prysm-pulse/beacon-chain/core/helpers/committee.go

460 lines
17 KiB
Go

// Package helpers contains helper functions outlined in ETH2.0 spec beacon chain spec
package helpers
import (
"fmt"
"sort"
"github.com/pkg/errors"
ethpb "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1"
"github.com/prysmaticlabs/go-bitfield"
"github.com/prysmaticlabs/prysm/beacon-chain/cache"
stateTrie "github.com/prysmaticlabs/prysm/beacon-chain/state"
"github.com/prysmaticlabs/prysm/shared/bytesutil"
"github.com/prysmaticlabs/prysm/shared/hashutil"
"github.com/prysmaticlabs/prysm/shared/params"
"github.com/prysmaticlabs/prysm/shared/sliceutil"
)
var committeeCache = cache.NewCommitteesCache()
// SlotCommitteeCount returns the number of crosslink committees of a slot. The
// active validator count is provided as an argument rather than a direct implementation
// from the spec definition. Having the active validator count as an argument allows for
// cheaper computation, instead of retrieving head state, one can retrieve the validator
// count.
//
//
// Spec pseudocode definition:
// def get_committee_count_at_slot(state: BeaconState, slot: Slot) -> uint64:
// """
// Return the number of committees at ``slot``.
// """
// epoch = compute_epoch_at_slot(slot)
// return max(1, min(
// MAX_COMMITTEES_PER_SLOT,
// len(get_active_validator_indices(state, epoch)) // SLOTS_PER_EPOCH // TARGET_COMMITTEE_SIZE,
// ))
func SlotCommitteeCount(activeValidatorCount uint64) uint64 {
var committeePerSlot = activeValidatorCount / params.BeaconConfig().SlotsPerEpoch / params.BeaconConfig().TargetCommitteeSize
if committeePerSlot > params.BeaconConfig().MaxCommitteesPerSlot {
return params.BeaconConfig().MaxCommitteesPerSlot
}
if committeePerSlot == 0 {
return 1
}
return committeePerSlot
}
// BeaconCommitteeFromState returns the crosslink committee of a given slot and committee index. This
// is a spec implementation where state is used as an argument. In case of state retrieval
// becomes expensive, consider using BeaconCommittee below.
//
// Spec pseudocode definition:
// def get_beacon_committee(state: BeaconState, slot: Slot, index: CommitteeIndex) -> Sequence[ValidatorIndex]:
// """
// Return the beacon committee at ``slot`` for ``index``.
// """
// epoch = compute_epoch_at_slot(slot)
// committees_per_slot = get_committee_count_at_slot(state, slot)
// epoch_offset = index + (slot % SLOTS_PER_EPOCH) * committees_per_slot
// return compute_committee(
// indices=get_active_validator_indices(state, epoch),
// seed=get_seed(state, epoch, DOMAIN_BEACON_ATTESTER),
// index=epoch_offset,
// count=committees_per_slot * SLOTS_PER_EPOCH,
// )
func BeaconCommitteeFromState(state *stateTrie.BeaconState, slot uint64, committeeIndex uint64) ([]uint64, error) {
epoch := SlotToEpoch(slot)
seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester)
if err != nil {
return nil, errors.Wrap(err, "could not get seed")
}
indices, err := committeeCache.Committee(slot, seed, committeeIndex)
if err != nil {
return nil, errors.Wrap(err, "could not interface with committee cache")
}
if indices != nil {
return indices, nil
}
activeIndices, err := ActiveValidatorIndices(state, epoch)
if err != nil {
return nil, errors.Wrap(err, "could not get active indices")
}
return BeaconCommittee(activeIndices, seed, slot, committeeIndex)
}
// BeaconCommittee returns the crosslink committee of a given slot and committee index. The
// validator indices and seed are provided as an argument rather than a direct implementation
// from the spec definition. Having them as an argument allows for cheaper computation run time.
func BeaconCommittee(validatorIndices []uint64, seed [32]byte, slot uint64, committeeIndex uint64) ([]uint64, error) {
indices, err := committeeCache.Committee(slot, seed, committeeIndex)
if err != nil {
return nil, errors.Wrap(err, "could not interface with committee cache")
}
if indices != nil {
return indices, nil
}
committeesPerSlot := SlotCommitteeCount(uint64(len(validatorIndices)))
epochOffset := committeeIndex + (slot%params.BeaconConfig().SlotsPerEpoch)*committeesPerSlot
count := committeesPerSlot * params.BeaconConfig().SlotsPerEpoch
return ComputeCommittee(validatorIndices, seed, epochOffset, count)
}
// ComputeCommittee returns the requested shuffled committee out of the total committees using
// validator indices and seed.
