go-pulse/eth/state_accessor.go
Felix Lange f53ff0ff4a
eth/filters, eth/tracers: add request cancellation checks (#26320)
This ensures that RPC method handlers will react to a timeout or
cancelled request soon after the event occurs.


Co-authored-by: Sina Mahmoodi <itz.s1na@gmail.com>
2022-12-15 07:52:07 -05:00

233 lines
10 KiB
Go

// Copyright 2021 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package eth
import (
"context"
"errors"
"fmt"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/core/state"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/core/vm"
"github.com/ethereum/go-ethereum/eth/tracers"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/trie"
)
// noopReleaser is returned in case there is no operation expected
// for releasing state.
var noopReleaser = tracers.StateReleaseFunc(func() {})
// StateAtBlock retrieves the state database associated with a certain block.
// If no state is locally available for the given block, a number of blocks
// are attempted to be reexecuted to generate the desired state. The optional
// base layer statedb can be provided which is regarded as the statedb of the
// parent block.
//
// An additional release function will be returned if the requested state is
// available. Release is expected to be invoked when the returned state is no longer needed.
// Its purpose is to prevent resource leaking. Though it can be noop in some cases.
//
// Parameters:
// - block: The block for which we want the state(state = block.Root)
// - reexec: The maximum number of blocks to reprocess trying to obtain the desired state
// - base: If the caller is tracing multiple blocks, the caller can provide the parent
// state continuously from the callsite.
// - readOnly: If true, then the live 'blockchain' state database is used. No mutation should
// be made from caller, e.g. perform Commit or other 'save-to-disk' changes.
// Otherwise, the trash generated by caller may be persisted permanently.
// - preferDisk: this arg can be used by the caller to signal that even though the 'base' is
// provided, it would be preferable to start from a fresh state, if we have it
// on disk.
func (eth *Ethereum) StateAtBlock(ctx context.Context, block *types.Block, reexec uint64, base *state.StateDB, readOnly bool, preferDisk bool) (statedb *state.StateDB, release tracers.StateReleaseFunc, err error) {
var (
current *types.Block
database state.Database
report = true
origin = block.NumberU64()
)
// The state is only for reading purposes, check the state presence in
// live database.
if readOnly {
// The state is available in live database, create a reference
// on top to prevent garbage collection and return a release
// function to deref it.
if statedb, err = eth.blockchain.StateAt(block.Root()); err == nil {
statedb.Database().TrieDB().Reference(block.Root(), common.Hash{})
return statedb, func() {
statedb.Database().TrieDB().Dereference(block.Root())
}, nil
}
}
// The state is both for reading and writing, or it's unavailable in disk,
// try to construct/recover the state over an ephemeral trie.Database for
// isolating the live one.
if base != nil {
if preferDisk {
// Create an ephemeral trie.Database for isolating the live one. Otherwise
// the internal junks created by tracing will be persisted into the disk.
database = state.NewDatabaseWithConfig(eth.chainDb, &trie.Config{Cache: 16})
if statedb, err = state.New(block.Root(), database, nil); err == nil {
log.Info("Found disk backend for state trie", "root", block.Root(), "number", block.Number())
return statedb, noopReleaser, nil
}
}
// The optional base statedb is given, mark the start point as parent block
statedb, database, report = base, base.Database(), false
current = eth.blockchain.GetBlock(block.ParentHash(), block.NumberU64()-1)
} else {
// Otherwise, try to reexec blocks until we find a state or reach our limit
current = block
// Create an ephemeral trie.Database for isolating the live one. Otherwise
// the internal junks created by tracing will be persisted into the disk.
database = state.NewDatabaseWithConfig(eth.chainDb, &trie.Config{Cache: 16})
// If we didn't check the live database, do check state over ephemeral database,
// otherwise we would rewind past a persisted block (specific corner case is
// chain tracing from the genesis).
if !readOnly {
statedb, err = state.New(current.Root(), database, nil)
if err == nil {
return statedb, noopReleaser, nil
}
}
// Database does not have the state for the given block, try to regenerate
for i := uint64(0); i < reexec; i++ {
if err := ctx.Err(); err != nil {
return nil, nil, err
}
if current.NumberU64() == 0 {
