prysm-pulse/beacon-chain/blockchain/head.go

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package blockchain
import (
"context"
"fmt"
"github.com/pkg/errors"
ethpb "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1"
"github.com/prysmaticlabs/prysm/beacon-chain/core/feed"
statefeed "github.com/prysmaticlabs/prysm/beacon-chain/core/feed/state"
"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
"github.com/prysmaticlabs/prysm/beacon-chain/forkchoice/protoarray"
"github.com/prysmaticlabs/prysm/beacon-chain/state"
stateTrie "github.com/prysmaticlabs/prysm/beacon-chain/state"
"github.com/prysmaticlabs/prysm/shared/bytesutil"
"github.com/prysmaticlabs/prysm/shared/params"
"github.com/sirupsen/logrus"
"go.opencensus.io/trace"
)
// This defines the current chain service's view of head.
type head struct {
slot uint64 // current head slot.
root [32]byte // current head root.
block *ethpb.SignedBeaconBlock // current head block.
state *state.BeaconState // current head state.
}
// Determined the head from the fork choice service and saves its new data
// (head root, head block, and head state) to the local service cache.
func (s *Service) updateHead(ctx context.Context, balances []uint64) error {
ctx, span := trace.StartSpan(ctx, "blockchain.updateHead")
defer span.End()
// To get the proper head update, a node first checks its best justified
// can become justified. This is designed to prevent bounce attack and
// ensure head gets its best justified info.
if s.bestJustifiedCheckpt.Epoch > s.justifiedCheckpt.Epoch {
s.justifiedCheckpt = s.bestJustifiedCheckpt
if err := s.cacheJustifiedStateBalances(ctx, bytesutil.ToBytes32(s.justifiedCheckpt.Root)); err != nil {
return err
}
}
// Get head from the fork choice service.
f := s.finalizedCheckpt
j := s.justifiedCheckpt
// To get head before the first justified epoch, the fork choice will start with genesis root
// instead of zero hashes.
headStartRoot := bytesutil.ToBytes32(j.Root)
if headStartRoot == params.BeaconConfig().ZeroHash {
headStartRoot = s.genesisRoot
}
headRoot, err := s.forkChoiceStore.Head(ctx, j.Epoch, headStartRoot, balances, f.Epoch)
if err != nil {
return err
}
if err := s.updateRecentCanonicalBlocks(ctx, headRoot); err != nil {
return err
}
// Save head to the local service cache.
return s.saveHead(ctx, headRoot)
}
// This saves head info to the local service cache, it also saves the
// new head root to the DB.
func (s *Service) saveHead(ctx context.Context, headRoot [32]byte) error {
ctx, span := trace.StartSpan(ctx, "blockchain.saveHead")
defer span.End()
// Do nothing if head hasn't changed.
if headRoot == s.headRoot() {
return nil
}
// If the head state is not available, just return nil.
// There's nothing to cache
if !s.stateGen.StateSummaryExists(ctx, headRoot) {
return nil
}
// Get the new head block from DB.
newHeadBlock, err := s.beaconDB.Block(ctx, headRoot)
if err != nil {
return err
}
if newHeadBlock == nil || newHeadBlock.Block == nil {
return errors.New("cannot save nil head block")
}
// Get the new head state from cached state or DB.
newHeadState, err := s.stateGen.StateByRoot(ctx, headRoot)
if err != nil {
return errors.Wrap(err, "could not retrieve head state in DB")
}
if newHeadState == nil {
return errors.New("cannot save nil head state")
}
// A chain re-org occurred, so we fire an event notifying the rest of the services.
if bytesutil.ToBytes32(newHeadBlock.Block.ParentRoot) != s.headRoot() {
log.WithFields(logrus.Fields{
"newSlot": fmt.Sprintf("%d", newHeadBlock.Block.Slot),
"oldSlot": fmt.Sprintf("%d", s.headSlot()),
}).Debug("Chain reorg occurred")
s.stateNotifier.StateFeed().Send(&feed.Event{
Type: statefeed.Reorg,
Data: &statefeed.ReorgData{
NewSlot: newHeadBlock.Block.Slot,
OldSlot: s.headSlot(),
},
})
reorgCount.Inc()
}
// Cache the new head info.
s.setHead(headRoot, newHeadBlock, newHeadState)
// Save the new head root to DB.
if err := s.beaconDB.SaveHeadBlockRoot(ctx, headRoot); err != nil {
return errors.Wrap(err, "could not save head root in DB")
}
return nil
}
// This gets called to update canonical root mapping. It does not save head block
// root in DB. With the inception of initial-sync-cache-state flag, it uses finalized
// check point as anchors to resume sync therefore head is no longer needed to be saved on per slot basis.
func (s *Service) saveHeadNoDB(ctx context.Context, b *ethpb.SignedBeaconBlock, r [32]byte) error {
if b == nil || b.Block == nil {
return errors.New("cannot save nil head block")
}
headState, err := s.stateGen.StateByRootInitialSync(ctx, r)
if err != nil {
return errors.Wrap(err, "could not retrieve head state in DB")
}
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if headState == nil {
return errors.New("nil head state")
}
s.setHeadInitialSync(r, stateTrie.CopySignedBeaconBlock(b), headState)
return nil
}
// This sets head view object which is used to track the head slot, root, block and state.
func (s *Service) setHead(root [32]byte, block *ethpb.SignedBeaconBlock, state *state.BeaconState) {
s.headLock.Lock()
defer s.headLock.Unlock()
// This does a full copy of the block and state.
s.head = &head{
slot: block.Block.Slot,
root: root,
block: stateTrie.CopySignedBeaconBlock(block),
state: state.Copy(),
}
}
// This sets head view object which is used to track the head slot, root, block and state. The method
// assumes that state being passed into the method will not be modified by any other alternate
// caller which holds the state's reference.
func (s *Service) setHeadInitialSync(root [32]byte, block *ethpb.SignedBeaconBlock, state *state.BeaconState) {
s.headLock.Lock()
defer s.headLock.Unlock()
// This does a full copy of the block only.
s.head = &head{
slot: block.Block.Slot,
root: root,
block: stateTrie.CopySignedBeaconBlock(block),
state: state,
}
}
// This returns the head slot.
func (s *Service) headSlot() uint64 {
s.headLock.RLock()
defer s.headLock.RUnlock()
return s.head.slot
}
// This returns the head root.
