {
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return self.balance
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}
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// Address returns the address of the contract/account
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func (self *StateObject) Address() common.Address {
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return self.address
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}
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// Code returns the contract code
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func (self *StateObject) Code() []byte {
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return self.code
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}
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// SetCode sets the contract code
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func (self *StateObject) SetCode(hash common.Hash, code []byte) {
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self.code = code
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self.codeHash = hash[:]
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self.dirty = true
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}
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// SetNonce sets the account nonce
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func (self *StateObject) SetNonce(nonce uint64) {
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self.nonce = nonce
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self.dirty = true
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}
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// Nonce returns the account nonce
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func (self *StateObject) Nonce() uint64 {
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return self.nonce
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}
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// ForEachStorage calls a callback function for every key/value pair found
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// in the local storage cache. Note that unlike core/state.StateObject,
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// light.StateObject only returns cached values and doesn't download the
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// entire storage tree.
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func (self *StateObject) ForEachStorage(cb func(key, value common.Hash) bool) {
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for h, v := range self.storage {
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cb(h, v)
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}
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}
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// Never called, but must be present to allow StateObject to be used
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// as a vm.Account interface that also satisfies the vm.ContractRef
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// interface. Interfaces are awesome.
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func (self *StateObject) Value() *big.Int {
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panic("Value on StateObject should never be called")
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}
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// Encoding
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type extStateObject struct {
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Nonce uint64
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Balance *big.Int
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Root common.Hash
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CodeHash []byte
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}
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// DecodeObject decodes an RLP-encoded state object.
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func DecodeObject(ctx context.Context, stateID *TrieID, address common.Address, odr OdrBackend, data []byte) (*StateObject, error) {
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var (
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obj = &StateObject{address: address, odr: odr, storage: make(Storage)}
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ext extStateObject
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err error
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)
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if err = rlp.DecodeBytes(data, &ext); err != nil {
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return nil, err
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}
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trieID := StorageTrieID(stateID, address, ext.Root)
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obj.trie = NewLightTrie(trieID, odr, true)
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if !bytes.Equal(ext.CodeHash, emptyCodeHash) {
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if obj.code, err = retrieveContractCode(ctx, obj.odr, trieID, common.BytesToHash(ext.CodeHash)); err != nil {
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return nil, fmt.Errorf("can't find code for hash %x: %v", ext.CodeHash, err)
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}
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}
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obj.nonce = ext.Nonce
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obj.balance = ext.Balance
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obj.codeHash = ext.CodeHash
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return obj, nil
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}
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