return nil, nil, errors.New("genesis state is missing")
}
parent := eth.blockchain.GetBlock(current.ParentHash(), current.NumberU64()-1)
if parent == nil {
return nil, nil, fmt.Errorf("missing block %v %d", current.ParentHash(), current.NumberU64()-1)
}
current = parent
statedb, err = state.New(current.Root(), database, nil)
if err == nil {
break
}
}
if err != nil {
switch err.(type) {
case *trie.MissingNodeError:
return nil, nil, fmt.Errorf("required historical state unavailable (reexec=%d)", reexec)
default:
return nil, nil, err
}
}
}
// State is available at historical point, re-execute the blocks on top for
// the desired state.
var (
start = time.Now()
logged time.Time
parent common.Hash
)
for current.NumberU64() < origin {
if err := ctx.Err(); err != nil {
return nil, nil, err
}
// Print progress logs if long enough time elapsed
if time.Since(logged) > 8*time.Second && report {
log.Info("Regenerating historical state", "block", current.NumberU64()+1, "target", origin, "remaining", origin-current.NumberU64()-1, "elapsed", time.Since(start))
logged = time.Now()
}
// Retrieve the next block to regenerate and process it
next := current.NumberU64() + 1
if current = eth.blockchain.GetBlockByNumber(next); current == nil {
return nil, nil, fmt.Errorf("block #%d not found", next)
}
_, _, _, err := eth.blockchain.Processor().Process(current, statedb, vm.Config{})
if err != nil {
return nil, nil, fmt.Errorf("processing block %d failed: %v", current.NumberU64(), err)
}
// Finalize the state so any modifications are written to the trie
root, err := statedb.Commit(eth.blockchain.Config().IsEIP158(current.Number()))
if err != nil {
return nil, nil, fmt.Errorf("stateAtBlock commit failed, number %d root %v: %w",
current.NumberU64(), current.Root().Hex(), err)
}
statedb, err = state.New(root, database, nil)
if err != nil {
return nil, nil, fmt.Errorf("state reset after block %d failed: %v", current.NumberU64(), err)
}
// Hold the state reference and also drop the parent state
// to prevent accumulating too many nodes in memory.
database.TrieDB().Reference(root, common.Hash{})
if parent != (common.Hash{}) {
database.TrieDB().Dereference(parent)
}
parent = root
}
if report {
nodes, imgs := database.TrieDB().Size()
log.Info("Historical state regenerated", "block", current.NumberU64(), "elapsed", time.Since(start), "nodes", nodes, "preimages", imgs)
}
return statedb, func() { database.TrieDB().Dereference(block.Root()) }, nil
}
// stateAtTransaction returns the execution environment of a certain transaction.
func (eth *Ethereum) stateAtTransaction(ctx context.Context, block *types.Block, txIndex int, reexec uint64) (core.Message, vm.BlockContext, *state.StateDB, tracers.StateReleaseFunc, error) {
// Short circuit if it's genesis block.
if block.NumberU64() == 0 {
return nil, vm.BlockContext{}, nil, nil, errors.New("no transaction in genesis")
}
// Create the parent state database
parent := eth.blockchain.GetBlock(block.ParentHash(), block.NumberU64()-1)
if parent == nil {
return nil, vm.BlockContext{}, nil, nil, fmt.Errorf("parent %#x not found", block.ParentHash())
}
// Lookup the statedb of parent block from the live database,
// otherwise regenerate it on the flight.
statedb, release, err := eth.StateAtBlock(ctx, parent, reexec, nil, true, false)
if err != nil {
return nil, vm.BlockContext{}, nil, nil, err
}
if txIndex == 0 && len(block.Transactions()) == 0 {
return nil, vm.BlockContext{}, statedb, release, nil
}
// Recompute transactions up to the target index.
signer := types.MakeSigner(eth.blockchain.Config(), block.Number())
for idx, tx := range block.Transactions() {
// Assemble the transaction call message and return if the requested offset
msg, _ := tx.AsMessage(signer, block.BaseFee())
txContext := core.NewEVMTxContext(msg)
context := core.NewEVMBlockContext(block.Header(), eth.blockchain, nil)
if idx == txIndex {
return msg, context, statedb, release, nil
}
// Not yet the searched for transaction, execute on top of the current state
vmenv := vm.NewEVM(context, txContext, statedb, eth.blockchain.Config(), vm.Config{})
statedb.SetTxContext(tx.Hash(), idx)
if _, err := core.ApplyMessage(vmenv, msg, new(core.GasPool).AddGas(tx.Gas())); err != nil {
return nil, vm.BlockContext{}, nil, nil, fmt.Errorf("transaction %#x failed: %v", tx.Hash(), err)
}
// Ensure any modifications are committed to the state
// Only delete empty objects if EIP158/161 (a.k.a Spurious Dragon) is in effect
statedb.Finalise(vmenv.ChainConfig().IsEIP158(block.Number()))
}
return nil, vm.BlockContext{}, nil, nil, fmt.Errorf("transaction index %d out of range for block %#x", txIndex, block.Hash())
}