mirror of
https://gitlab.com/pulsechaincom/go-pulse.git
synced 2024-12-25 12:57:17 +00:00
289b30715d
This commit converts the dependency management from Godeps to the vendor folder, also switching the tool from godep to trash. Since the upstream tool lacks a few features proposed via a few PRs, until those PRs are merged in (if), use github.com/karalabe/trash. You can update dependencies via trash --update. All dependencies have been updated to their latest version. Parts of the build system are reworked to drop old notions of Godeps and invocation of the go vet command so that it doesn't run against the vendor folder, as that will just blow up during vetting. The conversion drops OpenCL (and hence GPU mining support) from ethash and our codebase. The short reasoning is that there's noone to maintain and having opencl libs in our deps messes up builds as go install ./... tries to build them, failing with unsatisfied link errors for the C OpenCL deps. golang.org/x/net/context is not vendored in. We expect it to be fetched by the user (i.e. using go get). To keep ci.go builds reproducible the package is "vendored" in build/_vendor.
179 lines
4.0 KiB
Go
179 lines
4.0 KiB
Go
package otto
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import (
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"fmt"
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"regexp"
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runtime_ "runtime"
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"strconv"
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"strings"
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)
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var isIdentifier_Regexp *regexp.Regexp = regexp.MustCompile(`^[a-zA-Z\$][a-zA-Z0-9\$]*$`)
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func isIdentifier(string_ string) bool {
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return isIdentifier_Regexp.MatchString(string_)
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}
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func (self *_runtime) toValueArray(arguments ...interface{}) []Value {
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length := len(arguments)
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if length == 1 {
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if valueArray, ok := arguments[0].([]Value); ok {
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return valueArray
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}
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return []Value{self.toValue(arguments[0])}
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}
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valueArray := make([]Value, length)
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for index, value := range arguments {
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valueArray[index] = self.toValue(value)
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}
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return valueArray
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}
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func stringToArrayIndex(name string) int64 {
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index, err := strconv.ParseInt(name, 10, 64)
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if err != nil {
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return -1
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}
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if index < 0 {
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return -1
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}
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if index >= maxUint32 {
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// The value 2^32 (or above) is not a valid index because
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// you cannot store a uint32 length for an index of uint32
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return -1
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}
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return index
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}
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func isUint32(value int64) bool {
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return value >= 0 && value <= maxUint32
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}
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func arrayIndexToString(index int64) string {
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return strconv.FormatInt(index, 10)
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}
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func valueOfArrayIndex(array []Value, index int) Value {
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value, _ := getValueOfArrayIndex(array, index)
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return value
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}
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func getValueOfArrayIndex(array []Value, index int) (Value, bool) {
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if index >= 0 && index < len(array) {
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value := array[index]
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if !value.isEmpty() {
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return value, true
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}
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}
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return Value{}, false
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}
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// A range index can be anything from 0 up to length. It is NOT safe to use as an index
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// to an array, but is useful for slicing and in some ECMA algorithms.
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func valueToRangeIndex(indexValue Value, length int64, negativeIsZero bool) int64 {
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index := indexValue.number().int64
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if negativeIsZero {
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if index < 0 {
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index = 0
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}
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// minimum(index, length)
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if index >= length {
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index = length
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}
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return index
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}
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if index < 0 {
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index += length
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if index < 0 {
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index = 0
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}
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} else {
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if index > length {
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index = length
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}
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}
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return index
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}
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func rangeStartEnd(array []Value, size int64, negativeIsZero bool) (start, end int64) {
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start = valueToRangeIndex(valueOfArrayIndex(array, 0), size, negativeIsZero)
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if len(array) == 1 {
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// If there is only the start argument, then end = size
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end = size
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return
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}
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// Assuming the argument is undefined...
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end = size
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endValue := valueOfArrayIndex(array, 1)
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if !endValue.IsUndefined() {
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// Which it is not, so get the value as an array index
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end = valueToRangeIndex(endValue, size, negativeIsZero)
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}
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return
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}
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func rangeStartLength(source []Value, size int64) (start, length int64) {
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start = valueToRangeIndex(valueOfArrayIndex(source, 0), size, false)
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// Assume the second argument is missing or undefined
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length = int64(size)
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if len(source) == 1 {
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// If there is only the start argument, then length = size
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return
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}
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lengthValue := valueOfArrayIndex(source, 1)
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if !lengthValue.IsUndefined() {
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// Which it is not, so get the value as an array index
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length = lengthValue.number().int64
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}
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return
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}
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func boolFields(input string) (result map[string]bool) {
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result = map[string]bool{}
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for _, word := range strings.Fields(input) {
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result[word] = true
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}
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return result
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}
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func hereBeDragons(arguments ...interface{}) string {
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pc, _, _, _ := runtime_.Caller(1)
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name := runtime_.FuncForPC(pc).Name()
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message := fmt.Sprintf("Here be dragons -- %s", name)
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if len(arguments) > 0 {
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message += ": "
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argument0 := fmt.Sprintf("%s", arguments[0])
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if len(arguments) == 1 {
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message += argument0
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} else {
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message += fmt.Sprintf(argument0, arguments[1:]...)
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}
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} else {
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message += "."
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}
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return message
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}
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func throwHereBeDragons(arguments ...interface{}) {
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panic(hereBeDragons(arguments...))
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}
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func eachPair(list []interface{}, fn func(_0, _1 interface{})) {
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for len(list) > 0 {
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var _0, _1 interface{}
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_0 = list[0]
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list = list[1:] // Pop off first
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if len(list) > 0 {
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_1 = list[0]
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list = list[1:] // Pop off second
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}
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fn(_0, _1)
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}
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}
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