prysm-pulse/beacon-chain/state/v2/setters_validator.go

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package v2
import (
"github.com/pkg/errors"
"github.com/prysmaticlabs/prysm/v3/beacon-chain/state/stateutil"
types "github.com/prysmaticlabs/prysm/v3/consensus-types/primitives"
"github.com/prysmaticlabs/prysm/v3/encoding/bytesutil"
ethpb "github.com/prysmaticlabs/prysm/v3/proto/prysm/v1alpha1"
)
// SetValidators for the beacon state. Updates the entire
// to a new value by overwriting the previous one.
func (b *BeaconState) SetValidators(val []*ethpb.Validator) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.Validators = val
b.sharedFieldReferences[validators].MinusRef()
b.sharedFieldReferences[validators] = stateutil.NewRef(1)
b.markFieldAsDirty(validators)
b.rebuildTrie[validators] = true
b.valMapHandler = stateutil.NewValMapHandler(b.state.Validators)
return nil
}
// ApplyToEveryValidator applies the provided callback function to each validator in the
// validator registry.
func (b *BeaconState) ApplyToEveryValidator(f func(idx int, val *ethpb.Validator) (bool, *ethpb.Validator, error)) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
v := b.state.Validators
if ref := b.sharedFieldReferences[validators]; ref.Refs() > 1 {
v = b.validatorsReferences()
ref.MinusRef()
b.sharedFieldReferences[validators] = stateutil.NewRef(1)
}
b.lock.Unlock()
var changedVals []uint64
for i, val := range v {
changed, newVal, err := f(i, val)
if err != nil {
return err
}
if changed {
changedVals = append(changedVals, uint64(i))
v[i] = newVal
}
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.Validators = v
b.markFieldAsDirty(validators)
b.addDirtyIndices(validators, changedVals)
return nil
}
// UpdateValidatorAtIndex for the beacon state. Updates the validator
// at a specific index to a new value.
func (b *BeaconState) UpdateValidatorAtIndex(idx types.ValidatorIndex, val *ethpb.Validator) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
if uint64(len(b.state.Validators)) <= uint64(idx) {
return errors.Errorf("invalid index provided %d", idx)
}
b.lock.Lock()
defer b.lock.Unlock()
v := b.state.Validators
if ref := b.sharedFieldReferences[validators]; ref.Refs() > 1 {
v = b.validatorsReferences()
ref.MinusRef()
b.sharedFieldReferences[validators] = stateutil.NewRef(1)
}
v[idx] = val
b.state.Validators = v
b.markFieldAsDirty(validators)
b.addDirtyIndices(validators, []uint64{uint64(idx)})
return nil
}
// SetBalances for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetBalances(val []uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[balances].MinusRef()
b.sharedFieldReferences[balances] = stateutil.NewRef(1)
b.state.Balances = val
b.rebuildTrie[balances] = true
b.markFieldAsDirty(balances)
return nil
}
// UpdateBalancesAtIndex for the beacon state. This method updates the balance
// at a specific index to a new value.
func (b *BeaconState) UpdateBalancesAtIndex(idx types.ValidatorIndex, val uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
if uint64(len(b.state.Balances)) <= uint64(idx) {
return errors.Errorf("invalid index provided %d", idx)
}
b.lock.Lock()
defer b.lock.Unlock()
bals := b.state.Balances
if b.sharedFieldReferences[balances].Refs() > 1 {
bals = b.balances()
b.sharedFieldReferences[balances].MinusRef()
b.sharedFieldReferences[balances] = stateutil.NewRef(1)
}
bals[idx] = val
b.state.Balances = bals
b.markFieldAsDirty(balances)
b.addDirtyIndices(balances, []uint64{uint64(idx)})
return nil
}
// SetSlashings for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetSlashings(val []uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[slashings].MinusRef()
b.sharedFieldReferences[slashings] = stateutil.NewRef(1)
b.state.Slashings = val
b.markFieldAsDirty(slashings)
return nil
}
// UpdateSlashingsAtIndex for the beacon state. Updates the slashings
// at a specific index to a new value.
func (b *BeaconState) UpdateSlashingsAtIndex(idx, val uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
if uint64(len(b.state.Slashings)) <= idx {
return errors.Errorf("invalid index provided %d", idx)
}
b.lock.Lock()
defer b.lock.Unlock()
s := b.state.Slashings
if b.sharedFieldReferences[slashings].Refs() > 1 {
s = b.slashings()
b.sharedFieldReferences[slashings].MinusRef()
b.sharedFieldReferences[slashings] = stateutil.NewRef(1)
}
s[idx] = val
b.state.Slashings = s
b.markFieldAsDirty(slashings)
return nil
}
// AppendValidator for the beacon state. Appends the new value
// to the the end of list.
func (b *BeaconState) AppendValidator(val *ethpb.Validator) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
vals := b.state.Validators
if b.sharedFieldReferences[validators].Refs() > 1 {
vals = b.validatorsReferences()
b.sharedFieldReferences[validators].MinusRef()
b.sharedFieldReferences[validators] = stateutil.NewRef(1)
}
// append validator to slice
b.state.Validators = append(vals, val)
valIdx := types.ValidatorIndex(len(b.state.Validators) - 1)
b.valMapHandler.Set(bytesutil.ToBytes48(val.PublicKey), valIdx)
b.markFieldAsDirty(validators)
b.addDirtyIndices(validators, []uint64{uint64(valIdx)})
return nil
}
// AppendBalance for the beacon state. Appends the new value
// to the the end of list.
func (b *BeaconState) AppendBalance(bal uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
bals := b.state.Balances
if b.sharedFieldReferences[balances].Refs() > 1 {
bals = b.balances()
b.sharedFieldReferences[balances].MinusRef()
b.sharedFieldReferences[balances] = stateutil.NewRef(1)
}
b.state.Balances = append(bals, bal)
balIdx := len(b.state.Balances) - 1
b.markFieldAsDirty(balances)
b.addDirtyIndices(balances, []uint64{uint64(balIdx)})
return nil
}
// AppendInactivityScore for the beacon state.
func (b *BeaconState) AppendInactivityScore(s uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
scores := b.state.InactivityScores
if b.sharedFieldReferences[inactivityScores].Refs() > 1 {
scores = b.inactivityScores()
b.sharedFieldReferences[inactivityScores].MinusRef()
b.sharedFieldReferences[inactivityScores] = stateutil.NewRef(1)
}
b.state.InactivityScores = append(scores, s)
b.markFieldAsDirty(inactivityScores)
return nil
}
// SetInactivityScores for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetInactivityScores(val []uint64) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[inactivityScores].MinusRef()
b.sharedFieldReferences[inactivityScores] = stateutil.NewRef(1)
b.state.InactivityScores = val
b.markFieldAsDirty(inactivityScores)
return nil
}