//
// Spec pseudocode definition:
// def compute_committee(indices: Sequence[ValidatorIndex],
// seed: Hash,
// index: uint64,
// count: uint64) -> Sequence[ValidatorIndex]:
// """
// Return the committee corresponding to ``indices``, ``seed``, ``index``, and committee ``count``.
// """
// start = (len(indices) * index) // count
// end = (len(indices) * (index + 1)) // count
// return [indices[compute_shuffled_index(ValidatorIndex(i), len(indices), seed)] for i in range(start, end)
func ComputeCommittee(
indices []uint64,
seed [32]byte,
index uint64,
count uint64,
) ([]uint64, error) {
validatorCount := uint64(len(indices))
start := sliceutil.SplitOffset(validatorCount, count, index)
end := sliceutil.SplitOffset(validatorCount, count, index+1)
// Save the shuffled indices in cache, this is only needed once per epoch or once per new committee index.
shuffledIndices := make([]uint64, len(indices))
copy(shuffledIndices, indices)
shuffledList, err := UnshuffleList(shuffledIndices, seed)
return shuffledList[start:end], err
}
// AttestingIndices returns the attesting participants indices from the attestation data. The
// committee is provided as an argument rather than a direct implementation from the spec definition.
// Having the committee as an argument allows for re-use of beacon committees when possible.
//
// Spec pseudocode definition:
// def get_attesting_indices(state: BeaconState,
// data: AttestationData,
// bits: Bitlist[MAX_VALIDATORS_PER_COMMITTEE]) -> Set[ValidatorIndex]:
// """
// Return the set of attesting indices corresponding to ``data`` and ``bits``.
// """
// committee = get_beacon_committee(state, data.slot, data.index)
// return set(index for i, index in enumerate(committee) if bits[i])
func AttestingIndices(bf bitfield.Bitfield, committee []uint64) ([]uint64, error) {
indices := make([]uint64, 0, len(committee))
indicesSet := make(map[uint64]bool, len(committee))
for i, idx := range committee {
if !indicesSet[idx] {
if bf.BitAt(uint64(i)) {
indices = append(indices, idx)
}
}
indicesSet[idx] = true
}
return indices, nil
}
// CommitteeAssignmentContainer represents a committee, index, and attester slot for a given epoch.
type CommitteeAssignmentContainer struct {
Committee []uint64
AttesterSlot uint64
CommitteeIndex uint64
}
// CommitteeAssignments is a map of validator indices pointing to the appropriate committee
// assignment for the given epoch.
//
// 1. Determine the proposer validator index for each slot.
// 2. Compute all committees.
// 3. Determine the attesting slot for each committee.
// 4. Construct a map of validator indices pointing to the respective committees.
func CommitteeAssignments(state *stateTrie.BeaconState, epoch uint64) (map[uint64]*CommitteeAssignmentContainer, map[uint64]uint64, error) {
nextEpoch := NextEpoch(state)
if epoch > nextEpoch {
return nil, nil, fmt.Errorf(
"epoch %d can't be greater than next epoch %d",
epoch,
nextEpoch,
)
}
// Track which slot has which proposer.
startSlot := StartSlot(epoch)
proposerIndexToSlot := make(map[uint64]uint64)
for slot := startSlot; slot < startSlot+params.BeaconConfig().SlotsPerEpoch; slot++ {
if err := state.SetSlot(slot); err != nil {
return nil, nil, err
}
i, err := BeaconProposerIndex(state)
if err != nil {
return nil, nil, errors.Wrapf(err, "could not check proposer at slot %d", state.Slot())
}
proposerIndexToSlot[i] = slot
}
activeValidatorIndices, err := ActiveValidatorIndices(state, epoch)
if err != nil {
return nil, nil, err
}
// Each slot in an epoch has a different set of committees. This value is derived from the
// active validator set, which does not change.
numCommitteesPerSlot := SlotCommitteeCount(uint64(len(activeValidatorIndices)))
validatorIndexToCommittee := make(map[uint64]*CommitteeAssignmentContainer)
// Compute all committees for all slots.
