mirror of
https://gitlab.com/pulsechaincom/go-pulse.git
synced 2024-12-22 19:40:36 +00:00
f0cbebb19f
Added chain configuration options and write out during genesis database insertion. If no "config" was found, nothing is written to the database. Configurations are written on a per genesis base. This means that any chain (which is identified by it's genesis hash) can have their own chain settings.
470 lines
15 KiB
Go
470 lines
15 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package core
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import (
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crand "crypto/rand"
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"math"
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"math/big"
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mrand "math/rand"
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"runtime"
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"sync"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/ethereum/go-ethereum/pow"
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"github.com/hashicorp/golang-lru"
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)
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// HeaderChain implements the basic block header chain logic that is shared by
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// core.BlockChain and light.LightChain. It is not usable in itself, only as
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// a part of either structure.
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// It is not thread safe either, the encapsulating chain structures should do
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// the necessary mutex locking/unlocking.
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type HeaderChain struct {
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config *ChainConfig
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chainDb ethdb.Database
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genesisHeader *types.Header
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currentHeader *types.Header // Current head of the header chain (may be above the block chain!)
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currentHeaderHash common.Hash // Hash of the current head of the header chain (prevent recomputing all the time)
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headerCache *lru.Cache // Cache for the most recent block headers
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tdCache *lru.Cache // Cache for the most recent block total difficulties
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procInterrupt func() bool
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rand *mrand.Rand
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getValidator getHeaderValidatorFn
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}
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// getHeaderValidatorFn returns a HeaderValidator interface
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type getHeaderValidatorFn func() HeaderValidator
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// NewHeaderChain creates a new HeaderChain structure.
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// getValidator should return the parent's validator
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// procInterrupt points to the parent's interrupt semaphore
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// wg points to the parent's shutdown wait group
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func NewHeaderChain(chainDb ethdb.Database, config *ChainConfig, getValidator getHeaderValidatorFn, procInterrupt func() bool) (*HeaderChain, error) {
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headerCache, _ := lru.New(headerCacheLimit)
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tdCache, _ := lru.New(tdCacheLimit)
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// Seed a fast but crypto originating random generator
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seed, err := crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
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if err != nil {
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return nil, err
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}
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hc := &HeaderChain{
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config: config,
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chainDb: chainDb,
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headerCache: headerCache,
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tdCache: tdCache,
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procInterrupt: procInterrupt,
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rand: mrand.New(mrand.NewSource(seed.Int64())),
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getValidator: getValidator,
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}
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hc.genesisHeader = hc.GetHeaderByNumber(0)
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if hc.genesisHeader == nil {
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genesisBlock, err := WriteDefaultGenesisBlock(chainDb)
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if err != nil {
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return nil, err
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}
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glog.V(logger.Info).Infoln("WARNING: Wrote default ethereum genesis block")
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hc.genesisHeader = genesisBlock.Header()
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}
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hc.currentHeader = hc.genesisHeader
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if head := GetHeadBlockHash(chainDb); head != (common.Hash{}) {
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if chead := hc.GetHeader(head); chead != nil {
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hc.currentHeader = chead
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}
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}
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hc.currentHeaderHash = hc.currentHeader.Hash()
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return hc, nil
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}
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// WriteHeader writes a header into the local chain, given that its parent is
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// already known. If the total difficulty of the newly inserted header becomes
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// greater than the current known TD, the canonical chain is re-routed.
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//
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// Note: This method is not concurrent-safe with inserting blocks simultaneously
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// into the chain, as side effects caused by reorganisations cannot be emulated
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// without the real blocks. Hence, writing headers directly should only be done
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// in two scenarios: pure-header mode of operation (light clients), or properly
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// separated header/block phases (non-archive clients).
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func (hc *HeaderChain) WriteHeader(header *types.Header) (status WriteStatus, err error) {
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// Cache some values to prevent constant recalculation
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var (
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hash = header.Hash()
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number = header.Number.Uint64()
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)
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// Calculate the total difficulty of the header
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ptd := hc.GetTd(header.ParentHash)
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if ptd == nil {
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return NonStatTy, ParentError(header.ParentHash)
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}
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localTd := hc.GetTd(hc.currentHeaderHash)
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externTd := new(big.Int).Add(header.Difficulty, ptd)
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// If the total difficulty is higher than our known, add it to the canonical chain
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// Second clause in the if statement reduces the vulnerability to selfish mining.