// It does a full copy on head root for immutability.
func (s *Service) headRoot() [32]byte {
if s.head == nil {
return params.BeaconConfig().ZeroHash
}
s.headLock.RLock()
defer s.headLock.RUnlock()
return s.head.root
}
// This returns the head block.
// It does a full copy on head block for immutability.
func (s *Service) headBlock() *ethpb.SignedBeaconBlock {
s.headLock.RLock()
defer s.headLock.RUnlock()
return stateTrie.CopySignedBeaconBlock(s.head.block)
}
// This returns the head state.
// It does a full copy on head state for immutability.
func (s *Service) headState(ctx context.Context) *stateTrie.BeaconState {
ctx, span := trace.StartSpan(ctx, "blockchain.headState")
defer span.End()
s.headLock.RLock()
defer s.headLock.RUnlock()
return s.head.state.Copy()
}
// This returns the genesis validator root of the head state.
func (s *Service) headGenesisValidatorRoot() [32]byte {
s.headLock.RLock()
defer s.headLock.RUnlock()
return bytesutil.ToBytes32(s.head.state.GenesisValidatorRoot())
}
// Returns true if head state exists.
func (s *Service) hasHeadState() bool {
s.headLock.RLock()
defer s.headLock.RUnlock()
return s.head != nil && s.head.state != nil
}
// This updates recent canonical block mapping. It uses input head root and retrieves
// all the canonical block roots that are ancestor of the input head block root.
func (s *Service) updateRecentCanonicalBlocks(ctx context.Context, headRoot [32]byte) error {
ctx, span := trace.StartSpan(ctx, "blockchain.updateRecentCanonicalBlocks")
defer span.End()
s.recentCanonicalBlocksLock.Lock()
defer s.recentCanonicalBlocksLock.Unlock()
s.recentCanonicalBlocks = make(map[[32]byte]bool)
s.recentCanonicalBlocks[headRoot] = true
nodes := s.forkChoiceStore.Nodes()
node := s.forkChoiceStore.Node(headRoot)
if node == nil {
return nil
}
for node.Parent != protoarray.NonExistentNode {
if ctx.Err() != nil {
return ctx.Err()
}
node = nodes[node.Parent]
s.recentCanonicalBlocks[node.Root] = true
}
return nil
}
// This caches justified state balances to be used for fork choice.
func (s *Service) cacheJustifiedStateBalances(ctx context.Context, justifiedRoot [32]byte) error {
if err := s.beaconDB.SaveBlocks(ctx, s.getInitSyncBlocks()); err != nil {
return err
}
s.clearInitSyncBlocks()
Hot states use no DB (#6488) * Add cache to service struct * Update hot getters/setters to use cache * Update migration * Update other services to adapt * Fix initial sync get state * Update getter related tests * Update hot related tests * Update migrate related tests * New awesome tests for migration * Clean up rest of the tests * Merge refs/heads/master into hot-state-no-db * Fix block chain head tests * Fix block chain processor tests * Fixed RPC tests * Update cold getter and test * Merge branch 'hot-state-no-db' of github.com:prysmaticlabs/prysm into hot-state-no-db * Fix sync tests * Short cut if state is already in DB * Remove uneeded saves * Update beacon-chain/state/stategen/hot_test.go Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com> * Update beacon-chain/state/stategen/getter_test.go Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com> * Update beacon-chain/state/stategen/getter_test.go Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com> * Update beacon-chain/state/stategen/service.go Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com> * Update beacon-chain/state/stategen/setter_test.go Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com> * Preston's feedback * Merge branch 'hot-state-no-db' of github.com:prysmaticlabs/prysm into hot-state-no-db * Return a copy of cache states * Remove hot state caches check in StateByRoot * Merge branch 'hot-state-no-db' of github.com:prysmaticlabs/prysm into hot-state-no-db * Merge refs/heads/master into hot-state-no-db * Raul's feedback * Merge branch 'hot-state-no-db' of github.com:prysmaticlabs/prysm into hot-state-no-db
2020-07-06 17:22:12 +00:00
var justifiedState *stateTrie.BeaconState
var err error
if justifiedRoot == s.genesisRoot {
justifiedState, err = s.beaconDB.GenesisState(ctx)
if err != nil {
return err
}
} else {
justifiedState, err = s.stateGen.StateByRoot(ctx, justifiedRoot)
if err != nil {
return err
}
}
if justifiedState == nil {
return errors.New("justified state can't be nil")
}
epoch := helpers.CurrentEpoch(justifiedState)
validators := justifiedState.Validators()
justifiedBalances := make([]uint64, len(validators))
for i, validator := range validators {
if helpers.IsActiveValidator(validator, epoch) {
justifiedBalances[i] = validator.EffectiveBalance
} else {
justifiedBalances[i] = 0
}
}
s.justifiedBalancesLock.Lock()
defer s.justifiedBalancesLock.Unlock()
s.justifiedBalances = justifiedBalances
return nil
}
func (s *Service) getJustifiedBalances() []uint64 {
s.justifiedBalancesLock.RLock()
defer s.justifiedBalancesLock.RUnlock()
return s.justifiedBalances
}