go-pulse/vendor/github.com/robertkrimen/otto/object_class.go
Péter Szilágyi 289b30715d Godeps, vendor: convert dependency management to trash (#3198)
This commit converts the dependency management from Godeps to the vendor
folder, also switching the tool from godep to trash. Since the upstream tool
lacks a few features proposed via a few PRs, until those PRs are merged in
(if), use github.com/karalabe/trash.

You can update dependencies via trash --update.

All dependencies have been updated to their latest version.

Parts of the build system are reworked to drop old notions of Godeps and
invocation of the go vet command so that it doesn't run against the vendor
folder, as that will just blow up during vetting.

The conversion drops OpenCL (and hence GPU mining support) from ethash and our
codebase. The short reasoning is that there's noone to maintain and having
opencl libs in our deps messes up builds as go install ./... tries to build
them, failing with unsatisfied link errors for the C OpenCL deps.

golang.org/x/net/context is not vendored in. We expect it to be fetched by the
user (i.e. using go get). To keep ci.go builds reproducible the package is
"vendored" in build/_vendor.
2016-10-28 19:05:01 +02:00

494 lines
11 KiB
Go

package otto
import (
"encoding/json"
)
type _objectClass struct {
getOwnProperty func(*_object, string) *_property
getProperty func(*_object, string) *_property
get func(*_object, string) Value
canPut func(*_object, string) bool
put func(*_object, string, Value, bool)
hasProperty func(*_object, string) bool
hasOwnProperty func(*_object, string) bool
defineOwnProperty func(*_object, string, _property, bool) bool
delete func(*_object, string, bool) bool
enumerate func(*_object, bool, func(string) bool)
clone func(*_object, *_object, *_clone) *_object
marshalJSON func(*_object) json.Marshaler
}
func objectEnumerate(self *_object, all bool, each func(string) bool) {
for _, name := range self.propertyOrder {
if all || self.property[name].enumerable() {
if !each(name) {
return
}
}
}
}
var (
_classObject,
_classArray,
_classString,
_classArguments,
_classGoStruct,
_classGoMap,
_classGoArray,
_classGoSlice,
_ *_objectClass
)
func init() {
_classObject = &_objectClass{
objectGetOwnProperty,
objectGetProperty,
objectGet,
objectCanPut,
objectPut,
objectHasProperty,
objectHasOwnProperty,
objectDefineOwnProperty,
objectDelete,
objectEnumerate,
objectClone,
nil,
}
_classArray = &_objectClass{
objectGetOwnProperty,
objectGetProperty,
objectGet,
objectCanPut,
objectPut,
objectHasProperty,
objectHasOwnProperty,
arrayDefineOwnProperty,
objectDelete,
objectEnumerate,
objectClone,
nil,
}
_classString = &_objectClass{
stringGetOwnProperty,
objectGetProperty,
objectGet,
objectCanPut,
objectPut,
objectHasProperty,
objectHasOwnProperty,
objectDefineOwnProperty,
objectDelete,
stringEnumerate,
objectClone,
nil,
}
_classArguments = &_objectClass{
argumentsGetOwnProperty,
objectGetProperty,
argumentsGet,
objectCanPut,
objectPut,
objectHasProperty,
objectHasOwnProperty,
argumentsDefineOwnProperty,
argumentsDelete,
objectEnumerate,
objectClone,
nil,
}
_classGoStruct = &_objectClass{
goStructGetOwnProperty,
objectGetProperty,
objectGet,
goStructCanPut,
goStructPut,
objectHasProperty,
objectHasOwnProperty,
objectDefineOwnProperty,
objectDelete,
goStructEnumerate,
objectClone,
goStructMarshalJSON,
}
_classGoMap = &_objectClass{
goMapGetOwnProperty,
objectGetProperty,
objectGet,
objectCanPut,
objectPut,
objectHasProperty,
objectHasOwnProperty,
goMapDefineOwnProperty,
goMapDelete,
goMapEnumerate,
objectClone,
nil,
}
_classGoArray = &_objectClass{
goArrayGetOwnProperty,
objectGetProperty,
objectGet,
objectCanPut,
objectPut,
objectHasProperty,
objectHasOwnProperty,
goArrayDefineOwnProperty,
goArrayDelete,
goArrayEnumerate,
objectClone,
nil,
}
_classGoSlice = &_objectClass{
goSliceGetOwnProperty,
objectGetProperty,