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// Please refer to http://www.cs.cornell.edu/~ie53/publications/btcProcFC.pdf
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if externTd.Cmp(localTd) > 0 || (externTd.Cmp(localTd) == 0 && mrand.Float64() < 0.5) {
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// Delete any canonical number assignments above the new head
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for i := number + 1; GetCanonicalHash(hc.chainDb, i) != (common.Hash{}); i++ {
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DeleteCanonicalHash(hc.chainDb, i)
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}
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// Overwrite any stale canonical number assignments
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var (
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headHash = header.ParentHash
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headHeader = hc.GetHeader(headHash)
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headNumber = headHeader.Number.Uint64()
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)
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for GetCanonicalHash(hc.chainDb, headNumber) != headHash {
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WriteCanonicalHash(hc.chainDb, headHash, headNumber)
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headHash = headHeader.ParentHash
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headHeader = hc.GetHeader(headHash)
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headNumber = headHeader.Number.Uint64()
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}
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// Extend the canonical chain with the new header
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if err := WriteCanonicalHash(hc.chainDb, hash, number); err != nil {
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glog.Fatalf("failed to insert header number: %v", err)
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}
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if err := WriteHeadHeaderHash(hc.chainDb, hash); err != nil {
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glog.Fatalf("failed to insert head header hash: %v", err)
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}
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hc.currentHeaderHash, hc.currentHeader = hash, types.CopyHeader(header)
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status = CanonStatTy
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} else {
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status = SideStatTy
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}
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// Irrelevant of the canonical status, write the header itself to the database
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if err := hc.WriteTd(hash, externTd); err != nil {
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glog.Fatalf("failed to write header total difficulty: %v", err)
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}
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if err := WriteHeader(hc.chainDb, header); err != nil {
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glog.Fatalf("failed to write header contents: %v", err)
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}
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hc.headerCache.Add(hash, header)
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return
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}
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// WhCallback is a callback function for inserting individual headers.
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// A callback is used for two reasons: first, in a LightChain, status should be
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// processed and light chain events sent, while in a BlockChain this is not
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// necessary since chain events are sent after inserting blocks. Second, the
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// header writes should be protected by the parent chain mutex individually.
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type WhCallback func(*types.Header) error
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// InsertHeaderChain attempts to insert the given header chain in to the local
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// chain, possibly creating a reorg. If an error is returned, it will return the
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// index number of the failing header as well an error describing what went wrong.
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//
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// The verify parameter can be used to fine tune whether nonce verification
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// should be done or not. The reason behind the optional check is because some
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// of the header retrieval mechanisms already need to verfy nonces, as well as
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// because nonces can be verified sparsely, not needing to check each.