for i := uint64(0); i < params.BeaconConfig().SlotsPerEpoch; i++ {
// Compute committees.
for j := uint64(0); j < numCommitteesPerSlot; j++ {
slot := startSlot + i
committee, err := BeaconCommitteeFromState(state, slot, j /*committee index*/)
if err != nil {
return nil, nil, err
}
cac := &CommitteeAssignmentContainer{
Committee: committee,
CommitteeIndex: j,
AttesterSlot: slot,
}
for _, vID := range committee {
validatorIndexToCommittee[vID] = cac
}
}
}
return validatorIndexToCommittee, proposerIndexToSlot, nil
}
// CommitteeAssignment is used to query committee assignment from
// current and previous epoch.
//
// Deprecated: Consider using CommitteeAssignments, especially when computing more than one
// validator assignment as this method is O(n^2) in computational complexity. This method exists to
// ensure spec definition conformance and otherwise should probably not be used.
//
// Spec pseudocode definition:
// def get_committee_assignment(state: BeaconState,
// epoch: Epoch,
// validator_index: ValidatorIndex
// ) -> Optional[Tuple[Sequence[ValidatorIndex], CommitteeIndex, Slot]]:
// """
// Return the committee assignment in the ``epoch`` for ``validator_index``.
// ``assignment`` returned is a tuple of the following form:
// * ``assignment[0]`` is the list of validators in the committee
// * ``assignment[1]`` is the index to which the committee is assigned
// * ``assignment[2]`` is the slot at which the committee is assigned
// Return None if no assignment.
// """
// next_epoch = get_current_epoch(state) + 1
// assert epoch <= next_epoch
//
// start_slot = compute_start_slot_at_epoch(epoch)
// for slot in range(start_slot, start_slot + SLOTS_PER_EPOCH):
// for index in range(get_committee_count_at_slot(state, Slot(slot))):
// committee = get_beacon_committee(state, Slot(slot), CommitteeIndex(index))
// if validator_index in committee:
// return committee, CommitteeIndex(index), Slot(slot)
// return None
func CommitteeAssignment(
state *stateTrie.BeaconState,
epoch uint64,
validatorIndex uint64,
) ([]uint64, uint64, uint64, uint64, error) {
nextEpoch := NextEpoch(state)
if epoch > nextEpoch {
return nil, 0, 0, 0, fmt.Errorf(
"epoch %d can't be greater than next epoch %d",
epoch, nextEpoch)
}
// Track which slot has which proposer.
startSlot := StartSlot(epoch)
proposerIndexToSlot := make(map[uint64]uint64)
for slot := startSlot; slot < startSlot+params.BeaconConfig().SlotsPerEpoch; slot++ {
if err := state.SetSlot(slot); err != nil {
return nil, 0, 0, 0, err
}
i, err := BeaconProposerIndex(state)
if err != nil {
return nil, 0, 0, 0, errors.Wrapf(err, "could not check proposer at slot %d", state.Slot())
}
proposerIndexToSlot[i] = slot
}
activeValidatorIndices, err := ActiveValidatorIndices(state, epoch)
if err != nil {
return nil, 0, 0, 0, err
}
for slot := startSlot; slot < startSlot+params.BeaconConfig().SlotsPerEpoch; slot++ {
countAtSlot := SlotCommitteeCount(uint64(len(activeValidatorIndices)))
for i := uint64(0); i < countAtSlot; i++ {
committee, err := BeaconCommitteeFromState(state, slot, i)
if err != nil {
return nil, 0, 0, 0, errors.Wrapf(err, "could not get crosslink committee at slot %d", slot)
}
for _, v := range committee {
if validatorIndex == v {
proposerSlot, _ := proposerIndexToSlot[v]
return committee, i, slot, proposerSlot, nil
}
}
}
}
return []uint64{}, 0, 0, 0, fmt.Errorf("validator with index %d not found in assignments", validatorIndex)
}
// VerifyBitfieldLength verifies that a bitfield length matches the given committee size.
func VerifyBitfieldLength(bf bitfield.Bitfield, committeeSize uint64) error {
if bf.Len() != committeeSize {
return fmt.Errorf(
"wanted participants bitfield length %d, got: %d",
committeeSize,
bf.Len())
}
return nil
}
// VerifyAttestationBitfieldLengths verifies that an attestations aggregation bitfields is
// a valid length matching the size of the committee.