objectGet,
objectCanPut,
objectPut,
objectHasProperty,
objectHasOwnProperty,
goSliceDefineOwnProperty,
goSliceDelete,
goSliceEnumerate,
objectClone,
nil,
}
}
// Allons-y
// 8.12.1
func objectGetOwnProperty(self *_object, name string) *_property {
// Return a _copy_ of the property
property, exists := self._read(name)
if !exists {
return nil
}
return &property
}
// 8.12.2
func objectGetProperty(self *_object, name string) *_property {
property := self.getOwnProperty(name)
if property != nil {
return property
}
if self.prototype != nil {
return self.prototype.getProperty(name)
}
return nil
}
// 8.12.3
func objectGet(self *_object, name string) Value {
property := self.getProperty(name)
if property != nil {
return property.get(self)
}
return Value{}
}
// 8.12.4
func objectCanPut(self *_object, name string) bool {
canPut, _, _ := _objectCanPut(self, name)
return canPut
}
func _objectCanPut(self *_object, name string) (canPut bool, property *_property, setter *_object) {
property = self.getOwnProperty(name)
if property != nil {
switch propertyValue := property.value.(type) {
case Value:
canPut = property.writable()
return
case _propertyGetSet:
setter = propertyValue[1]
canPut = setter != nil
return
default:
panic(self.runtime.panicTypeError())
}
}
if self.prototype == nil {
return self.extensible, nil, nil
}
property = self.prototype.getProperty(name)
if property == nil {
return self.extensible, nil, nil
}
switch propertyValue := property.value.(type) {
case Value:
if !self.extensible {
return false, nil, nil
}
return property.writable(), nil, nil
case _propertyGetSet:
setter = propertyValue[1]
canPut = setter != nil
return
default:
panic(self.runtime.panicTypeError())
}
}
// 8.12.5
func objectPut(self *_object, name string, value Value, throw bool) {
if true {
// Shortcut...
//
// So, right now, every class is using objectCanPut and every class
// is using objectPut.
//
// If that were to no longer be the case, we would have to have
// something to detect that here, so that we do not use an
// incompatible canPut routine
canPut, property, setter := _objectCanPut(self, name)
if !canPut {
self.runtime.typeErrorResult(throw)
} else if setter != nil {
setter.call(toValue(self), []Value{value}, false, nativeFrame)
} else if property != nil {
property.value = value
self.defineOwnProperty(name, *property, throw)
} else {
self.defineProperty(name, value, 0111, throw)
}
return
}
// The long way...
//
// Right now, code should never get here, see above
if !self.canPut(name) {
self.runtime.typeErrorResult(throw)
return
}
property := self.getOwnProperty(name)
if property == nil {
property = self.getProperty(name)
if property != nil {
if getSet, isAccessor := property.value.(_propertyGetSet); isAccessor {
getSet[1].call(toValue(self), []Value{value}, false, nativeFrame)
return
}
}
self.defineProperty(name, value, 0111, throw)
} else {
switch propertyValue := property.value.(type) {
case Value:
property.value = value
self.defineOwnProperty(name, *property, throw)
case _propertyGetSet:
if propertyValue[1] != nil {
propertyValue[1].call(toValue(self), []Value{value}, false, nativeFrame)
return
}
if throw {
panic(self.runtime.panicTypeError())
}
default:
panic(self.runtime.panicTypeError())
}
}
}
// 8.12.6
func objectHasProperty(self *_object, name string) bool {
return self.getProperty(name) != nil
}
func objectHasOwnProperty(self *_object, name string) bool {
return self.getOwnProperty(name) != nil
}
// 8.12.9
func objectDefineOwnProperty(self *_object, name string, descriptor _property, throw bool) bool {
property, exists := self._read(name)
{
if !exists {
if !self.extensible {
goto Reject
}
if newGetSet, isAccessor := descriptor.value.(_propertyGetSet); isAccessor {
if newGetSet[0] == &_nilGetSetObject {
newGetSet[0] = nil
}
if newGetSet[1] == &_nilGetSetObject {
newGetSet[1] = nil
}
descriptor.value = newGetSet