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func (hc *HeaderChain) InsertHeaderChain(chain []*types.Header, checkFreq int, writeHeader WhCallback) (int, error) {
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// Collect some import statistics to report on
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stats := struct{ processed, ignored int }{}
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start := time.Now()
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// Generate the list of headers that should be POW verified
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verify := make([]bool, len(chain))
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for i := 0; i < len(verify)/checkFreq; i++ {
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index := i*checkFreq + hc.rand.Intn(checkFreq)
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if index >= len(verify) {
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index = len(verify) - 1
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}
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verify[index] = true
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}
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verify[len(verify)-1] = true // Last should always be verified to avoid junk
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// Create the header verification task queue and worker functions
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tasks := make(chan int, len(chain))
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for i := 0; i < len(chain); i++ {
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tasks <- i
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}
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close(tasks)
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errs, failed := make([]error, len(tasks)), int32(0)
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process := func(worker int) {
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for index := range tasks {
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header, hash := chain[index], chain[index].Hash()
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// Short circuit insertion if shutting down or processing failed
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if hc.procInterrupt() {
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return
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}
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if atomic.LoadInt32(&failed) > 0 {
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return
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}
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// Short circuit if the header is bad or already known
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if BadHashes[hash] {
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errs[index] = BadHashError(hash)
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atomic.AddInt32(&failed, 1)
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return
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}
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if hc.HasHeader(hash) {
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continue
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}
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// Verify that the header honors the chain parameters
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checkPow := verify[index]
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var err error
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if index == 0 {
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err = hc.getValidator().ValidateHeader(header, hc.GetHeader(header.ParentHash), checkPow)
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} else {
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err = hc.getValidator().ValidateHeader(header, chain[index-1], checkPow)
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}
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if err != nil {
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errs[index] = err
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atomic.AddInt32(&failed, 1)
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return
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}
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}
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}
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// Start as many worker threads as goroutines allowed
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pending := new(sync.WaitGroup)
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for i := 0; i < runtime.GOMAXPROCS(0); i++ {
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pending.Add(1)
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go func(id int) {
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defer pending.Done()
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process(id)
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}(i)
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}
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pending.Wait()
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// If anything failed, report
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if failed > 0 {
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for i, err := range errs {
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if err != nil {
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return i, err
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}
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}
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}
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// All headers passed verification, import them into the database
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for i, header := range chain {
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// Short circuit insertion if shutting down
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if hc.procInterrupt() {
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glog.V(logger.Debug).Infoln("premature abort during header chain processing")
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break
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}
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hash := header.Hash()
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// If the header's already known, skip it, otherwise store
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if hc.HasHeader(hash) {
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stats.ignored++
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continue
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}
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if err := writeHeader(header); err != nil {
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return i, err
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}
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stats.processed++
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}
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// Report some public statistics so the user has a clue what's going on
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first, last := chain[0], chain[len(chain)-1]
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glog.V(logger.Info).Infof("imported %d header(s) (%d ignored) in %v. #%v [%x… / %x…]", stats.processed, stats.ignored,
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time.Since(start), last.Number, first.Hash().Bytes()[:4], last.Hash().Bytes()[:4])
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return 0, nil
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}
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// GetBlockHashesFromHash retrieves a number of block hashes starting at a given
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// hash, fetching towards the genesis block.
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func (hc *HeaderChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
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// Get the origin header from which to fetch
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header := hc.GetHeader(hash)
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if header == nil {
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return nil
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}
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// Iterate the headers until enough is collected or the genesis reached
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chain := make([]common.Hash, 0, max)
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for i := uint64(0); i < max; i++ {
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next := header.ParentHash
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if header = hc.GetHeader(next); header == nil {
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break
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}
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chain = append(chain, next)
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if header.Number.Cmp(common.Big0) == 0 {
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break
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}
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}
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return chain
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}
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// GetTd retrieves a block's total difficulty in the canonical chain from the
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// database by hash, caching it if found.
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func (hc *HeaderChain) GetTd(hash common.Hash) *big.Int {
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// Short circuit if the td's already in the cache, retrieve otherwise
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if cached, ok := hc.tdCache.Get(hash); ok {
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return cached.(*big.Int)
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}
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td := GetTd(hc.chainDb, hash)
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if td == nil {
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return nil
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}
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// Cache the found body for next time and return
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hc.tdCache.Add(hash, td)
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return td
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}
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// WriteTd stores a block's total difficulty into the database, also caching it
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// along the way.
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func (hc *HeaderChain) WriteTd(hash common.Hash, td *big.Int) error {
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if err := WriteTd(hc.chainDb, hash, td); err != nil {
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return err
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}
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hc.tdCache.Add(hash, new(big.Int).Set(td))
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return nil
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}
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// GetHeader retrieves a block header from the database by hash, caching it if
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// found.
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func (hc *HeaderChain) GetHeader(hash common.Hash) *types.Header {
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// Short circuit if the header's already in the cache, retrieve otherwise
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if header, ok := hc.headerCache.Get(hash); ok {
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return header.(*types.Header)
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}
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header := GetHeader(hc.chainDb, hash)
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if header == nil {
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return nil
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}
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// Cache the found header for next time and return
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hc.headerCache.Add(hash, header)
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return header
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}
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// HasHeader checks if a block header is present in the database or not, caching
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// it if present.