func VerifyAttestationBitfieldLengths(state *stateTrie.BeaconState, att *ethpb.Attestation) error {
committee, err := BeaconCommitteeFromState(state, att.Data.Slot, att.Data.CommitteeIndex)
if err != nil {
return errors.Wrap(err, "could not retrieve beacon committees")
}
if committee == nil {
return errors.New("no committee exist for this attestation")
}
if err := VerifyBitfieldLength(att.AggregationBits, uint64(len(committee))); err != nil {
return errors.Wrap(err, "failed to verify aggregation bitfield")
}
return nil
}
// ShuffledIndices uses input beacon state and returns the shuffled indices of the input epoch,
// the shuffled indices then can be used to break up into committees.
func ShuffledIndices(state *stateTrie.BeaconState, epoch uint64) ([]uint64, error) {
seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester)
if err != nil {
return nil, errors.Wrapf(err, "could not get seed for epoch %d", epoch)
}
indices := make([]uint64, 0, state.NumValidators())
state.ReadFromEveryValidator(func(idx int, val *stateTrie.ReadOnlyValidator) error {
if IsActiveValidatorUsingTrie(val, epoch) {
indices = append(indices, uint64(idx))
}
return nil
})
return UnshuffleList(indices, seed)
}
// UpdateCommitteeCache gets called at the beginning of every epoch to cache the committee shuffled indices
// list with committee index and epoch number. It caches the shuffled indices for current epoch and next epoch.
func UpdateCommitteeCache(state *stateTrie.BeaconState, epoch uint64) error {
for _, e := range []uint64{epoch, epoch + 1} {
shuffledIndices, err := ShuffledIndices(state, e)
if err != nil {
return err
}
count := SlotCommitteeCount(uint64(len(shuffledIndices)))
seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconAttester)
if err != nil {
return err
}
if _, exists, err := committeeCache.CommitteeCache.GetByKey(string(seed[:])); err == nil && exists {
return nil
}
// Store the sorted indices as well as shuffled indices. In current spec,
// sorted indices is required to retrieve proposer index. This is also
// used for failing verify signature fallback.
sortedIndices := make([]uint64, len(shuffledIndices))
copy(sortedIndices, shuffledIndices)
sort.Slice(sortedIndices, func(i, j int) bool {
return sortedIndices[i] < sortedIndices[j]
})
if err := committeeCache.AddCommitteeShuffledList(&cache.Committees{
ShuffledIndices: shuffledIndices,
CommitteeCount: count * params.BeaconConfig().SlotsPerEpoch,
Seed: seed,
SortedIndices: sortedIndices,
}); err != nil {
return err
}
}
return nil
}
// UpdateProposerIndicesInCache updates proposer indices entry of the committee cache.
func UpdateProposerIndicesInCache(state *stateTrie.BeaconState, epoch uint64) error {
indices, err := ActiveValidatorIndices(state, epoch)
if err != nil {
return nil
}
seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester)
if err != nil {
return err
}
proposerIndices, err := precomputeProposerIndices(state, indices)
if err != nil {
return err
}
if err := committeeCache.AddProposerIndicesList(seed, proposerIndices); err != nil {
return err
}
return nil
}
// ClearCache clears the committee cache
func ClearCache() {
committeeCache = cache.NewCommitteesCache()
}
// This computes proposer indices of the current epoch and returns a list of proposer indices,
// the index of the list represents the slot number.
func precomputeProposerIndices(state *stateTrie.BeaconState, activeIndices []uint64) ([]uint64, error) {
hashFunc := hashutil.CustomSHA256Hasher()
proposerIndices := make([]uint64, params.BeaconConfig().SlotsPerEpoch)
e := CurrentEpoch(state)
seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconProposer)
if err != nil {
return nil, errors.Wrap(err, "could not generate seed")
}
slot := StartSlot(e)
vals := state.Validators()
for i := uint64(0); i < params.BeaconConfig().SlotsPerEpoch; i++ {
seedWithSlot := append(seed[:], bytesutil.Bytes8(slot+i)...)
seedWithSlotHash := hashFunc(seedWithSlot)
index, err := ComputeProposerIndex(vals, activeIndices, seedWithSlotHash)
if err != nil {
return nil, err
}
proposerIndices[i] = index
}
return proposerIndices, nil
}