}
self._write(name, descriptor.value, descriptor.mode)
return true
}
if descriptor.isEmpty() {
return true
}
// TODO Per 8.12.9.6 - We should shortcut here (returning true) if
// the current and new (define) properties are the same
configurable := property.configurable()
if !configurable {
if descriptor.configurable() {
goto Reject
}
// Test that, if enumerable is set on the property descriptor, then it should
// be the same as the existing property
if descriptor.enumerateSet() && descriptor.enumerable() != property.enumerable() {
goto Reject
}
}
value, isDataDescriptor := property.value.(Value)
getSet, _ := property.value.(_propertyGetSet)
if descriptor.isGenericDescriptor() {
// GenericDescriptor
} else if isDataDescriptor != descriptor.isDataDescriptor() {
// DataDescriptor <=> AccessorDescriptor
if !configurable {
goto Reject
}
} else if isDataDescriptor && descriptor.isDataDescriptor() {
// DataDescriptor <=> DataDescriptor
if !configurable {
if !property.writable() && descriptor.writable() {
goto Reject
}
if !property.writable() {
if descriptor.value != nil && !sameValue(value, descriptor.value.(Value)) {
goto Reject
}
}
}
} else {
// AccessorDescriptor <=> AccessorDescriptor
newGetSet, _ := descriptor.value.(_propertyGetSet)
presentGet, presentSet := true, true
if newGetSet[0] == &_nilGetSetObject {
// Present, but nil
newGetSet[0] = nil
} else if newGetSet[0] == nil {
// Missing, not even nil
newGetSet[0] = getSet[0]
presentGet = false
}
if newGetSet[1] == &_nilGetSetObject {
// Present, but nil
newGetSet[1] = nil
} else if newGetSet[1] == nil {
// Missing, not even nil
newGetSet[1] = getSet[1]
presentSet = false
}
if !configurable {
if (presentGet && (getSet[0] != newGetSet[0])) || (presentSet && (getSet[1] != newGetSet[1])) {
goto Reject
}
}
descriptor.value = newGetSet
}
{
// This section will preserve attributes of
// the original property, if necessary
value1 := descriptor.value
if value1 == nil {
value1 = property.value
} else if newGetSet, isAccessor := descriptor.value.(_propertyGetSet); isAccessor {
if newGetSet[0] == &_nilGetSetObject {
newGetSet[0] = nil
}
if newGetSet[1] == &_nilGetSetObject {
newGetSet[1] = nil
}
value1 = newGetSet
}
mode1 := descriptor.mode
if mode1&0222 != 0 {
// TODO Factor this out into somewhere testable
// (Maybe put into switch ...)
mode0 := property.mode
if mode1&0200 != 0 {
if descriptor.isDataDescriptor() {
mode1 &= ^0200 // Turn off "writable" missing
mode1 |= (mode0 & 0100)
}
}
if mode1&020 != 0 {
mode1 |= (mode0 & 010)
}
if mode1&02 != 0 {
mode1 |= (mode0 & 01)
}
mode1 &= 0311 // 0311 to preserve the non-setting on "writable"
}
self._write(name, value1, mode1)
}
return true
}
Reject:
if throw {
panic(self.runtime.panicTypeError())
}
return false
}
func objectDelete(self *_object, name string, throw bool) bool {
property_ := self.getOwnProperty(name)
if property_ == nil {
return true
}
if property_.configurable() {
self._delete(name)
return true
}
return self.runtime.typeErrorResult(throw)
}
func objectClone(in *_object, out *_object, clone *_clone) *_object {
*out = *in
out.runtime = clone.runtime
if out.prototype != nil {
out.prototype = clone.object(in.prototype)
}
out.property = make(map[string]_property, len(in.property))
out.propertyOrder = make([]string, len(in.propertyOrder))
copy(out.propertyOrder, in.propertyOrder)
for index, property := range in.property {
out.property[index] = clone.property(property)
}
switch value := in.value.(type) {
case _nativeFunctionObject:
out.value = value
case _bindFunctionObject:
out.value = _bindFunctionObject{
target: clone.object(value.target),
this: clone.value(value.this),
argumentList: clone.valueArray(value.argumentList),
}
case _nodeFunctionObject:
out.value = _nodeFunctionObject{
node: value.node,
stash: clone.stash(value.stash),
}
case _argumentsObject:
out.value = value.clone(clone)
}
return out
}