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func (hc *HeaderChain) HasHeader(hash common.Hash) bool {
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return hc.GetHeader(hash) != nil
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}
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// GetHeaderByNumber retrieves a block header from the database by number,
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// caching it (associated with its hash) if found.
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func (hc *HeaderChain) GetHeaderByNumber(number uint64) *types.Header {
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hash := GetCanonicalHash(hc.chainDb, number)
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if hash == (common.Hash{}) {
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return nil
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}
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return hc.GetHeader(hash)
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}
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// CurrentHeader retrieves the current head header of the canonical chain. The
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// header is retrieved from the HeaderChain's internal cache.
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func (hc *HeaderChain) CurrentHeader() *types.Header {
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return hc.currentHeader
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}
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// SetCurrentHeader sets the current head header of the canonical chain.
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func (hc *HeaderChain) SetCurrentHeader(head *types.Header) {
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if err := WriteHeadHeaderHash(hc.chainDb, head.Hash()); err != nil {
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glog.Fatalf("failed to insert head header hash: %v", err)
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}
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hc.currentHeader = head
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hc.currentHeaderHash = head.Hash()
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}
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// DeleteCallback is a callback function that is called by SetHead before
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// each header is deleted.
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type DeleteCallback func(common.Hash)
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// SetHead rewinds the local chain to a new head. Everything above the new head
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// will be deleted and the new one set.
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func (hc *HeaderChain) SetHead(head uint64, delFn DeleteCallback) {
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height := uint64(0)
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if hc.currentHeader != nil {
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height = hc.currentHeader.Number.Uint64()
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}
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for hc.currentHeader != nil && hc.currentHeader.Number.Uint64() > head {
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hash := hc.currentHeader.Hash()
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if delFn != nil {
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delFn(hash)
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}
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DeleteHeader(hc.chainDb, hash)
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DeleteTd(hc.chainDb, hash)
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hc.currentHeader = hc.GetHeader(hc.currentHeader.ParentHash)
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}
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// Roll back the canonical chain numbering
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for i := height; i > head; i-- {
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DeleteCanonicalHash(hc.chainDb, i)
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}
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// Clear out any stale content from the caches
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hc.headerCache.Purge()
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hc.tdCache.Purge()
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if hc.currentHeader == nil {
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hc.currentHeader = hc.genesisHeader
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}
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hc.currentHeaderHash = hc.currentHeader.Hash()
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if err := WriteHeadHeaderHash(hc.chainDb, hc.currentHeaderHash); err != nil {
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glog.Fatalf("failed to reset head header hash: %v", err)
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}
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}
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// SetGenesis sets a new genesis block header for the chain
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func (hc *HeaderChain) SetGenesis(head *types.Header) {
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hc.genesisHeader = head
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}
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// headerValidator is responsible for validating block headers
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//
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// headerValidator implements HeaderValidator.
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type headerValidator struct {
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config *ChainConfig
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hc *HeaderChain // Canonical header chain
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Pow pow.PoW // Proof of work used for validating
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}
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// NewBlockValidator returns a new block validator which is safe for re-use
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func NewHeaderValidator(config *ChainConfig, chain *HeaderChain, pow pow.PoW) HeaderValidator {
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return &headerValidator{
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config: config,
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Pow: pow,
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hc: chain,
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}
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}
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// ValidateHeader validates the given header and, depending on the pow arg,
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// checks the proof of work of the given header. Returns an error if the
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// validation failed.
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func (v *headerValidator) ValidateHeader(header, parent *types.Header, checkPow bool) error {
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// Short circuit if the parent is missing.
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if parent == nil {
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return ParentError(header.ParentHash)
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}
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// Short circuit if the header's already known or its parent missing
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if v.hc.HasHeader(header.Hash()) {
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return nil
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}
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return ValidateHeader(v.config, v.Pow, header, parent, checkPow, false)
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}
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